Nemirtingas
eb6ca7b665
Alpine is fast and lightweight.
2021-05-04 15:52:47 +02:00
Nemirtingas
e66a97c012
Disable old builds.
2021-05-04 14:24:57 +02:00
Nemirtingas
34ecb5648a
Fix and Clean cross-compiler builds.
2021-05-04 14:04:40 +02:00
Nemirtingas
841af0566f
Update .gitlab-ci.yml
2021-04-30 17:33:13 +00:00
Nemirtingas
b3897486eb
Merge remote-tracking branch 'Mr_Goldberg/master' into use_cross_compilers_and_vcpkg
2021-04-30 17:50:19 +02:00
Mr_Goldberg
ff6c3e994b
UNICODE support in the steamclient loader.
2021-04-29 18:53:13 -04:00
Mr_Goldberg
51702b898e
UTF8 paths are now properly handled on windows.
2021-04-25 12:44:41 -04:00
Mr_Goldberg
b8eae2b709
Don't memset the whole connection status structs to zero.
...
Some games pass smaller versions of the struct.
2021-04-18 22:36:48 -04:00
Mr_Goldberg
19015c097c
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
2021-04-09 14:53:20 -04:00
Mr_Goldberg
c48526d49a
Fix possible crash.
2021-04-09 14:52:45 -04:00
Mr_Goldberg
dc95076faa
Achievement names are now treated as case insensitive.
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This should fix achievements in a few games.
2021-04-02 23:42:22 -04:00
Mr_Goldberg
8a5e49251c
Remove hex symbols in overlay chat window.
2021-04-02 23:40:54 -04:00
Nemirtingas
49c4cc115a
Merge remote-tracking branch 'Mr_Goldberg/master' into use_cross_compilers_and_vcpkg
2021-03-24 12:05:34 +01:00
Mr_Goldberg
44305a0068
Implement steamnetworkingsockets ip/port connections.
...
Note: clients need to know each other already or it won't work.
2021-03-07 19:06:05 -05:00
Mr_Goldberg
3f06dd8576
Call GameLobbyJoinRequested_t if a lobby exists when joining with rich presence.
2021-03-07 19:04:01 -05:00
Mr_Goldberg
8785ae568c
Allow "hidden" achievement property to be an int in the json config.
2021-03-07 19:03:24 -05:00
Mr_Goldberg
992e5c3faa
Properly initialize user_achievements so functions like
...
getachievementandunlocktime work properly.
2021-02-28 19:26:29 -05:00
Mr_Goldberg
58a57cc91b
Fix coding mistake in networking socket receive functions.
2021-02-27 16:29:40 -05:00
Mr_Goldberg
8e9d3e8f3a
Add force_listen_port.txt
2021-02-27 16:28:59 -05:00
Mr_Goldberg
8e1be658e9
Networking messages improvements.
2021-02-21 11:13:43 -05:00
Mr_Goldberg
990a0eb71f
Steam networking messages implementation.
2021-02-16 12:37:22 -05:00
Mr_Goldberg
1648c14243
Fixed issue with game treating bool return values as an int.
2021-02-16 12:30:24 -05:00
Mr_Goldberg
bfa1e95f7b
Use the same interface for both enabled and disabled controller builds.
2021-02-07 19:09:48 -05:00
Mr_Goldberg
69d5facf4f
Cleanup steamclient loader a bit.
2021-02-07 19:05:22 -05:00
Mr_Goldberg
5f8a454e3f
Fixed mouse getting stuck in the middle of the overlay in some games.
2021-02-06 22:38:51 -05:00
Mr_Goldberg
6dfe11503b
Dll loading feature now only tries loading .dll files.
2021-02-06 22:37:59 -05:00
Mr_Goldberg
5873398790
Fix some header issues that broke some interfaces.
2021-02-04 12:49:01 -05:00
Mr_Goldberg
9a63cf868d
Listen socket ids should be different from connection socket ids.
2021-01-31 21:50:31 -05:00
Mr_Goldberg
37b329c9c5
Implement networking sockets connection status/info functions.
2021-01-31 21:50:11 -05:00
Mr_Goldberg
7ea90b03c4
Fixed some dedicated servers not booting up correctly.
2021-01-23 23:03:10 -05:00
Mr_Goldberg
ccc48d83a8
Fix dx9 overlay graphics bug with black mesa.
2021-01-23 16:48:45 -05:00
Mr_Goldberg
58b09d4f11
Fix old steamnetworkingsockets headers.
2021-01-23 16:47:22 -05:00
Mr_Goldberg
cfff531a23
Put back the if new frame for overlay.
2021-01-23 16:46:44 -05:00
Nemirtingas
4f5d281822
Merge branch 'master' into 'use_cross_compilers_and_vcpkg'
...
# Conflicts:
# build_win_debug_experimental_steamclient.bat
2021-01-19 06:33:49 +00:00
Mr_Goldberg
671277a154
Remove useless build.
2021-01-18 00:01:05 -05:00
Mr_Goldberg
d41fe5ab98
Keep all old git builds.
2021-01-17 23:43:08 -05:00
Mr_Goldberg
22c0e98b61
Remove useless build.
2021-01-17 23:39:27 -05:00
Mr_Goldberg
d6bdde0123
Update ImGui
2021-01-17 22:58:42 -05:00
Mr_Goldberg
294c8e8124
Update to sdk 1.51
2021-01-17 22:46:00 -05:00
Mr_Goldberg
4cb55c52e2
Add support for loading custom dlls in the experimental build.
...
Put them in steam_settings\load_dlls\
2020-12-25 21:00:36 -05:00
Mr_Goldberg
147ff1b5da
Only trigger data update when lobby data is actually changed.
2020-12-13 00:10:33 -05:00
Mr_Goldberg
50f379aa91
Fix callback being too fast.
2020-12-06 15:46:34 -05:00
Mr_Goldberg
e297347c07
Test if disabling optimizations when building steamclient_loader.exe fixes the false positive.
2020-11-24 21:01:51 -05:00
Mr_Goldberg
51b3fa95ed
ISteamNetworkingSockets004
2020-11-18 10:15:24 -05:00
Nemirtingas
145cbfdffd
Fix crash on some games using DX11.
...
The line: "ctx->PSGetSamplers(0, 1, &old.PSSampler);" will fail silently (no return code) but will not modify old.PSSampler making the game crash when accessing uninitialized memory.
2020-11-17 17:15:16 +00:00
Nemirtingas
91031df89b
Build curl with only core http and https.
2020-10-14 13:21:40 +02:00
Nemirtingas
bda70f5fd1
Add Big-O libsteam_api.
...
Big-O are libraries on MacOS that contains both 32 and 64bits variants.
2020-10-14 08:05:13 +02:00
Nemirtingas
1af9715dec
Fix prefix
2020-10-14 06:53:57 +02:00
Nemirtingas
bf012e6390
Implementations for MacOS support.
2020-10-14 06:44:44 +02:00
Nemirtingas
0a4fdf1f69
Use cross-compilation docker images.
2020-10-14 06:44:04 +02:00