Commit Graph

302 Commits (03426b217d1581f33e3b5decdcc979ad01cec086)

Author SHA1 Message Date
Mr_Goldberg 03426b217d
Set the appid env variables. 2022-05-29 15:45:39 -04:00
Mr_Goldberg d2ef266f81
SetConfigValue function should return true. 2022-05-27 13:03:12 -04:00
Mr_Goldberg 994207770b
Retry connections in steam networking sockets a few times. 2022-05-23 01:31:14 -04:00
Mr_Goldberg a8c03fe8cd
Fix crash with flat api. 2022-05-23 01:30:36 -04:00
Mr_Goldberg a0e558ed4c
Implement some networking sockets functions. 2022-05-21 00:38:29 -04:00
Mr_Goldberg 6d5cb3181f
Make lobby ids more like the ones on steam. 2022-05-21 00:37:48 -04:00
Mr_Goldberg 95fc8ac687
Send huge unreliable packets by TCP when they are too big. 2022-05-07 16:37:09 -04:00
Mr_Goldberg d215070876
Whitelist custom broadcasts in non LAN ip blocking. 2022-04-30 22:23:42 -04:00
Mr_Goldberg f6b8068883
Controller fixes.
Fix joystick dpad emulation diagonal direction.

Always activate an action set by default.
2022-04-02 04:33:34 -04:00
Mr_Goldberg 5533a9d5b0
Make gameserver and client interfaces share the same socket pool.
Some games depend on this behavior.
2022-01-26 12:03:08 -05:00
Mr_Goldberg eda9abd2aa
Fix linux CI build. 2022-01-26 03:07:49 -05:00
Mr_Goldberg f852e5c272
steam_interfaces.txt can now be put in the steam_settings folder. 2022-01-26 01:52:21 -05:00
Mr_Goldberg 0a5f136bc3
Fix games that use the ip and port to identify socket connections. 2022-01-26 01:51:55 -05:00
Mr_Goldberg f147638f99
Basic offline steamhttp emulation. 2022-01-25 15:51:00 -05:00
Mr_Goldberg 120aa968b2
Fixed game that uses the digital handle function to get analog handles. 2022-01-25 15:50:20 -05:00
Mr_Goldberg 1a411405e6
SDK 1.53 update. 2022-01-25 15:49:26 -05:00
Mr_Goldberg 8383f16be7
Fix crash in some games that use the old flat api. 2022-01-02 03:00:29 -05:00
Mr_Goldberg 978a1b81e3
Don't write stats to disk if value didn't change. 2021-12-22 13:33:13 -05:00
Mr_Goldberg 9eb7066098
Fix crash.
Thanks wizark952.
2021-12-22 13:32:35 -05:00
Mr_Goldberg 98b149b9b6
SDK 1.52 2021-12-06 16:51:17 -05:00
Mr_Goldberg 50a6601f50
GetAchievementName function now returns achievements in alphabetical order. 2021-09-19 01:11:33 -04:00
Mr_Goldberg c8092f9f45
Implement GetFileDetails. 2021-09-19 01:07:19 -04:00
Mr_Goldberg a24a9c266f
Make the TriggerVibrationvibration behave closer to real steam. 2021-09-14 16:11:17 -04:00
Mr_Goldberg a7c04018cf
Implement analog dpad in controller interface. 2021-09-10 14:19:12 -04:00
Mr_Goldberg 69188b8d3e
GetAvailableGameLanguages should at least return the language set in the emu. 2021-09-10 14:18:00 -04:00
Mr_Goldberg c5f50ddb32
Properly handle leaderboard name being NULL (#167) 2021-08-07 02:11:40 -04:00
Mr_Goldberg f041b95c86
Add a way to config the build id in the emu. Fix crash due to empty lines
in some files

Add a way to disable lobby creation in the emu (lobby creation will return
an error when enabled)
2021-08-07 01:46:10 -04:00
Mr_Goldberg a855cde651
Add relay init callback. 2021-06-29 11:53:40 -04:00
Mr_Goldberg f4cd015701
Add NULL pointer checks to remote storage interface. 2021-06-22 15:32:58 -04:00
Mr_Goldberg b189fbf260
Fix flat api crash. 2021-06-17 23:56:51 -04:00
Mr_Goldberg a3c606c74d
Send gameserver lobby callback even when the one set is invalid. 2021-06-13 00:08:32 -04:00
ptremor 02195f5636 Custom Broadcasts improvement to add support for specifying ports 2021-05-30 19:18:19 -03:00
Mr_Goldberg faf15e5d88
Make GetItemDefinitionIDs behave more like the real one. 2021-05-26 23:06:40 -04:00
Mr_Goldberg 0595490c00
Support old steam http interfaces. 2021-05-10 09:46:42 -04:00
Mr_Goldberg 51702b898e
UTF8 paths are now properly handled on windows. 2021-04-25 12:44:41 -04:00
Mr_Goldberg b8eae2b709
Don't memset the whole connection status structs to zero.
Some games pass smaller versions of the struct.
2021-04-18 22:36:48 -04:00
Mr_Goldberg 19015c097c
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function 2021-04-09 14:53:20 -04:00
Mr_Goldberg c48526d49a
Fix possible crash. 2021-04-09 14:52:45 -04:00
Mr_Goldberg dc95076faa
Achievement names are now treated as case insensitive.
This should fix achievements in a few games.
2021-04-02 23:42:22 -04:00
Mr_Goldberg 44305a0068
Implement steamnetworkingsockets ip/port connections.
Note: clients need to know each other already or it won't work.
2021-03-07 19:06:05 -05:00
Mr_Goldberg 8785ae568c
Allow "hidden" achievement property to be an int in the json config. 2021-03-07 19:03:24 -05:00
Mr_Goldberg 992e5c3faa
Properly initialize user_achievements so functions like
getachievementandunlocktime work properly.
2021-02-28 19:26:29 -05:00
Mr_Goldberg 58a57cc91b
Fix coding mistake in networking socket receive functions. 2021-02-27 16:29:40 -05:00
Mr_Goldberg 8e9d3e8f3a
Add force_listen_port.txt 2021-02-27 16:28:59 -05:00
Mr_Goldberg 8e1be658e9
Networking messages improvements. 2021-02-21 11:13:43 -05:00
Mr_Goldberg 990a0eb71f
Steam networking messages implementation. 2021-02-16 12:37:22 -05:00
Mr_Goldberg 1648c14243
Fixed issue with game treating bool return values as an int. 2021-02-16 12:30:24 -05:00
Mr_Goldberg bfa1e95f7b
Use the same interface for both enabled and disabled controller builds. 2021-02-07 19:09:48 -05:00
Mr_Goldberg 6dfe11503b
Dll loading feature now only tries loading .dll files. 2021-02-06 22:37:59 -05:00
Mr_Goldberg 9a63cf868d
Listen socket ids should be different from connection socket ids. 2021-01-31 21:50:31 -05:00