Commit Graph

27 Commits (a8c03fe8cdfd0cfc7243ae041a2b9075d03ecd75)

Author SHA1 Message Date
Mr_Goldberg 978a1b81e3
Don't write stats to disk if value didn't change. 2021-12-22 13:33:13 -05:00
Mr_Goldberg 50a6601f50
GetAchievementName function now returns achievements in alphabetical order. 2021-09-19 01:11:33 -04:00
Mr_Goldberg c5f50ddb32
Properly handle leaderboard name being NULL (#167) 2021-08-07 02:11:40 -04:00
Mr_Goldberg c48526d49a
Fix possible crash. 2021-04-09 14:52:45 -04:00
Mr_Goldberg dc95076faa
Achievement names are now treated as case insensitive.
This should fix achievements in a few games.
2021-04-02 23:42:22 -04:00
Mr_Goldberg 8785ae568c
Allow "hidden" achievement property to be an int in the json config. 2021-03-07 19:03:24 -05:00
Mr_Goldberg 992e5c3faa
Properly initialize user_achievements so functions like
getachievementandunlocktime work properly.
2021-02-28 19:26:29 -05:00
Mr_Goldberg cbdd033b34
Make GetAchievementAndUnlockTime return false to prevent some games getting stuck. 2020-08-08 13:49:18 -04:00
Nemirtingas fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg 66e596ea29
Update to sdk 1.49 2020-06-14 16:04:43 -04:00
Mr_Goldberg ee4f1d7d79
Fix callback being too fast for some games. 2020-06-04 22:02:50 -04:00
Mr_Goldberg 714904b984
Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
Mr_Goldberg db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas d1a4adc5bd Merge branch 'master' into 'overlay_h'
# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Nemirtingas ce79df1c26 Added customizable notification
Notification can have a type depending on what to show.
2019-11-08 15:52:38 +01:00
Nemirtingas ef5693d9f8 Little improvements
steam_user_stats: Use the value stored in the JSON object.
steal_inventory: use 'empty' that is guaranteed to be constant in time.
2019-10-20 13:46:25 +02:00
Mr_Goldberg 828e5d456c
Inventory/achivements bug fixes/improvements/cleanups. 2019-10-19 12:02:30 -04:00
Nemirtingas 8c45ab2003 Rework inventory loading
More generic json loading allows to load a json from a specified folder rather than the "inventory" directory.
Also changed achievements location to <appid> root diectory
2019-10-13 12:26:22 +02:00
Nemirtingas f15b2b0458 Steam returns true even if the achievement is already set 2019-10-11 16:08:46 +02:00
Nemirtingas c60a763f68 Don't overwrite achievement date
Don't overwrite achievement date when setting the achievement and it was already set.
2019-10-10 23:13:21 +02:00
Nemirtingas 7a59f48000 Merge branch 'master' into achievements_support 2019-08-26 19:45:58 +02:00
Mr_Goldberg bca4bd6dc1
Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
Nemirtingas 21e08ed220 Achievements support & inventory customization.
Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev)
Reworked item support to split inventory items to defined items.
2019-08-24 17:42:39 +02:00
Nemirtingas ea4588f442 (WIP) achievements support
build is also WIP
2019-08-21 20:52:36 +02:00
Mr_Goldberg f4ab249f36
Add a way to configure which leaderboards are seen by the game. 2019-08-03 18:55:08 -04:00
Mr_Goldberg bb9c516775
Fix crash in crazy taxi. 2019-07-20 14:45:50 -04:00
Mr_Goldberg d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00