Make GetAchievementAndUnlockTime return false to prevent some games getting stuck.

merge-requests/25/head^2
Mr_Goldberg 2020-08-08 13:49:18 -04:00
parent 2e1c24dfea
commit cbdd033b34
No known key found for this signature in database
GPG Key ID: 8597D87419DEF278
1 changed files with 1 additions and 1 deletions

View File

@ -300,7 +300,7 @@ bool GetAchievementAndUnlockTime( const char *pchName, bool *pbAchieved, uint32
if(pbAchieved != nullptr) *pbAchieved = false;
if(punUnlockTime != nullptr) *punUnlockTime = 0;
return true;
return false;
}