Mr_Goldberg
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5c41ba020c
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Update to sdk 1.48
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2020-03-25 13:43:23 -04:00 |
Mr_Goldberg
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a0b66407bf
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Some networking/matchmaking improvements.
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2020-03-03 09:04:04 -05:00 |
Mr_Goldberg
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0e72e995ee
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Fix issues when config text files contain utf8 bom.
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2020-02-25 22:35:51 -05:00 |
Mr_Goldberg
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f62a2e4566
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Add delay to matchmaking servers direct ip requests.
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2020-02-24 15:05:51 -05:00 |
Mr_Goldberg
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2204de7ce4
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Fix generate_game_infos not building with clang.
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2020-02-17 19:14:24 -05:00 |
Mr_Goldberg
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46a8736f17
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Fix ci build.
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2020-02-15 18:01:34 -05:00 |
Mr_Goldberg
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6884c1e551
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Matchmaking accuracy improvements.
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2020-02-15 17:20:48 -05:00 |
Mr_Goldberg
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3b9366e71b
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generate_game_infos improvements.
now generates a DLC.txt and a steam_appid.txt and puts everything in a folder.
appid and api key can be provided as arguments instead.
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2020-02-15 17:20:29 -05:00 |
Mr_Goldberg
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e13a3c632d
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Woops.
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2020-02-15 17:18:09 -05:00 |
Mr_Goldberg
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2c95011e73
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Fix mouse cursor showing up in some games due to overlay.
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2020-02-14 15:03:20 -05:00 |
Mr_Goldberg
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767fee6840
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lobby dataupdate is called even when the value does not change.
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2020-02-14 15:02:54 -05:00 |
Mr_Goldberg
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7e136bba14
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Callback results improvements.
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2020-02-14 15:01:54 -05:00 |
Mr_Goldberg
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6f4273bf3a
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Only run background thread if runcallbacks has been called more than 1 seconds ago.
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2020-02-14 15:01:10 -05:00 |
Mr_Goldberg
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8cdf5cee26
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Proper vcpkg directory for protobuf (thanks Christsnatcher).
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2020-02-14 15:00:16 -05:00 |
Mr_Goldberg
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1e7c3cd7e1
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Fix build.
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2020-02-09 09:33:51 -05:00 |
Mr_Goldberg
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40b9b0ef3d
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Call lobby invite callback when friend is invited.
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2020-02-08 15:40:26 -05:00 |
Mr_Goldberg
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b4205535fb
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Only allow people to join lobbies with the overlay if they have been invited first.
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2020-02-02 19:07:30 -05:00 |
Mr_Goldberg
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245d379720
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Fix overlay not working in barotrauma.
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2020-02-02 19:06:44 -05:00 |
Mr_Goldberg
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624455705f
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Use steam pipe instead of steam user to know if server or client interface.
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2020-02-01 13:55:41 -05:00 |
Mr_Goldberg
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03839a7de6
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Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it.
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2020-02-01 13:46:05 -05:00 |
Mr_Goldberg
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05e6c103f8
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Fix compile error.
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2020-01-31 15:47:56 -05:00 |
Mr_Goldberg
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6ccb8f6c0b
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ISteamApps 002-007 implemented.
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2020-01-31 14:32:28 -05:00 |
Mr_Goldberg
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9deef8c6f3
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Add a depots.txt to configure values returned by the getinstalleddepots function.
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2020-01-31 14:31:29 -05:00 |
Mr_Goldberg
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b1206b0fa2
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Add a longer delay to P2PSessionRequest_t callback.
Don't fire it if packet is sent before it is fired.
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2020-01-26 17:25:41 -05:00 |
Mr_Goldberg
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39d1d8dcdf
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Add a notifications mutex to the overlay.
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2020-01-26 17:24:16 -05:00 |
Mr_Goldberg
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92218b08c6
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Build overlay in steamclient debug build.
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2020-01-26 09:47:19 -05:00 |
Mr_Goldberg
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eace15df47
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Thread related overlay improvements.
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2020-01-26 09:46:57 -05:00 |
Mr_Goldberg
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6d96784af1
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Fix menu buttons not working in Aoe2DE.
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2020-01-26 09:45:54 -05:00 |
Mr_Goldberg
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e0af318948
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Try to fix overlay related lag.
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2020-01-25 15:23:16 -05:00 |
Mr_Goldberg
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350293a9c3
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Fixed game crash when calling ContextInit before SteamAPI_Init
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2020-01-25 15:22:33 -05:00 |
Mr_Goldberg
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3f44827326
|
Basic JoinClanChatRoom implementation.
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2020-01-20 11:48:15 -05:00 |
Mr_Goldberg
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6308eb1e0c
|
Readme change.
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2020-01-20 11:47:29 -05:00 |
Mr_Goldberg
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43a5b13302
|
Use different mutex for overlay to try to fix lag.
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2020-01-20 11:47:12 -05:00 |
Nemirtingas
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1dc5bcc5c1
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Fix hooks not working
Even if dxgi is hooked, it will not be rehooked, HookDXGIPresent has a check, but different dx versions need a call to loadFunctions.
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2020-01-20 11:45:04 -05:00 |
Mr_Goldberg
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f22828d858
|
Fix cmake.
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2020-01-19 14:29:55 -05:00 |
Mr_Goldberg
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d829fd090f
|
Forgot this.
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2020-01-19 13:28:38 -05:00 |
Mr_Goldberg
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db2a803cf7
|
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
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2020-01-19 12:55:14 -05:00 |
Mr_Goldberg
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ffdaf72597
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Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
# build_steamos.sh
# dll/dll.cpp
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2020-01-19 12:50:01 -05:00 |
Mr_Goldberg
|
c9d97abd5b
|
Fix some possible controller issues.
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2020-01-19 01:34:52 -05:00 |
Mr_Goldberg
|
958ced0edd
|
Add a delay to give games time to register call results.
|
2020-01-18 13:58:30 -05:00 |
Mr_Goldberg
|
e6031c7597
|
Fix possible thread issue.
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2020-01-17 15:46:50 -05:00 |
Mr_Goldberg
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29e713b94c
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Add a mutex specifically for the P2P packet functions to speed things up.
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2020-01-17 13:13:59 -05:00 |
Mr_Goldberg
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b53d5224f3
|
Cache values of old accessor functions for better performance.
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2020-01-17 11:37:13 -05:00 |
Mr_Goldberg
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a2f8fec816
|
Try to fix the flat api get public ip function.
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2020-01-17 11:36:46 -05:00 |
Mr_Goldberg
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60b627163a
|
Comment out microsecond sleep that no longer seems necessary.
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2020-01-15 22:05:19 -05:00 |
Mr_Goldberg
|
38ad2c057c
|
Fix flat api not getting exported.
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2020-01-15 19:43:46 -05:00 |
Mr_Goldberg
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0c4831260e
|
Forgot this.
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2020-01-15 14:27:27 -05:00 |
Mr_Goldberg
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d9173e7b50
|
Fix yaml.
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2020-01-15 13:27:15 -05:00 |
Mr_Goldberg
|
47c8f0a2a1
|
Fix yaml?
|
2020-01-15 13:21:37 -05:00 |
Mr_Goldberg
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0ed433cb26
|
Add a bundle of the source code to the git builds zip.
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2020-01-15 13:18:12 -05:00 |