Mr_Goldberg
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51702b898e
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UTF8 paths are now properly handled on windows.
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2021-04-25 12:44:41 -04:00 |
Mr_Goldberg
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b8eae2b709
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Don't memset the whole connection status structs to zero.
Some games pass smaller versions of the struct.
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2021-04-18 22:36:48 -04:00 |
Mr_Goldberg
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19015c097c
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Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
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2021-04-09 14:53:20 -04:00 |
Mr_Goldberg
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c48526d49a
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Fix possible crash.
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2021-04-09 14:52:45 -04:00 |
Mr_Goldberg
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dc95076faa
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Achievement names are now treated as case insensitive.
This should fix achievements in a few games.
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2021-04-02 23:42:22 -04:00 |
Mr_Goldberg
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44305a0068
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Implement steamnetworkingsockets ip/port connections.
Note: clients need to know each other already or it won't work.
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2021-03-07 19:06:05 -05:00 |
Mr_Goldberg
|
8785ae568c
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Allow "hidden" achievement property to be an int in the json config.
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2021-03-07 19:03:24 -05:00 |
Mr_Goldberg
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992e5c3faa
|
Properly initialize user_achievements so functions like
getachievementandunlocktime work properly.
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2021-02-28 19:26:29 -05:00 |
Mr_Goldberg
|
58a57cc91b
|
Fix coding mistake in networking socket receive functions.
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2021-02-27 16:29:40 -05:00 |
Mr_Goldberg
|
8e9d3e8f3a
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Add force_listen_port.txt
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2021-02-27 16:28:59 -05:00 |
Mr_Goldberg
|
8e1be658e9
|
Networking messages improvements.
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2021-02-21 11:13:43 -05:00 |
Mr_Goldberg
|
990a0eb71f
|
Steam networking messages implementation.
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2021-02-16 12:37:22 -05:00 |
Mr_Goldberg
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1648c14243
|
Fixed issue with game treating bool return values as an int.
|
2021-02-16 12:30:24 -05:00 |
Mr_Goldberg
|
bfa1e95f7b
|
Use the same interface for both enabled and disabled controller builds.
|
2021-02-07 19:09:48 -05:00 |
Mr_Goldberg
|
6dfe11503b
|
Dll loading feature now only tries loading .dll files.
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2021-02-06 22:37:59 -05:00 |
Mr_Goldberg
|
9a63cf868d
|
Listen socket ids should be different from connection socket ids.
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2021-01-31 21:50:31 -05:00 |
Mr_Goldberg
|
37b329c9c5
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Implement networking sockets connection status/info functions.
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2021-01-31 21:50:11 -05:00 |
Mr_Goldberg
|
7ea90b03c4
|
Fixed some dedicated servers not booting up correctly.
|
2021-01-23 23:03:10 -05:00 |
Mr_Goldberg
|
294c8e8124
|
Update to sdk 1.51
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2021-01-17 22:46:00 -05:00 |
Mr_Goldberg
|
4cb55c52e2
|
Add support for loading custom dlls in the experimental build.
Put them in steam_settings\load_dlls\
|
2020-12-25 21:00:36 -05:00 |
Mr_Goldberg
|
147ff1b5da
|
Only trigger data update when lobby data is actually changed.
|
2020-12-13 00:10:33 -05:00 |
Mr_Goldberg
|
50f379aa91
|
Fix callback being too fast.
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2020-12-06 15:46:34 -05:00 |
Mr_Goldberg
|
51b3fa95ed
|
ISteamNetworkingSockets004
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2020-11-18 10:15:24 -05:00 |
Nemirtingas
|
c8e9a162ea
|
Add steam screenshot api.
|
2020-10-09 13:48:09 +02:00 |
Mr_Goldberg
|
95bebdfb7c
|
Implement poll groups and missing message fields.
|
2020-10-04 13:14:49 -04:00 |
Mr_Goldberg
|
747f178b56
|
SDK 1.50
|
2020-09-14 19:53:56 -04:00 |
Mr_Goldberg
|
f6a2c0e5ef
|
ISteamNetworkingSocketsSerialized004
|
2020-08-27 00:15:15 -04:00 |
Mr_Goldberg
|
a22ca27c26
|
Don't trust anyone especially not the steam sdk docs.
|
2020-08-25 23:14:23 -04:00 |
Mr_Goldberg
|
cbdd033b34
|
Make GetAchievementAndUnlockTime return false to prevent some games getting stuck.
|
2020-08-08 13:49:18 -04:00 |
Mr_Goldberg
|
2e1c24dfea
|
Small code cleanup.
|
2020-08-03 23:08:22 -04:00 |
Mr_Goldberg
|
ba25559920
|
Fixes to matchmaking and friends.
|
2020-08-03 12:56:33 -04:00 |
Nemirtingas
|
fe9bbd1104
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |
Nemirtingas
|
25ee1dfa52
|
Implement all 4 Steam_Networking_Utils functions
SteamNetworkingIPAddr_ToString
SteamNetworkingIPAddr_ParseString
SteamNetworkingIdentity_ToString
SteamNetworkingIdentity_ParseString
|
2020-07-15 20:33:49 +02:00 |
Nemirtingas
|
d86721afcb
|
Implement SteamNetworkingIdentity_ToString for volcanoids
|
2020-07-13 23:22:36 +02:00 |
Mr_Goldberg
|
31c1453d2b
|
Implement the GamepadIndex functions.
|
2020-07-11 11:48:01 -04:00 |
Mr_Goldberg
|
9b9c440fbc
|
Fixed crash when getlobbydata key is null.
|
2020-07-07 21:47:10 -04:00 |
Mr_Goldberg
|
c7fd4ba158
|
FileReadAsync should be as fast as possible.
|
2020-07-05 18:46:38 -04:00 |
Mr_Goldberg
|
39cb2c7c17
|
Implement the promoitems functions.
|
2020-06-25 11:26:40 -04:00 |
Mr_Goldberg
|
833510fbf1
|
Very basic implementations of a few steamhttp functions.
|
2020-06-25 11:26:19 -04:00 |
Mr_Goldberg
|
d531e27ac0
|
Fixed potential bug. Thanks to Nemirtingas for finding it.
|
2020-06-23 07:19:45 -04:00 |
Mr_Goldberg
|
02ee5f9a6d
|
Implement the TriggerItemDrop function.
|
2020-06-20 21:17:31 -04:00 |
Mr_Goldberg
|
a0648d454c
|
Add a way to set subscribed groups.
|
2020-06-20 21:15:26 -04:00 |
Mr_Goldberg
|
beffb89bda
|
Some refactoring. Added a define for the default callresult/callback timeout.
|
2020-06-20 21:14:37 -04:00 |
Mr_Goldberg
|
25d53b6542
|
Might as well implement the other version of GetItemInstallInfo too.
|
2020-06-14 16:17:33 -04:00 |
Mr_Goldberg
|
9154f04f60
|
Merge branch 'master' of gitlab.com:Goldberguser/goldberg_emulator
|
2020-06-14 16:16:46 -04:00 |
Mr_Goldberg
|
66e596ea29
|
Update to sdk 1.49
|
2020-06-14 16:04:43 -04:00 |
Goldberguser
|
619a9c9877
|
Implement old version of GetItemInstallInfo
|
2020-06-12 13:48:26 +02:00 |
Mr_Goldberg
|
a36d6e475d
|
GetEncryptedAppTicket can be called with cbMaxTicket=0 to get the ticket size.
|
2020-06-11 12:21:19 -04:00 |
Mr_Goldberg
|
48ea1da91f
|
Add missing steamclient function.
|
2020-06-11 12:20:31 -04:00 |
Mr_Goldberg
|
ee4f1d7d79
|
Fix callback being too fast for some games.
|
2020-06-04 22:02:50 -04:00 |