Mr_Goldberg
|
03426b217d
|
Set the appid env variables.
|
2022-05-29 15:45:39 -04:00 |
Mr_Goldberg
|
d2ef266f81
|
SetConfigValue function should return true.
|
2022-05-27 13:03:12 -04:00 |
Mr_Goldberg
|
994207770b
|
Retry connections in steam networking sockets a few times.
|
2022-05-23 01:31:14 -04:00 |
Mr_Goldberg
|
a8c03fe8cd
|
Fix crash with flat api.
|
2022-05-23 01:30:36 -04:00 |
Mr_Goldberg
|
a0e558ed4c
|
Implement some networking sockets functions.
|
2022-05-21 00:38:29 -04:00 |
Mr_Goldberg
|
6d5cb3181f
|
Make lobby ids more like the ones on steam.
|
2022-05-21 00:37:48 -04:00 |
Mr_Goldberg
|
95fc8ac687
|
Send huge unreliable packets by TCP when they are too big.
|
2022-05-07 16:37:09 -04:00 |
Mr_Goldberg
|
d215070876
|
Whitelist custom broadcasts in non LAN ip blocking.
|
2022-04-30 22:23:42 -04:00 |
Mr_Goldberg
|
f6b8068883
|
Controller fixes.
Fix joystick dpad emulation diagonal direction.
Always activate an action set by default.
|
2022-04-02 04:33:34 -04:00 |
Mr_Goldberg
|
5533a9d5b0
|
Make gameserver and client interfaces share the same socket pool.
Some games depend on this behavior.
|
2022-01-26 12:03:08 -05:00 |
Mr_Goldberg
|
eda9abd2aa
|
Fix linux CI build.
|
2022-01-26 03:07:49 -05:00 |
Mr_Goldberg
|
f852e5c272
|
steam_interfaces.txt can now be put in the steam_settings folder.
|
2022-01-26 01:52:21 -05:00 |
Mr_Goldberg
|
0a5f136bc3
|
Fix games that use the ip and port to identify socket connections.
|
2022-01-26 01:51:55 -05:00 |
Mr_Goldberg
|
f147638f99
|
Basic offline steamhttp emulation.
|
2022-01-25 15:51:00 -05:00 |
Mr_Goldberg
|
120aa968b2
|
Fixed game that uses the digital handle function to get analog handles.
|
2022-01-25 15:50:20 -05:00 |
Mr_Goldberg
|
1a411405e6
|
SDK 1.53 update.
|
2022-01-25 15:49:26 -05:00 |
Mr_Goldberg
|
8383f16be7
|
Fix crash in some games that use the old flat api.
|
2022-01-02 03:00:29 -05:00 |
Mr_Goldberg
|
978a1b81e3
|
Don't write stats to disk if value didn't change.
|
2021-12-22 13:33:13 -05:00 |
Mr_Goldberg
|
9eb7066098
|
Fix crash.
Thanks wizark952.
|
2021-12-22 13:32:35 -05:00 |
Mr_Goldberg
|
98b149b9b6
|
SDK 1.52
|
2021-12-06 16:51:17 -05:00 |
Mr_Goldberg
|
50a6601f50
|
GetAchievementName function now returns achievements in alphabetical order.
|
2021-09-19 01:11:33 -04:00 |
Mr_Goldberg
|
c8092f9f45
|
Implement GetFileDetails.
|
2021-09-19 01:07:19 -04:00 |
Mr_Goldberg
|
a24a9c266f
|
Make the TriggerVibrationvibration behave closer to real steam.
|
2021-09-14 16:11:17 -04:00 |
Mr_Goldberg
|
a7c04018cf
|
Implement analog dpad in controller interface.
|
2021-09-10 14:19:12 -04:00 |
Mr_Goldberg
|
69188b8d3e
|
GetAvailableGameLanguages should at least return the language set in the emu.
|
2021-09-10 14:18:00 -04:00 |
Mr_Goldberg
|
c5f50ddb32
|
Properly handle leaderboard name being NULL (#167)
|
2021-08-07 02:11:40 -04:00 |
Mr_Goldberg
|
f041b95c86
|
Add a way to config the build id in the emu. Fix crash due to empty lines
in some files
Add a way to disable lobby creation in the emu (lobby creation will return
an error when enabled)
|
2021-08-07 01:46:10 -04:00 |
Mr_Goldberg
|
a855cde651
|
Add relay init callback.
|
2021-06-29 11:53:40 -04:00 |
Mr_Goldberg
|
f4cd015701
|
Add NULL pointer checks to remote storage interface.
|
2021-06-22 15:32:58 -04:00 |
Mr_Goldberg
|
b189fbf260
|
Fix flat api crash.
|
2021-06-17 23:56:51 -04:00 |
Mr_Goldberg
|
a3c606c74d
|
Send gameserver lobby callback even when the one set is invalid.
|
2021-06-13 00:08:32 -04:00 |
ptremor
|
02195f5636
|
Custom Broadcasts improvement to add support for specifying ports
|
2021-05-30 19:18:19 -03:00 |
Mr_Goldberg
|
faf15e5d88
|
Make GetItemDefinitionIDs behave more like the real one.
|
2021-05-26 23:06:40 -04:00 |
Mr_Goldberg
|
0595490c00
|
Support old steam http interfaces.
|
2021-05-10 09:46:42 -04:00 |
Mr_Goldberg
|
51702b898e
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
Mr_Goldberg
|
b8eae2b709
|
Don't memset the whole connection status structs to zero.
Some games pass smaller versions of the struct.
|
2021-04-18 22:36:48 -04:00 |
Mr_Goldberg
|
19015c097c
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
Mr_Goldberg
|
c48526d49a
|
Fix possible crash.
|
2021-04-09 14:52:45 -04:00 |
Mr_Goldberg
|
dc95076faa
|
Achievement names are now treated as case insensitive.
This should fix achievements in a few games.
|
2021-04-02 23:42:22 -04:00 |
Mr_Goldberg
|
44305a0068
|
Implement steamnetworkingsockets ip/port connections.
Note: clients need to know each other already or it won't work.
|
2021-03-07 19:06:05 -05:00 |
Mr_Goldberg
|
8785ae568c
|
Allow "hidden" achievement property to be an int in the json config.
|
2021-03-07 19:03:24 -05:00 |
Mr_Goldberg
|
992e5c3faa
|
Properly initialize user_achievements so functions like
getachievementandunlocktime work properly.
|
2021-02-28 19:26:29 -05:00 |
Mr_Goldberg
|
58a57cc91b
|
Fix coding mistake in networking socket receive functions.
|
2021-02-27 16:29:40 -05:00 |
Mr_Goldberg
|
8e9d3e8f3a
|
Add force_listen_port.txt
|
2021-02-27 16:28:59 -05:00 |
Mr_Goldberg
|
8e1be658e9
|
Networking messages improvements.
|
2021-02-21 11:13:43 -05:00 |
Mr_Goldberg
|
990a0eb71f
|
Steam networking messages implementation.
|
2021-02-16 12:37:22 -05:00 |
Mr_Goldberg
|
1648c14243
|
Fixed issue with game treating bool return values as an int.
|
2021-02-16 12:30:24 -05:00 |
Mr_Goldberg
|
bfa1e95f7b
|
Use the same interface for both enabled and disabled controller builds.
|
2021-02-07 19:09:48 -05:00 |
Mr_Goldberg
|
6dfe11503b
|
Dll loading feature now only tries loading .dll files.
|
2021-02-06 22:37:59 -05:00 |
Mr_Goldberg
|
9a63cf868d
|
Listen socket ids should be different from connection socket ids.
|
2021-01-31 21:50:31 -05:00 |