Commit Graph

92 Commits (cb0e1dff25c9198e57038715cc3ebdc0256386ac)

Author SHA1 Message Date
Nemirtingas 8abd24ca54 Re-enabled auto join if overlay is not ready 2019-08-16 00:12:11 +02:00
Nemirtingas cb67853e45 Fixed build for 64bits 2019-08-14 18:54:38 +02:00
Nemirtingas 6224350142 Fixed compilation for windows 2019-08-14 18:11:00 +02:00
Nemirtingas f9ee123a05 Merge branch 'master' into overlay_h 2019-08-12 16:47:58 +02:00
Mr_Goldberg 1d19d49419
Increase return value of GetAppBuildId. 2019-08-12 10:40:16 -04:00
Nemirtingas 03d02b497b Merge branch 'master' into overlay_h 2019-08-06 12:14:51 +02:00
Mr_Goldberg 07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator 2019-08-05 18:34:50 -04:00
Nemirtingas 2930f12420 Merge branch 'master' into overlay_h 2019-08-04 21:00:43 +02:00
Mr_Goldberg 35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions. 2019-08-04 14:36:28 -04:00
Lyberta b41517cd91 Added hash comments to DLC.txt 2019-08-04 14:10:22 +00:00
Nemirtingas f30b0c9fb2 Merge branch 'master' into overlay_h 2019-08-04 11:11:40 +02:00
Mr_Goldberg 35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized. 2019-08-03 19:00:31 -04:00
Mr_Goldberg bf4847452e
SteamAPI_Shutdown actually does something now. 2019-08-03 18:58:23 -04:00
Mr_Goldberg f4ab249f36
Add a way to configure which leaderboards are seen by the game. 2019-08-03 18:55:08 -04:00
Nemirtingas 4f9e67d700 Support for chat message (WIP) 2019-08-03 12:58:48 +02:00
Nemirtingas 2a373bbf79 Now I set the invite instead of adding it.
You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas 8fe7c2267a User must now accept invite 2019-08-02 13:02:20 +02:00
Nemirtingas 156bee1564 Invitation & Chat support (WIP) 2019-08-02 11:16:30 +02:00
Nemirtingas a1037e3bf2 size() returns a size_t. 2019-08-01 19:08:09 +02:00
Nemirtingas 884f147e1b Merge branch 'master' into overlay_h 2019-08-01 15:56:43 +02:00
Nemirtingas e6826d8ead Basic & Ugly implementation of overlay.
Overlay still WIP, don't look too much into the code.
I will do it better soon.
2019-08-01 15:47:47 +02:00
Mr_Goldberg 7939796680
Fix build. 2019-07-31 10:25:05 -04:00
Mr_Goldberg 26c5b7949f
Implemented some ugc remote storage functions related to fileshare. 2019-07-31 10:01:55 -04:00
Mr_Goldberg 8723dad025
Update to sdk 1.46 2019-07-28 09:02:09 -04:00
Nemirtingas a60a106daf Implementing overlay into existing code. 2019-07-25 23:33:28 +02:00
Mr_Goldberg bb9c516775
Fix crash in crazy taxi. 2019-07-20 14:45:50 -04:00
Mr_Goldberg 55835de708
Untested version of GetInstalledDepots. 2019-07-20 14:45:37 -04:00
Nemirtingas d2fba40cb4 Small improvements
Its always better to reserve memory when we can for a vector. Also, STL implements a lot of algorithms, its better to use them in case someday you need to change it to something alike. Like reversing the copy, use transform instead, etc...
2019-07-18 22:21:55 +02:00
Mr_Goldberg 514f2ddbd9
Some small cleanups. 2019-07-17 15:55:12 -04:00
Mr_Goldberg 2a659043d3
Fix build. 2019-07-17 13:54:23 -04:00
Mr_Goldberg 59a9fcee0d
Some cleanups.
Load items json only if there's an inventory request.

Launch callbacks only when loading is done.

Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Mr_Goldberg f56503fcd0
Merge branch 'issue_#5' of https://gitlab.com/Nemirtingas/goldberg_emulator into inventory_pr 2019-07-17 13:22:35 -04:00
Nemirtingas fb31aef9b2 Set items to static
Set items to static and call the json load only once.
2019-07-17 17:28:39 +02:00
Mr_Goldberg 66932785c3
Beggining of a actually working steam networking sockets implementation. 2019-07-15 20:00:52 -04:00
Mr_Goldberg e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Nemirtingas 7853451b01 Added buffer size check while populating it. 2019-07-14 22:47:33 +02:00
Mr_Goldberg 0677b8e2ff
Tweak some delays to get the game ignite working. 2019-07-14 16:25:16 -04:00
Nemirtingas 0b134e98a9 Added debug message 2019-07-14 22:24:56 +02:00
Nemirtingas 98c556d6dc atomic_bool is not copy_constructible 2019-07-14 21:01:42 +02:00
Nemirtingas 3273b1482b steam_items.json renamed
steam_items.json has been renamed to items.json and now lives in steam_settings beside the steam_api.dll
2019-07-14 20:53:20 +02:00
Nemirtingas 332c0479bb Moved json.hpp to its own folder. 2019-07-14 20:51:47 +02:00
Nemirtingas 573a01212b Switch to atomic_bool for thread synchronisation. 2019-07-14 20:51:23 +02:00
Nemirtingas 5c66c21f53 Modified Inventory to match steam's implementation 2019-07-14 19:22:30 +02:00
Nemirtingas 06f88d4687 Added the missing use cases
If pchPropertyName == NULL and/or pchValueBuffer == NULL
2019-07-12 22:26:45 +02:00
Mr_Goldberg f3e968b54c
SteamInternal_CreateInterface should return NULL if not called with "SteamClient" 2019-07-12 15:54:26 -04:00
Nemirtingas 0a9b950d2e Merge branch 'master' into issue_#5 2019-07-12 21:04:11 +02:00
Mr_Goldberg 6dd7f517e6
Fix last pull request. 2019-07-12 11:26:07 -04:00
Mr_Goldberg ba1591d8e7
Merge branch 'Nemirtingas/goldberg_emulator-issue_#14' 2019-07-12 11:25:22 -04:00
Mr_Goldberg aa9e3c0c46
Small improvements to last commit. 2019-07-10 08:03:40 -04:00
Nemirtingas 19659da6c2 Fixed crash on load.
Fixed dll crash on load by adding a check if the Json file exists or not.
2019-07-09 15:07:10 +02:00