.. |
base.cpp
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
base.h
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |
common_includes.h
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
dll.cpp
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
dll.h
|
Update to sdk 1.48
|
2020-03-25 13:43:23 -04:00 |
flat.cpp
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
local_storage.cpp
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
local_storage.h
|
Add steam screenshot api.
|
2020-10-09 13:48:09 +02:00 |
net.proto
|
Implement steamnetworkingsockets ip/port connections.
|
2021-03-07 19:06:05 -05:00 |
network.cpp
|
Custom Broadcasts improvement to add support for specifying ports
|
2021-05-30 19:18:19 -03:00 |
network.h
|
Custom Broadcasts improvement to add support for specifying ports
|
2021-05-30 19:18:19 -03:00 |
rtlgenrandom.c
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
rtlgenrandom.def
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
settings.cpp
|
Started work on a real avatars implementation.
|
2019-09-07 09:39:41 -04:00 |
settings.h
|
Custom Broadcasts improvement to add support for specifying ports
|
2021-05-30 19:18:19 -03:00 |
settings_parser.cpp
|
Custom Broadcasts improvement to add support for specifying ports
|
2021-05-30 19:18:19 -03:00 |
settings_parser.h
|
Added a way to configure stats and moved parser logic to other file.
|
2019-08-26 13:01:45 -04:00 |
steam_HTMLsurface.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_applist.cpp
|
Make all functions return something and re enable the msvc error.
|
2020-05-20 18:42:15 -04:00 |
steam_applist.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_apps.cpp
|
Update to sdk 1.49
|
2020-06-14 16:04:43 -04:00 |
steam_apps.h
|
Update to sdk 1.49
|
2020-06-14 16:04:43 -04:00 |
steam_client.cpp
|
Support old steam http interfaces.
|
2021-05-10 09:46:42 -04:00 |
steam_client.h
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
steam_controller.h
|
Use the same interface for both enabled and disabled controller builds.
|
2021-02-07 19:09:48 -05:00 |
steam_friends.h
|
Update to sdk 1.51
|
2021-01-17 22:46:00 -05:00 |
steam_game_coordinator.h
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |
steam_gamesearch.h
|
Make all functions return something and re enable the msvc error.
|
2020-05-20 18:42:15 -04:00 |
steam_gameserver.cpp
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
steam_gameserver.h
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
steam_gameserverstats.cpp
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_gameserverstats.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_http.cpp
|
Very basic implementations of a few steamhttp functions.
|
2020-06-25 11:26:19 -04:00 |
steam_http.h
|
Support old steam http interfaces.
|
2021-05-10 09:46:42 -04:00 |
steam_inventory.h
|
Make GetItemDefinitionIDs behave more like the real one.
|
2021-05-26 23:06:40 -04:00 |
steam_masterserver_updater.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_matchmaking.h
|
Only trigger data update when lobby data is actually changed.
|
2020-12-13 00:10:33 -05:00 |
steam_matchmaking_servers.cpp
|
Add delay to matchmaking servers direct ip requests.
|
2020-02-24 15:05:51 -05:00 |
steam_matchmaking_servers.h
|
Add delay to matchmaking servers direct ip requests.
|
2020-02-24 15:05:51 -05:00 |
steam_music.cpp
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_music.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_musicremote.cpp
|
Make all functions return something and re enable the msvc error.
|
2020-05-20 18:42:15 -04:00 |
steam_musicremote.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_networking.h
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |
steam_networking_messages.h
|
Networking messages improvements.
|
2021-02-21 11:13:43 -05:00 |
steam_networking_sockets.h
|
Don't memset the whole connection status structs to zero.
|
2021-04-18 22:36:48 -04:00 |
steam_networking_socketsserialized.h
|
ISteamNetworkingSocketsSerialized004
|
2020-08-27 00:15:15 -04:00 |
steam_networking_utils.h
|
Implement all 4 Steam_Networking_Utils functions
|
2020-07-15 20:33:49 +02:00 |
steam_parental.cpp
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_parental.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_parties.h
|
Make all functions return something and re enable the msvc error.
|
2020-05-20 18:42:15 -04:00 |
steam_remote_storage.h
|
FileReadAsync should be as fast as possible.
|
2020-07-05 18:46:38 -04:00 |
steam_remoteplay.h
|
Update to sdk 1.47
|
2019-12-09 12:49:55 -05:00 |
steam_screenshots.cpp
|
Add steam screenshot api.
|
2020-10-09 13:48:09 +02:00 |
steam_screenshots.h
|
Add steam screenshot api.
|
2020-10-09 13:48:09 +02:00 |
steam_tv.h
|
Update to sdk 1.48
|
2020-03-25 13:43:23 -04:00 |
steam_ugc.h
|
Update to sdk 1.51
|
2021-01-17 22:46:00 -05:00 |
steam_unified_messages.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_user.h
|
Update to sdk 1.49
|
2020-06-14 16:04:43 -04:00 |
steam_user_stats.h
|
Fix possible crash.
|
2021-04-09 14:52:45 -04:00 |
steam_utils.h
|
SDK 1.50
|
2020-09-14 19:53:56 -04:00 |
steam_video.cpp
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
steam_video.h
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
wrap.cpp
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |