Nemirtingas
c006555b01
Add infos on friend game
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Add friend appid and check if the game is compatible.
2019-10-14 16:35:53 +02:00
Nemirtingas
19c444de7f
Remove the inventory folder
2019-10-13 15:27:17 +02:00
Nemirtingas
22b52df279
Fix the disabled functions prototype
2019-10-13 11:19:18 +00:00
Nemirtingas
bce574dc43
Changed windows id and fixed chat layout
2019-10-13 12:27:48 +02:00
Nemirtingas
d467248236
Forgot to initialize overlay's close button
2019-10-13 12:27:44 +02:00
Nemirtingas
4d99b6affd
Fix race condition
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Fix race condition when renderer was found and we were hooking a library func
2019-10-13 12:27:41 +02:00
Nemirtingas
894300b6f4
Process raw mouse events
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Some games doesn't use the window proc to get the mouse events (ETS2), but it checks for raw mouse inputs.
2019-10-13 12:27:37 +02:00
Nemirtingas
8abb0c8bc2
Add close button for overlay
2019-10-13 12:27:32 +02:00
Nemirtingas
8c45ab2003
Rework inventory loading
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More generic json loading allows to load a json from a specified folder rather than the "inventory" directory.
Also changed achievements location to <appid> root diectory
2019-10-13 12:26:22 +02:00
Nemirtingas
f15b2b0458
Steam returns true even if the achievement is already set
2019-10-11 16:08:46 +02:00
Nemirtingas
c60a763f68
Don't overwrite achievement date
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Don't overwrite achievement date when setting the achievement and it was already set.
2019-10-10 23:13:21 +02:00
Nemirtingas
7ce278fc47
Merge branch 'master' into achievements_support
2019-10-10 08:28:20 +02:00
Mr_Goldberg
0a29ed5a9a
Implement a few functions in steam networking utils.
2019-10-09 17:36:36 -04:00
Nemirtingas
8d22fb72ae
Merge branch 'master' into 'achievements_support'
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# Conflicts:
# dll/steam_remote_storage.h
2019-10-05 19:48:41 +00:00
Mr_Goldberg
736d1a9090
Make isteamutils call result functions respect callback delays.
2019-10-05 15:41:28 -04:00
Mr_Goldberg
1427a4bcef
More accurate steam remote storage behavior.
2019-10-05 15:40:29 -04:00
Mr_Goldberg
bd921b0939
Add a way to disable all the networking functionality in the emulator.
2019-10-05 15:39:50 -04:00
soft as HELL
787cac47db
Add delay to FileWriteAsync callback
2019-10-04 19:01:17 +03:00
soft as HELL
9508326732
Add validation to writes
2019-10-03 16:17:34 +03:00
Nemirtingas
928575f037
Remove home directory example and update the achievement example
2019-10-01 18:16:56 +02:00
Nemirtingas
c0fd74088d
Added missing path
2019-09-25 12:29:38 +02:00
Nemirtingas
325a19f204
struct stat
2019-09-24 18:15:14 +02:00
Nemirtingas
965031a804
Download achievement pictures and store em in images/
2019-09-24 12:27:50 +02:00
Nemirtingas
846ed27397
Add a default inventory support
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Put a file in <steam_api.dll directory>/steam_settings/default_items.json with all default items you want (same syntax as the inventory file)
2019-09-23 19:06:24 +02:00
Mr_Goldberg
75dd582dec
Fix crash when one of the lobby keys which was supposed to be an int was not an int.
2019-09-22 11:35:27 -04:00
Mr_Goldberg
5ed9a7aa77
Fix dumb bug.
2019-09-20 11:04:04 -04:00
Nemirtingas
5ad434e190
Merge branch 'master' into overlay_h
2019-09-20 13:26:34 +02:00
Nemirtingas
1545e375a2
Fix wrong broadcast addr on windows
2019-09-20 13:12:42 +02:00
Mr_Goldberg
b77b4e2ef5
Fix older ActionOrigins functions.
2019-09-20 06:14:08 -04:00
Nemirtingas
6c19056fbb
Change inventory files place.
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inventory is now in %appdata%/goldberg.../<appid>/inventory just like remote and stats.
It is also affected by the local_save.txt
2019-09-18 14:54:09 +02:00
Mr_Goldberg
ee4722cb33
Activate the action set if there is only one present.
2019-09-14 18:32:26 -04:00
Mr_Goldberg
03a1627d07
SteamInput GetDigitalActionOrigins and GetAnalogActionOrigins implemented.
2019-09-14 17:24:05 -04:00
Mr_Goldberg
09704ae243
Fixed issue where GetAnalogActionData magnitude of joystick was always maximum.
2019-09-12 07:21:11 -04:00
Mr_Goldberg
663728edca
Allow action names to be used in more than one action set at the same time.
2019-09-11 09:08:05 -04:00
Mr_Goldberg
141dfba191
Link to xinput 9.1.0 for compatibility with windows 7.
2019-09-11 08:39:24 -04:00
Mr_Goldberg
8b9e0e25ca
Forgot this in last commit.
2019-09-10 23:58:27 -04:00
Mr_Goldberg
2af93427fe
Initial Xinput ISteamInput/ISteamController support.
2019-09-10 14:54:54 -04:00
Mr_Goldberg
4db580d945
Add missing older steam api SteamUnifiedMessages() function.
2019-09-07 10:35:55 -04:00
Mr_Goldberg
58083e0863
Started work on a real avatars implementation.
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Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
2019-09-07 09:39:41 -04:00
Nemirtingas
6c09635600
Added the possibility to create new fonts.
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Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas
e82579b82c
Update steam_overlay.h
2019-09-04 17:40:22 +00:00
Nemirtingas
420e498f22
Update generate_game_infos.cpp
2019-09-04 17:39:23 +00:00
Nemirtingas
2db31928e9
Notifications
2019-09-04 19:31:31 +02:00
Nemirtingas
344674b889
revert of "Should fix the cursor until we draw our own cursor."
2019-09-03 19:22:08 +02:00
Nemirtingas
6ebc946607
Fixed overlay now showing on some games
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In sanctum2, not writing in our own context makes the game crash.
2019-09-03 17:25:55 +02:00
Nemirtingas
1016e7f47f
Fix lag on events
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Found on sanctum2, returning 0 in XPending & XEventsQueued make the SDL do something else than polling events and makes lag the event loop.
Now the event loop returns 0 when there are no more events.
2019-09-03 17:25:42 +02:00
Nemirtingas
9fa4053551
Cleanup
2019-09-03 11:38:54 +02:00
Nemirtingas
ecd753422b
Updated Linux X11 & OLGX hooks.
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Use LD_PRELOAD=$PWD/libsteam_api.so app_name to load overlay.
2019-09-03 11:38:37 +02:00
Nemirtingas
d6f29ffffa
Added logs for Linux_Detour
2019-09-03 11:38:28 +02:00
Nemirtingas
bb8cfbda10
Updated ImGui event handle for X11
2019-09-03 11:37:36 +02:00