Commit Graph

496 Commits (7ea90b03c4637b099ceef36d6ba425055ec20c52)

Author SHA1 Message Date
Nemirtingas 894300b6f4 Process raw mouse events
Some games doesn't use the window proc to get the mouse events (ETS2), but it checks for raw mouse inputs.
2019-10-13 12:27:37 +02:00
Nemirtingas 8abb0c8bc2 Add close button for overlay 2019-10-13 12:27:32 +02:00
Nemirtingas 8c45ab2003 Rework inventory loading
More generic json loading allows to load a json from a specified folder rather than the "inventory" directory.
Also changed achievements location to <appid> root diectory
2019-10-13 12:26:22 +02:00
Nemirtingas f15b2b0458 Steam returns true even if the achievement is already set 2019-10-11 16:08:46 +02:00
Nemirtingas c60a763f68 Don't overwrite achievement date
Don't overwrite achievement date when setting the achievement and it was already set.
2019-10-10 23:13:21 +02:00
Nemirtingas 7ce278fc47 Merge branch 'master' into achievements_support 2019-10-10 08:28:20 +02:00
Mr_Goldberg 0a29ed5a9a
Implement a few functions in steam networking utils. 2019-10-09 17:36:36 -04:00
Nemirtingas 8d22fb72ae Merge branch 'master' into 'achievements_support'
# Conflicts:
#   dll/steam_remote_storage.h
2019-10-05 19:48:41 +00:00
Mr_Goldberg 736d1a9090
Make isteamutils call result functions respect callback delays. 2019-10-05 15:41:28 -04:00
Mr_Goldberg 1427a4bcef
More accurate steam remote storage behavior. 2019-10-05 15:40:29 -04:00
Mr_Goldberg bd921b0939
Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
soft as HELL 787cac47db Add delay to FileWriteAsync callback 2019-10-04 19:01:17 +03:00
soft as HELL 9508326732 Add validation to writes 2019-10-03 16:17:34 +03:00
Nemirtingas 928575f037 Remove home directory example and update the achievement example 2019-10-01 18:16:56 +02:00
Nemirtingas c0fd74088d Added missing path 2019-09-25 12:29:38 +02:00
Nemirtingas 325a19f204 struct stat 2019-09-24 18:15:14 +02:00
Nemirtingas 965031a804 Download achievement pictures and store em in images/ 2019-09-24 12:27:50 +02:00
Nemirtingas 846ed27397 Add a default inventory support
Put a file in <steam_api.dll directory>/steam_settings/default_items.json with all default items you want (same syntax as the inventory file)
2019-09-23 19:06:24 +02:00
Mr_Goldberg 75dd582dec
Fix crash when one of the lobby keys which was supposed to be an int was not an int. 2019-09-22 11:35:27 -04:00
Mr_Goldberg 5ed9a7aa77
Fix dumb bug. 2019-09-20 11:04:04 -04:00
Nemirtingas 5ad434e190 Merge branch 'master' into overlay_h 2019-09-20 13:26:34 +02:00
Nemirtingas 1545e375a2 Fix wrong broadcast addr on windows 2019-09-20 13:12:42 +02:00
Mr_Goldberg b77b4e2ef5
Fix older ActionOrigins functions. 2019-09-20 06:14:08 -04:00
Nemirtingas 6c19056fbb Change inventory files place.
inventory is now in %appdata%/goldberg.../<appid>/inventory just like remote and stats.
It is also affected by the local_save.txt
2019-09-18 14:54:09 +02:00
Mr_Goldberg ee4722cb33
Activate the action set if there is only one present. 2019-09-14 18:32:26 -04:00
Mr_Goldberg 03a1627d07
SteamInput GetDigitalActionOrigins and GetAnalogActionOrigins implemented. 2019-09-14 17:24:05 -04:00
Mr_Goldberg 09704ae243
Fixed issue where GetAnalogActionData magnitude of joystick was always maximum. 2019-09-12 07:21:11 -04:00
Mr_Goldberg 663728edca
Allow action names to be used in more than one action set at the same time. 2019-09-11 09:08:05 -04:00
Mr_Goldberg 141dfba191
Link to xinput 9.1.0 for compatibility with windows 7. 2019-09-11 08:39:24 -04:00
Mr_Goldberg 8b9e0e25ca
Forgot this in last commit. 2019-09-10 23:58:27 -04:00
Mr_Goldberg 2af93427fe
Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
Mr_Goldberg 4db580d945
Add missing older steam api SteamUnifiedMessages() function. 2019-09-07 10:35:55 -04:00
Mr_Goldberg 58083e0863
Started work on a real avatars implementation.
Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
2019-09-07 09:39:41 -04:00
Nemirtingas 6c09635600 Added the possibility to create new fonts.
Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas e82579b82c Update steam_overlay.h 2019-09-04 17:40:22 +00:00
Nemirtingas 420e498f22 Update generate_game_infos.cpp 2019-09-04 17:39:23 +00:00
Nemirtingas 2db31928e9 Notifications 2019-09-04 19:31:31 +02:00
Nemirtingas 344674b889 revert of "Should fix the cursor until we draw our own cursor." 2019-09-03 19:22:08 +02:00
Nemirtingas 6ebc946607 Fixed overlay now showing on some games
In sanctum2, not writing in our own context makes the game crash.
2019-09-03 17:25:55 +02:00
Nemirtingas 1016e7f47f Fix lag on events
Found on sanctum2, returning 0 in XPending & XEventsQueued make the SDL do something else than polling events and makes lag the event loop.
Now the event loop returns 0 when there are no more events.
2019-09-03 17:25:42 +02:00
Nemirtingas 9fa4053551 Cleanup 2019-09-03 11:38:54 +02:00
Nemirtingas ecd753422b Updated Linux X11 & OLGX hooks.
Use LD_PRELOAD=$PWD/libsteam_api.so app_name to load overlay.
2019-09-03 11:38:37 +02:00
Nemirtingas d6f29ffffa Added logs for Linux_Detour 2019-09-03 11:38:28 +02:00
Nemirtingas bb8cfbda10 Updated ImGui event handle for X11 2019-09-03 11:37:36 +02:00
Nemirtingas 5af1d18a8f Fixed overlay thread joining on himself 2019-09-02 10:51:32 +02:00
Nemirtingas aeeb85da55 This should do something like this
(Working on portal2 ubuntu 18.04)
2019-09-02 10:51:16 +02:00
Nemirtingas 95e87eb832 Clean Linux Detour 2019-09-01 23:21:50 +02:00
Nemirtingas cfa04f2df8 Description is an empty string if not set 2019-09-01 22:19:36 +02:00
Nemirtingas 86b178f55b Fixed definition update not being called
Should update definition when inventory is requested and definition is not loaded
2019-09-01 21:33:29 +02:00
Nemirtingas b9cd9ae6c2 Fix build 2019-09-01 20:53:16 +02:00