Commit Graph

495 Commits (ccc48d83a8103c2f7019b1827dbfdadfec8521ad)

Author SHA1 Message Date
Mr_Goldberg ccc48d83a8
Fix dx9 overlay graphics bug with black mesa. 2021-01-23 16:48:45 -05:00
Mr_Goldberg 58b09d4f11
Fix old steamnetworkingsockets headers. 2021-01-23 16:47:22 -05:00
Mr_Goldberg cfff531a23
Put back the if new frame for overlay. 2021-01-23 16:46:44 -05:00
Mr_Goldberg 671277a154
Remove useless build. 2021-01-18 00:01:05 -05:00
Mr_Goldberg d41fe5ab98
Keep all old git builds. 2021-01-17 23:43:08 -05:00
Mr_Goldberg 22c0e98b61
Remove useless build. 2021-01-17 23:39:27 -05:00
Mr_Goldberg d6bdde0123
Update ImGui 2021-01-17 22:58:42 -05:00
Mr_Goldberg 294c8e8124
Update to sdk 1.51 2021-01-17 22:46:00 -05:00
Mr_Goldberg 4cb55c52e2
Add support for loading custom dlls in the experimental build.
Put them in steam_settings\load_dlls\
2020-12-25 21:00:36 -05:00
Mr_Goldberg 147ff1b5da
Only trigger data update when lobby data is actually changed. 2020-12-13 00:10:33 -05:00
Mr_Goldberg 50f379aa91
Fix callback being too fast. 2020-12-06 15:46:34 -05:00
Mr_Goldberg e297347c07
Test if disabling optimizations when building steamclient_loader.exe fixes the false positive. 2020-11-24 21:01:51 -05:00
Mr_Goldberg 51b3fa95ed
ISteamNetworkingSockets004 2020-11-18 10:15:24 -05:00
Nemirtingas 145cbfdffd Fix crash on some games using DX11.
The line: "ctx->PSGetSamplers(0, 1, &old.PSSampler);" will fail silently (no return code) but will not modify old.PSSampler making the game crash when accessing uninitialized memory.
2020-11-17 17:15:16 +00:00
Nemirtingas fc76b2d53f Add LICENCE FILE 2020-10-09 13:17:36 +00:00
Nemirtingas c8e9a162ea Add steam screenshot api. 2020-10-09 13:48:09 +02:00
Nemirtingas ef35271a38 Add image png/jpg read and png write libraries. 2020-10-09 13:46:33 +02:00
Mr_Goldberg af3b7223bd
Try to use less CI minutes. 2020-10-04 13:15:32 -04:00
Mr_Goldberg 95bebdfb7c
Implement poll groups and missing message fields. 2020-10-04 13:14:49 -04:00
Mr_Goldberg 747f178b56
SDK 1.50 2020-09-14 19:53:56 -04:00
Mr_Goldberg f6a2c0e5ef
ISteamNetworkingSocketsSerialized004 2020-08-27 00:15:15 -04:00
Mr_Goldberg a22ca27c26
Don't trust anyone especially not the steam sdk docs. 2020-08-25 23:14:23 -04:00
Mr_Goldberg 4180911fec
Fix lobby_connect. 2020-08-08 19:27:29 -04:00
Mr_Goldberg cbdd033b34
Make GetAchievementAndUnlockTime return false to prevent some games getting stuck. 2020-08-08 13:49:18 -04:00
Mr_Goldberg 2e1c24dfea
Small code cleanup. 2020-08-03 23:08:22 -04:00
Mr_Goldberg ba25559920
Fixes to matchmaking and friends. 2020-08-03 12:56:33 -04:00
Nemirtingas e100c89160 Remove some other headers that are in common_includes.h 2020-07-16 20:25:14 +02:00
Nemirtingas fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Nemirtingas 25ee1dfa52 Implement all 4 Steam_Networking_Utils functions
SteamNetworkingIPAddr_ToString
SteamNetworkingIPAddr_ParseString
SteamNetworkingIdentity_ToString
SteamNetworkingIdentity_ParseString
2020-07-15 20:33:49 +02:00
Nemirtingas d86721afcb Implement SteamNetworkingIdentity_ToString for volcanoids 2020-07-13 23:22:36 +02:00
Mr_Goldberg 31c1453d2b
Implement the GamepadIndex functions. 2020-07-11 11:48:01 -04:00
Mr_Goldberg 9b9c440fbc
Fixed crash when getlobbydata key is null. 2020-07-07 21:47:10 -04:00
Mr_Goldberg e9cdbdd07f
Fixed ColdClientLoader ExeCommandLine not working for some games. 2020-07-06 11:27:05 -04:00
Mr_Goldberg c7fd4ba158
FileReadAsync should be as fast as possible. 2020-07-05 18:46:38 -04:00
Mr_Goldberg a32bba8c68
Small changes to gitlab.io site. 2020-06-29 10:21:43 -04:00
Mr_Goldberg 39cb2c7c17
Implement the promoitems functions. 2020-06-25 11:26:40 -04:00
Mr_Goldberg 833510fbf1
Very basic implementations of a few steamhttp functions. 2020-06-25 11:26:19 -04:00
Mr_Goldberg d531e27ac0
Fixed potential bug. Thanks to Nemirtingas for finding it. 2020-06-23 07:19:45 -04:00
Mr_Goldberg 02ee5f9a6d
Implement the TriggerItemDrop function. 2020-06-20 21:17:31 -04:00
Mr_Goldberg a0648d454c
Add a way to set subscribed groups. 2020-06-20 21:15:26 -04:00
Mr_Goldberg beffb89bda
Some refactoring. Added a define for the default callresult/callback timeout. 2020-06-20 21:14:37 -04:00
Mr_Goldberg 25d53b6542
Might as well implement the other version of GetItemInstallInfo too. 2020-06-14 16:17:33 -04:00
Mr_Goldberg 9154f04f60
Merge branch 'master' of gitlab.com:Goldberguser/goldberg_emulator 2020-06-14 16:16:46 -04:00
Mr_Goldberg 66e596ea29
Update to sdk 1.49 2020-06-14 16:04:43 -04:00
Goldberguser 619a9c9877 Implement old version of GetItemInstallInfo 2020-06-12 13:48:26 +02:00
Mr_Goldberg a36d6e475d
GetEncryptedAppTicket can be called with cbMaxTicket=0 to get the ticket size. 2020-06-11 12:21:19 -04:00
Mr_Goldberg 48ea1da91f
Add missing steamclient function. 2020-06-11 12:20:31 -04:00
Mr_Goldberg ee4f1d7d79
Fix callback being too fast for some games. 2020-06-04 22:02:50 -04:00
Mr_Goldberg dd1c6f01a0
Fix CI build. 2020-05-26 10:18:45 -04:00
Mr_Goldberg afc4da658c
More accurate lobby emulation.
Lobby data and lobby member data is now treated as case
insensitive just like on real steam

If JoinLobby is called multiple time in succession with the same lobby id
it returns the same api call id.
2020-05-26 08:17:34 -04:00