Commit Graph

10 Commits (894300b6f4a9e32be113adbe7063861abedec3f7)

Author SHA1 Message Date
Nemirtingas ecd753422b Updated Linux X11 & OLGX hooks.
Use LD_PRELOAD=$PWD/libsteam_api.so app_name to load overlay.
2019-09-03 11:38:37 +02:00
Nemirtingas 5af1d18a8f Fixed overlay thread joining on himself 2019-09-02 10:51:32 +02:00
Nemirtingas b9cd9ae6c2 Fix build 2019-09-01 20:53:16 +02:00
Nemirtingas 1785ae6eaf Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
Nemirtingas c27ab3993c Linux renderer detection 2019-09-01 20:47:10 +02:00
Nemirtingas 4f7e42a905 Call the true function before initializing hook. 2019-08-27 19:56:41 +02:00
Nemirtingas 3c265596a9 Removed DX12 until further notice. 2019-08-27 19:21:32 +02:00
Nemirtingas 622c435cb7 Fixed typo in DX12 & reorder hook call.
Should call the Present function before hooking DX cause DX also hook Present even if the hook is disabled by Renderer_Detector before initializing the DX hook.
2019-08-27 17:40:44 +02:00
Nemirtingas 36e8966223 Cleanup again 2019-08-27 16:29:20 +02:00
Nemirtingas 44d583ee7d Added class Renderer_Detector.
Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
2019-08-27 15:38:07 +02:00