Commit Graph

281 Commits (c8092f9f45a3673c860a4e0bcd0d1ad7ec677ac1)

Author SHA1 Message Date
Mr_Goldberg c8092f9f45
Implement GetFileDetails. 2021-09-19 01:07:19 -04:00
Mr_Goldberg a24a9c266f
Make the TriggerVibrationvibration behave closer to real steam. 2021-09-14 16:11:17 -04:00
Mr_Goldberg a7c04018cf
Implement analog dpad in controller interface. 2021-09-10 14:19:12 -04:00
Mr_Goldberg 69188b8d3e
GetAvailableGameLanguages should at least return the language set in the emu. 2021-09-10 14:18:00 -04:00
Mr_Goldberg c5f50ddb32
Properly handle leaderboard name being NULL (#167) 2021-08-07 02:11:40 -04:00
Mr_Goldberg f041b95c86
Add a way to config the build id in the emu. Fix crash due to empty lines
in some files

Add a way to disable lobby creation in the emu (lobby creation will return
an error when enabled)
2021-08-07 01:46:10 -04:00
Mr_Goldberg a855cde651
Add relay init callback. 2021-06-29 11:53:40 -04:00
Mr_Goldberg f4cd015701
Add NULL pointer checks to remote storage interface. 2021-06-22 15:32:58 -04:00
Mr_Goldberg b189fbf260
Fix flat api crash. 2021-06-17 23:56:51 -04:00
Mr_Goldberg a3c606c74d
Send gameserver lobby callback even when the one set is invalid. 2021-06-13 00:08:32 -04:00
ptremor 02195f5636 Custom Broadcasts improvement to add support for specifying ports 2021-05-30 19:18:19 -03:00
Mr_Goldberg faf15e5d88
Make GetItemDefinitionIDs behave more like the real one. 2021-05-26 23:06:40 -04:00
Mr_Goldberg 0595490c00
Support old steam http interfaces. 2021-05-10 09:46:42 -04:00
Mr_Goldberg 51702b898e
UTF8 paths are now properly handled on windows. 2021-04-25 12:44:41 -04:00
Mr_Goldberg b8eae2b709
Don't memset the whole connection status structs to zero.
Some games pass smaller versions of the struct.
2021-04-18 22:36:48 -04:00
Mr_Goldberg 19015c097c
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function 2021-04-09 14:53:20 -04:00
Mr_Goldberg c48526d49a
Fix possible crash. 2021-04-09 14:52:45 -04:00
Mr_Goldberg dc95076faa
Achievement names are now treated as case insensitive.
This should fix achievements in a few games.
2021-04-02 23:42:22 -04:00
Mr_Goldberg 44305a0068
Implement steamnetworkingsockets ip/port connections.
Note: clients need to know each other already or it won't work.
2021-03-07 19:06:05 -05:00
Mr_Goldberg 8785ae568c
Allow "hidden" achievement property to be an int in the json config. 2021-03-07 19:03:24 -05:00
Mr_Goldberg 992e5c3faa
Properly initialize user_achievements so functions like
getachievementandunlocktime work properly.
2021-02-28 19:26:29 -05:00
Mr_Goldberg 58a57cc91b
Fix coding mistake in networking socket receive functions. 2021-02-27 16:29:40 -05:00
Mr_Goldberg 8e9d3e8f3a
Add force_listen_port.txt 2021-02-27 16:28:59 -05:00
Mr_Goldberg 8e1be658e9
Networking messages improvements. 2021-02-21 11:13:43 -05:00
Mr_Goldberg 990a0eb71f
Steam networking messages implementation. 2021-02-16 12:37:22 -05:00
Mr_Goldberg 1648c14243
Fixed issue with game treating bool return values as an int. 2021-02-16 12:30:24 -05:00
Mr_Goldberg bfa1e95f7b
Use the same interface for both enabled and disabled controller builds. 2021-02-07 19:09:48 -05:00
Mr_Goldberg 6dfe11503b
Dll loading feature now only tries loading .dll files. 2021-02-06 22:37:59 -05:00
Mr_Goldberg 9a63cf868d
Listen socket ids should be different from connection socket ids. 2021-01-31 21:50:31 -05:00
Mr_Goldberg 37b329c9c5
Implement networking sockets connection status/info functions. 2021-01-31 21:50:11 -05:00
Mr_Goldberg 7ea90b03c4
Fixed some dedicated servers not booting up correctly. 2021-01-23 23:03:10 -05:00
Mr_Goldberg 294c8e8124
Update to sdk 1.51 2021-01-17 22:46:00 -05:00
Mr_Goldberg 4cb55c52e2
Add support for loading custom dlls in the experimental build.
Put them in steam_settings\load_dlls\
2020-12-25 21:00:36 -05:00
Mr_Goldberg 147ff1b5da
Only trigger data update when lobby data is actually changed. 2020-12-13 00:10:33 -05:00
Mr_Goldberg 50f379aa91
Fix callback being too fast. 2020-12-06 15:46:34 -05:00
Mr_Goldberg 51b3fa95ed
ISteamNetworkingSockets004 2020-11-18 10:15:24 -05:00
Nemirtingas c8e9a162ea Add steam screenshot api. 2020-10-09 13:48:09 +02:00
Mr_Goldberg 95bebdfb7c
Implement poll groups and missing message fields. 2020-10-04 13:14:49 -04:00
Mr_Goldberg 747f178b56
SDK 1.50 2020-09-14 19:53:56 -04:00
Mr_Goldberg f6a2c0e5ef
ISteamNetworkingSocketsSerialized004 2020-08-27 00:15:15 -04:00
Mr_Goldberg a22ca27c26
Don't trust anyone especially not the steam sdk docs. 2020-08-25 23:14:23 -04:00
Mr_Goldberg cbdd033b34
Make GetAchievementAndUnlockTime return false to prevent some games getting stuck. 2020-08-08 13:49:18 -04:00
Mr_Goldberg 2e1c24dfea
Small code cleanup. 2020-08-03 23:08:22 -04:00
Mr_Goldberg ba25559920
Fixes to matchmaking and friends. 2020-08-03 12:56:33 -04:00
Nemirtingas fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Nemirtingas 25ee1dfa52 Implement all 4 Steam_Networking_Utils functions
SteamNetworkingIPAddr_ToString
SteamNetworkingIPAddr_ParseString
SteamNetworkingIdentity_ToString
SteamNetworkingIdentity_ParseString
2020-07-15 20:33:49 +02:00
Nemirtingas d86721afcb Implement SteamNetworkingIdentity_ToString for volcanoids 2020-07-13 23:22:36 +02:00
Mr_Goldberg 31c1453d2b
Implement the GamepadIndex functions. 2020-07-11 11:48:01 -04:00
Mr_Goldberg 9b9c440fbc
Fixed crash when getlobbydata key is null. 2020-07-07 21:47:10 -04:00
Mr_Goldberg c7fd4ba158
FileReadAsync should be as fast as possible. 2020-07-05 18:46:38 -04:00