More accurate steam remote storage behavior.
parent
bd921b0939
commit
1427a4bcef
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@ -83,12 +83,11 @@ Steam_Remote_Storage(class Settings *settings, Local_Storage *local_storage, cla
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bool FileWrite( const char *pchFile, const void *pvData, int32 cubData )
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{
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PRINT_DEBUG("Steam_Remote_Storage::FileWrite %s %u\n", pchFile, cubData);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!pvData || cubData < 0 || cubData > k_unMaxCloudFileChunkSize) {
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if (!pchFile || cubData <= 0 || cubData > k_unMaxCloudFileChunkSize) {
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return false;
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}
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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int data_stored = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData);
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PRINT_DEBUG("Steam_Remote_Storage::Stored %i, %u\n", data_stored, data_stored == cubData);
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return data_stored == cubData;
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@ -108,18 +107,17 @@ STEAM_CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t )
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SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData )
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{
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PRINT_DEBUG("Steam_Remote_Storage::FileWriteAsync\n");
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!pvData || cubData > k_unMaxCloudFileChunkSize) {
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if (!pchFile || cubData > k_unMaxCloudFileChunkSize || cubData == 0) {
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return k_uAPICallInvalid;
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}
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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bool success = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData) == cubData;
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RemoteStorageFileWriteAsyncComplete_t data;
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data.m_eResult = success ? k_EResultOK : k_EResultFail;
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.01);
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}
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@ -0,0 +1 @@
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Rename this to: disable_networking.txt to disable all networking functionality.
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