.. |
base.cpp
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UTF8 paths are now properly handled on windows.
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2021-04-25 12:44:41 -04:00 |
base.h
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Add a common include file.
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2020-07-16 11:56:24 +02:00 |
common_includes.h
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UTF8 paths are now properly handled on windows.
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2021-04-25 12:44:41 -04:00 |
dll.cpp
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UTF8 paths are now properly handled on windows.
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2021-04-25 12:44:41 -04:00 |
dll.h
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Update to sdk 1.48
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2020-03-25 13:43:23 -04:00 |
flat.cpp
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Fix flat api crash.
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2021-06-17 23:56:51 -04:00 |
local_storage.cpp
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UTF8 paths are now properly handled on windows.
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2021-04-25 12:44:41 -04:00 |
local_storage.h
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Add steam screenshot api.
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2020-10-09 13:48:09 +02:00 |
net.proto
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Send gameserver lobby callback even when the one set is invalid.
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2021-06-13 00:08:32 -04:00 |
network.cpp
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Custom Broadcasts improvement to add support for specifying ports
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2021-05-30 19:18:19 -03:00 |
network.h
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Custom Broadcasts improvement to add support for specifying ports
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2021-05-30 19:18:19 -03:00 |
rtlgenrandom.c
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
rtlgenrandom.def
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
settings.cpp
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Started work on a real avatars implementation.
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2019-09-07 09:39:41 -04:00 |
settings.h
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Add a way to config the build id in the emu. Fix crash due to empty lines
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2021-08-07 01:46:10 -04:00 |
settings_parser.cpp
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Add a way to config the build id in the emu. Fix crash due to empty lines
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2021-08-07 01:46:10 -04:00 |
settings_parser.h
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Added a way to configure stats and moved parser logic to other file.
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2019-08-26 13:01:45 -04:00 |
steam_HTMLsurface.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_applist.cpp
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Make all functions return something and re enable the msvc error.
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2020-05-20 18:42:15 -04:00 |
steam_applist.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_apps.cpp
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GetAvailableGameLanguages should at least return the language set in the emu.
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2021-09-10 14:18:00 -04:00 |
steam_apps.h
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Update to sdk 1.49
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2020-06-14 16:04:43 -04:00 |
steam_client.cpp
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Support old steam http interfaces.
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2021-05-10 09:46:42 -04:00 |
steam_client.h
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Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
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2021-04-09 14:53:20 -04:00 |
steam_controller.h
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Implement analog dpad in controller interface.
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2021-09-10 14:19:12 -04:00 |
steam_friends.h
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Update to sdk 1.51
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2021-01-17 22:46:00 -05:00 |
steam_game_coordinator.h
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Add a common include file.
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2020-07-16 11:56:24 +02:00 |
steam_gamesearch.h
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Make all functions return something and re enable the msvc error.
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2020-05-20 18:42:15 -04:00 |
steam_gameserver.cpp
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Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
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2021-04-09 14:53:20 -04:00 |
steam_gameserver.h
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Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
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2021-04-09 14:53:20 -04:00 |
steam_gameserverstats.cpp
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_gameserverstats.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_http.cpp
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Very basic implementations of a few steamhttp functions.
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2020-06-25 11:26:19 -04:00 |
steam_http.h
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Support old steam http interfaces.
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2021-05-10 09:46:42 -04:00 |
steam_inventory.h
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Make GetItemDefinitionIDs behave more like the real one.
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2021-05-26 23:06:40 -04:00 |
steam_masterserver_updater.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_matchmaking.h
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Add a way to config the build id in the emu. Fix crash due to empty lines
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2021-08-07 01:46:10 -04:00 |
steam_matchmaking_servers.cpp
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Add delay to matchmaking servers direct ip requests.
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2020-02-24 15:05:51 -05:00 |
steam_matchmaking_servers.h
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Add delay to matchmaking servers direct ip requests.
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2020-02-24 15:05:51 -05:00 |
steam_music.cpp
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_music.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_musicremote.cpp
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Make all functions return something and re enable the msvc error.
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2020-05-20 18:42:15 -04:00 |
steam_musicremote.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_networking.h
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Add a common include file.
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2020-07-16 11:56:24 +02:00 |
steam_networking_messages.h
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Networking messages improvements.
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2021-02-21 11:13:43 -05:00 |
steam_networking_sockets.h
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Don't memset the whole connection status structs to zero.
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2021-04-18 22:36:48 -04:00 |
steam_networking_socketsserialized.h
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ISteamNetworkingSocketsSerialized004
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2020-08-27 00:15:15 -04:00 |
steam_networking_utils.h
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Add relay init callback.
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2021-06-29 11:53:40 -04:00 |
steam_parental.cpp
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_parental.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_parties.h
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Make all functions return something and re enable the msvc error.
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2020-05-20 18:42:15 -04:00 |
steam_remote_storage.h
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Add NULL pointer checks to remote storage interface.
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2021-06-22 15:32:58 -04:00 |
steam_remoteplay.h
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Update to sdk 1.47
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2019-12-09 12:49:55 -05:00 |
steam_screenshots.cpp
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Add steam screenshot api.
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2020-10-09 13:48:09 +02:00 |
steam_screenshots.h
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Add steam screenshot api.
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2020-10-09 13:48:09 +02:00 |
steam_tv.h
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Update to sdk 1.48
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2020-03-25 13:43:23 -04:00 |
steam_ugc.h
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Update to sdk 1.51
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2021-01-17 22:46:00 -05:00 |
steam_unified_messages.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_user.h
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Update to sdk 1.49
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2020-06-14 16:04:43 -04:00 |
steam_user_stats.h
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Properly handle leaderboard name being NULL (#167)
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2021-08-07 02:11:40 -04:00 |
steam_utils.h
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SDK 1.50
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2020-09-14 19:53:56 -04:00 |
steam_video.cpp
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
steam_video.h
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
wrap.cpp
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Add a common include file.
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2020-07-16 11:56:24 +02:00 |