Commit Graph

21 Commits (4780c405d20a1190840ef2a18c1b197ec7e29a55)

Author SHA1 Message Date
Nemirtingas 22b52df279 Fix the disabled functions prototype 2019-10-13 11:19:18 +00:00
Nemirtingas 8c45ab2003 Rework inventory loading
More generic json loading allows to load a json from a specified folder rather than the "inventory" directory.
Also changed achievements location to <appid> root diectory
2019-10-13 12:26:22 +02:00
Nemirtingas 6c19056fbb Change inventory files place.
inventory is now in %appdata%/goldberg.../<appid>/inventory just like remote and stats.
It is also affected by the local_save.txt
2019-09-18 14:54:09 +02:00
Nemirtingas abb26d402f Fix 2019-08-24 18:10:56 +02:00
Nemirtingas 21e08ed220 Achievements support & inventory customization.
Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev)
Reworked item support to split inventory items to defined items.
2019-08-24 17:42:39 +02:00
Mr_Goldberg 7939796680
Fix build. 2019-07-31 10:25:05 -04:00
Mr_Goldberg 26c5b7949f
Implemented some ugc remote storage functions related to fileshare. 2019-07-31 10:01:55 -04:00
Mr_Goldberg 8723dad025
Update to sdk 1.46 2019-07-28 09:02:09 -04:00
Mr_Goldberg 6dd7f517e6
Fix last pull request. 2019-07-12 11:26:07 -04:00
Nemirtingas 72d7d15adc Added the line to push dir name on linux 2019-06-19 18:43:14 +02:00
Nemirtingas a1d336bf56 Pass dir_name by reference
Passing dir_name by reference will save a copy constructor.
2019-06-19 18:39:14 +02:00
Nemirtingas 717808e796 Updated for the linux case. 2019-06-18 10:55:17 +02:00
Nemirtingas e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Nemirtingas b093ca90d3 Fix issue
This commit fixes game crash in ETS2.
The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
2019-06-16 15:14:21 +02:00
Nemirtingas 32b8a8b169 Update local_storage.cpp, replace_with string parameters should be const. (Fix build error on VisualStudio) 2019-06-08 08:45:09 +00:00
Mr_Goldberg 9a9c3e1a4b
Fix remote folder so that directory structure is exactly like in real steam. 2019-05-23 09:35:12 -04:00
Mr_Goldberg 2ba58d9f78
Fix build. 2019-05-03 09:09:06 -04:00
Mr_Goldberg 701eba17e8
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
soft as HELL 52cad2114d
Simplify default path creation 2019-04-16 07:46:40 +03:00
soft as HELL 1c19f418c6
Respect XDG_DATA_HOME 2019-04-15 19:25:54 +03:00
Mr_Goldberg d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00