goldberg_emulator/dll
Mr_Goldberg 736d1a9090
Make isteamutils call result functions respect callback delays.
2019-10-05 15:41:28 -04:00
..
base.cpp Tweaked auth delays. 2019-08-17 18:15:18 -04:00
base.h Make isteamutils call result functions respect callback delays. 2019-10-05 15:41:28 -04:00
defines.h Initial commit. 2019-04-13 12:21:56 -04:00
dll.cpp Add missing older steam api SteamUnifiedMessages() function. 2019-09-07 10:35:55 -04:00
dll.h Basic steamclient.dll emulation. 2019-08-17 18:02:15 -04:00
flat.cpp Basic steamclient.dll emulation. 2019-08-17 18:02:15 -04:00
item_db_loader.cpp Some cleanups. 2019-07-17 13:25:35 -04:00
item_db_loader.h Switch to atomic_bool for thread synchronisation. 2019-07-14 20:51:23 +02:00
local_storage.cpp Fix build. 2019-07-31 10:25:05 -04:00
local_storage.h Implemented some ugc remote storage functions related to fileshare. 2019-07-31 10:01:55 -04:00
net.proto Beggining of a actually working steam networking sockets implementation. 2019-07-15 20:00:52 -04:00
network.cpp Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
network.h Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
rtlgenrandom.c Initial commit. 2019-04-13 12:21:56 -04:00
rtlgenrandom.def Initial commit. 2019-04-13 12:21:56 -04:00
settings.cpp Started work on a real avatars implementation. 2019-09-07 09:39:41 -04:00
settings.h Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
settings_parser.cpp Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
settings_parser.h Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
steam_HTMLsurface.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_apps.cpp Increase return value of GetAppBuildId. 2019-08-12 10:40:16 -04:00
steam_apps.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_client.cpp Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
steam_client.h Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
steam_controller.h Fix dumb bug. 2019-09-20 11:04:04 -04:00
steam_controller_disabled.h Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
steam_friends.h Started work on a real avatars implementation. 2019-09-07 09:39:41 -04:00
steam_game_coordinator.h Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
steam_gamesearch.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserver.cpp Tweak some delays to get the game ignite working. 2019-07-14 16:25:16 -04:00
steam_gameserver.h Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
steam_gameserverstats.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserverstats.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_http.cpp Fix bug. 2019-04-21 16:47:54 -04:00
steam_http.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_inventory.h Small improvements 2019-07-18 22:21:55 +02:00
steam_masterserver_updater.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_matchmaking.h Fix crash when one of the lobby keys which was supposed to be an int was not an int. 2019-09-22 11:35:27 -04:00
steam_matchmaking_servers.cpp Only call server request callback if not NULL. 2019-05-26 13:46:43 -04:00
steam_matchmaking_servers.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking.h Some steam networking accuracy improvements. 2019-05-30 07:56:00 -04:00
steam_networking_sockets.h Update to sdk 1.46 2019-07-28 09:02:09 -04:00
steam_networking_socketsserialized.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking_utils.h Update to sdk 1.46 2019-07-28 09:02:09 -04:00
steam_parental.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_parental.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_parties.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_remote_storage.h More accurate steam remote storage behavior. 2019-10-05 15:40:29 -04:00
steam_remoteplay.h Update to sdk 1.46 2019-07-28 09:02:09 -04:00
steam_screenshots.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_screenshots.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_ugc.h Update to sdk 1.46 2019-07-28 09:02:09 -04:00
steam_unified_messages.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_user.h Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
steam_user_stats.h Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
steam_utils.h Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
steam_video.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_video.h Initial commit. 2019-04-13 12:21:56 -04:00