2020-10-02 15:52:59 +00:00
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"use strict";
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2020-10-01 19:13:23 +00:00
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// Core modules
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2020-10-02 15:52:59 +00:00
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const fs = require("fs");
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2020-09-29 15:11:43 +00:00
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2020-10-01 19:13:23 +00:00
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// Public modules from npm
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2020-10-02 15:52:59 +00:00
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const urlExist = require("url-exist");
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2020-09-29 15:11:43 +00:00
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2020-10-01 19:13:23 +00:00
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// Modules from file
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2020-10-02 15:52:59 +00:00
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const shared = require("./scripts/shared.js");
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const constURLs = require("./scripts/costants/urls.js");
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const selectors = require("./scripts/costants/css-selectors.js");
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const { isStringAValidURL } = require("./scripts/urls-helper.js");
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const gameScraper = require("./scripts/game-scraper.js");
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const {
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prepareBrowser,
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preparePage,
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} = require("./scripts/puppeteer-helper.js");
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const GameInfo = require("./scripts/classes/game-info.js");
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const LoginResult = require("./scripts/classes/login-result.js");
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const UserData = require("./scripts/classes/user-data.js");
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2020-10-03 16:16:45 +00:00
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//#region Export classes
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2020-10-02 12:01:51 +00:00
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module.exports.GameInfo = GameInfo;
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module.exports.LoginResult = LoginResult;
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module.exports.UserData = UserData;
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//#endregion Export classes
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//#region Export properties
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/**
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* Shows log messages and other useful functions for module debugging.
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* @param {Boolean} value
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*/
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module.exports.debug = function (value) {
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shared.debug = value;
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};
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/**
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* @public
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* Indicates whether a user is logged in to the F95Zone platform or not.
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* @returns {String}
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*/
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module.exports.isLogged = function () {
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return shared.isLogged;
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};
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/**
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* @public
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* If true, it opens a new browser for each request
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* to the F95Zone platform, otherwise it reuses the same.
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* @returns {String}
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*/
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module.exports.setIsolation = function (value) {
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shared.isolation = value;
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};
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/**
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* @public
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* Path to the cache directory
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* @returns {String}
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*/
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module.exports.getCacheDir = function () {
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return shared.cacheDir;
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};
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/**
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* @public
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* Set path to the cache directory
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* @returns {String}
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*/
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module.exports.setCacheDir = function (value) {
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shared.cacheDir = value;
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// Create directory if it doesn't exist
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if (!fs.existsSync(shared.cacheDir)) fs.mkdirSync(shared.cacheDir);
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};
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//#endregion Export properties
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//#region Global variables
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var _browser = null;
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//#endregion
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//#region Export methods
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/**
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* @public
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* Log in to the F95Zone platform.
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* This **must** be the first operation performed before accessing any other script functions.
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* @param {String} username Username used for login
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* @param {String} password Password used for login
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* @returns {Promise<LoginResult>} Result of the operation
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*/
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module.exports.login = async function (username, password) {
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if (shared.isLogged) {
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if (shared.debug) console.log("Already logged in");
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let result = new LoginResult();
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result.success = true;
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result.message = "Already logged in";
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return result;
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}
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// If cookies are loaded, use them to authenticate
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shared.cookies = loadCookies();
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if (shared.cookies !== null) {
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if (shared.debug) console.log("Valid session, no need to re-authenticate");
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shared.isLogged = true;
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let result = new LoginResult();
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result.success = true;
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result.message = "Logged with cookies";
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return result;
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}
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// Else, log in throught browser
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if (shared.debug)
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console.log("No saved sessions or expired session, login on the platform");
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let browser = null;
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if (shared.isolation) browser = await prepareBrowser();
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else {
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if (_browser === null) _browser = await prepareBrowser();
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browser = _browser;
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}
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let result = await loginF95(browser, username, password);
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shared.isLogged = result.success;
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if (result.success) {
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// Reload cookies
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shared.cookies = loadCookies();
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if (shared.debug) console.log("User logged in through the platform");
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} else {
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console.warn("Error during authentication: " + result.message);
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}
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if (shared.isolation) await browser.close();
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return result;
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};
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/**
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* @public
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* This method loads the main data from the F95 portal
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* used to provide game information. You **must** be logged
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* in to the portal before calling this method.
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* @returns {Promise<Boolean>} Result of the operation
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*/
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module.exports.loadF95BaseData = async function () {
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if (!shared.isLogged) {
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console.warn("User not authenticated, unable to continue");
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return false;
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}
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if (shared.debug) console.log("Loading base data...");
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// Prepare a new web page
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let browser = null;
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if (shared.isolation) browser = await prepareBrowser();
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else {
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if (_browser === null) _browser = await prepareBrowser();
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browser = _browser;
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}
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let page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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// Go to latest update page and wait for it to load
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await page.goto(constURLs.F95_LATEST_UPDATES, {
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waitUntil: shared.WAIT_STATEMENT,
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});
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// Obtain engines (disc/online)
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await page.waitForSelector(selectors.ENGINE_ID_SELECTOR);
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shared.engines = await loadValuesFromLatestPage(
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page,
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shared.enginesCachePath,
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selectors.ENGINE_ID_SELECTOR,
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"engines"
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);
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// Obtain statuses (disc/online)
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await page.waitForSelector(selectors.STATUS_ID_SELECTOR);
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shared.statuses = await loadValuesFromLatestPage(
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page,
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shared.statusesCachePath,
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selectors.STATUS_ID_SELECTOR,
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"statuses"
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);
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if (shared.isolation) await browser.close();
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if (shared.debug) console.log("Base data loaded");
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return true;
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};
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/**
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* @public
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* Returns the currently online version of the specified game.
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* You **must** be logged in to the portal before calling this method.
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* @param {GameInfo} info Information about the game to get the version for
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* @returns {Promise<String>} Currently online version of the specified game
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*/
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module.exports.getGameVersion = async function (info) {
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if (!shared.isLogged) {
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console.warn("user not authenticated, unable to continue");
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return info.version;
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}
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let urlExists = await urlExist(info.f95url.toString());
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// F95 change URL at every game update, so if the URL is the same no update is available
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if (urlExists) return info.version;
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else return await module.exports.getGameData(info.name, info.isMod).version;
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};
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/**
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* @public
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* Starting from the name, it gets all the information about the game you are looking for.
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* You **must** be logged in to the portal before calling this method.
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* @param {String} name Name of the game searched
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* @param {Boolean} includeMods Indicates whether to also take mods into account when searching
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* @returns {Promise<GameInfo[]>} List of information obtained where each item corresponds to
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* an identified game (in the case of homonymy). If no games were found, null is returned
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*/
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module.exports.getGameData = async function (name, includeMods) {
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if (!shared.isLogged) {
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console.warn("user not authenticated, unable to continue");
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return null;
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}
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// Gets the search results of the game being searched for
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let browser = null;
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if (shared.isolation) browser = await prepareBrowser();
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else {
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if (_browser === null) _browser = await prepareBrowser();
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browser = _browser;
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}
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let urlList = await getSearchGameResults(browser, name);
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// Process previous partial results
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let promiseList = [];
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for (let url of urlList) {
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// Start looking for information
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promiseList.push(gameScraper.getGameInfo(browser, url));
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}
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// Filter for mods
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let result = [];
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for (let info of await Promise.all(promiseList)) {
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// Skip mods if not required
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if (info.isMod && !includeMods) continue;
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else result.push(info);
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}
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if (shared.isolation) await browser.close();
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return result;
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};
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/**
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* @public
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* Gets the data of the currently logged in user.
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* You **must** be logged in to the portal before calling this method.
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* @returns {Promise<UserData>} Data of the user currently logged in or null if an error arise
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*/
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module.exports.getUserData = async function () {
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if (!shared.isLogged) {
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console.warn("user not authenticated, unable to continue");
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return null;
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}
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// Prepare a new web page
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let browser = null;
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if (shared.isolation) browser = await prepareBrowser();
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else {
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if (_browser === null) _browser = await prepareBrowser();
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browser = _browser;
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}
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let page = await preparePage(browser); // Set new isolated page
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await page.setCookie(...shared.cookies); // Set cookies to avoid login
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await page.goto(constURLs.F95_BASE_URL); // Go to base page
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// Explicitly wait for the required items to load
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await page.waitForSelector(selectors.USERNAME_ELEMENT);
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await page.waitForSelector(selectors.AVATAR_PIC);
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let threads = getUserWatchedGameThreads(browser);
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let username = await page.evaluate(
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/* istanbul ignore next */ (selector) =>
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document.querySelector(selector).innerText,
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selectors.USERNAME_ELEMENT
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);
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let avatarSrc = await page.evaluate(
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/* istanbul ignore next */ (selector) =>
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document.querySelector(selector).getAttribute("src"),
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selectors.AVATAR_PIC
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);
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let ud = new UserData();
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ud.username = username;
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ud.avatarSrc = isStringAValidURL(avatarSrc) ? new URL(avatarSrc) : null;
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ud.watchedThreads = await threads;
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await page.close();
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if (shared.isolation) await browser.close();
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return ud;
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};
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/**
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* @public
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* Logout from the current user.
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* You **must** be logged in to the portal before calling this method.
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*/
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module.exports.logout = function () {
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if (!shared.isLogged) {
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console.warn("user not authenticated, unable to continue");
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return;
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}
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shared.isLogged = false;
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};
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//#endregion
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//#region Private methods
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//#region Cookies functions
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/**
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* @private
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* Loads and verifies the expiration of previously stored cookies from disk
|
|
|
|
* if they exist, otherwise it returns null.
|
|
|
|
* @return {object[]} List of dictionaries or null if cookies don't exist
|
|
|
|
*/
|
|
|
|
function loadCookies() {
|
2020-10-02 15:52:59 +00:00
|
|
|
// Check the existence of the cookie file
|
|
|
|
if (fs.existsSync(shared.cookiesCachePath)) {
|
|
|
|
// Read cookies
|
|
|
|
let cookiesJSON = fs.readFileSync(shared.cookiesCachePath);
|
|
|
|
let cookies = JSON.parse(cookiesJSON);
|
|
|
|
|
|
|
|
// Check if the cookies have expired
|
|
|
|
for (let cookie of cookies) {
|
|
|
|
if (isCookieExpired(cookie)) return null;
|
|
|
|
}
|
2020-09-29 15:11:43 +00:00
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
// Cookies loaded and verified
|
|
|
|
return cookies;
|
|
|
|
} else return null;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
/**
|
|
|
|
* @private
|
|
|
|
* Check the validity of a cookie.
|
|
|
|
* @param {object} cookie Cookies to verify the validity. It's a dictionary
|
|
|
|
* @returns {Boolean} true if the cookie has expired, false otherwise
|
|
|
|
*/
|
|
|
|
function isCookieExpired(cookie) {
|
2020-10-02 15:52:59 +00:00
|
|
|
// Local variables
|
|
|
|
let expiredCookies = false;
|
|
|
|
|
|
|
|
// Ignore cookies that never expire
|
|
|
|
let expirationUnixTimestamp = cookie["expire"];
|
|
|
|
|
|
|
|
if (expirationUnixTimestamp !== "-1") {
|
|
|
|
// Convert UNIX epoch timestamp to normal Date
|
|
|
|
let expirationDate = new Date(expirationUnixTimestamp * 1000);
|
|
|
|
|
|
|
|
if (expirationDate < Date.now()) {
|
|
|
|
if (shared.debug)
|
|
|
|
console.log(
|
|
|
|
"Cookie " + cookie["name"] + " expired, you need to re-authenticate"
|
|
|
|
);
|
|
|
|
expiredCookies = true;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
2020-10-02 15:52:59 +00:00
|
|
|
}
|
2020-09-29 15:11:43 +00:00
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
return expiredCookies;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
//#endregion Cookies functions
|
|
|
|
|
|
|
|
//#region Latest Updates page parserer
|
|
|
|
/**
|
|
|
|
* @private
|
2020-10-02 15:52:59 +00:00
|
|
|
* If present, it reads the file containing the searched values (engines or states)
|
|
|
|
* from the disk, otherwise it connects to the F95 portal (at the page
|
2020-09-29 15:11:43 +00:00
|
|
|
* https://f95zone.to/latest) and downloads them.
|
|
|
|
* @param {puppeteer.Page} page Page used to locate the required elements
|
|
|
|
* @param {String} path Path to disk of the JSON file containing the data to read / write
|
|
|
|
* @param {String} selector CSS selector of the required elements
|
|
|
|
* @param {String} elementRequested Required element (engines or states) used to detail log messages
|
|
|
|
* @returns {Promise<String[]>} List of required values in uppercase
|
|
|
|
*/
|
2020-10-02 15:52:59 +00:00
|
|
|
async function loadValuesFromLatestPage(
|
|
|
|
page,
|
|
|
|
path,
|
|
|
|
selector,
|
|
|
|
elementRequested
|
|
|
|
) {
|
|
|
|
// If the values already exist they are loaded from disk without having to connect to F95
|
|
|
|
if (shared.debug) console.log("Load " + elementRequested + " from disk...");
|
|
|
|
if (fs.existsSync(path)) {
|
|
|
|
let valueJSON = fs.readFileSync(path);
|
|
|
|
return JSON.parse(valueJSON);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise, connect and download the data from the portal
|
|
|
|
if (shared.debug)
|
|
|
|
console.log("No " + elementRequested + " cached, downloading...");
|
|
|
|
let values = await getValuesFromLatestPage(
|
|
|
|
page,
|
|
|
|
selector,
|
|
|
|
"Getting " + elementRequested + " from page"
|
|
|
|
);
|
|
|
|
fs.writeFileSync(path, JSON.stringify(values));
|
|
|
|
return values;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
/**
|
|
|
|
* @private
|
2020-10-02 15:52:59 +00:00
|
|
|
* Gets all the textual values of the elements present
|
|
|
|
* in the F95 portal page and identified by the selector
|
2020-09-29 15:11:43 +00:00
|
|
|
* passed by parameter
|
|
|
|
* @param {puppeteer.Page} page Page used to locate items specified by the selector
|
|
|
|
* @param {String} selector CSS selector
|
|
|
|
* @param {String} logMessage Log message indicating which items the selector is requesting
|
|
|
|
* @return {Promise<String[]>} List of uppercase strings indicating the textual values of the elements identified by the selector
|
|
|
|
*/
|
|
|
|
async function getValuesFromLatestPage(page, selector, logMessage) {
|
2020-10-02 15:52:59 +00:00
|
|
|
if (shared.debug) console.log(logMessage);
|
2020-09-29 15:11:43 +00:00
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
let result = [];
|
|
|
|
let elements = await page.$$(selector);
|
2020-09-29 15:11:43 +00:00
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
for (let element of elements) {
|
|
|
|
let text = await element.evaluate(
|
|
|
|
/* istanbul ignore next */ (e) => e.innerText
|
|
|
|
);
|
2020-09-29 15:11:43 +00:00
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
// Save as upper text for better match if used in query
|
|
|
|
result.push(text.toUpperCase());
|
|
|
|
}
|
|
|
|
return result;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
//#endregion
|
|
|
|
|
|
|
|
//#region User
|
|
|
|
/**
|
|
|
|
* @private
|
|
|
|
* Log in to the F95Zone portal and, if successful, save the cookies.
|
|
|
|
* @param {puppeteer.Browser} browser Browser object used for navigation
|
|
|
|
* @param {String} username Username to use during login
|
|
|
|
* @param {String} password Password to use during login
|
|
|
|
* @returns {Promise<LoginResult>} Result of the operation
|
|
|
|
*/
|
|
|
|
async function loginF95(browser, username, password) {
|
2020-10-02 15:52:59 +00:00
|
|
|
let page = await preparePage(browser); // Set new isolated page
|
|
|
|
await page.goto(constURLs.F95_LOGIN_URL); // Go to login page
|
|
|
|
|
|
|
|
// Explicitly wait for the required items to load
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.waitForSelector(selectors.USERNAME_INPUT);
|
|
|
|
await page.waitForSelector(selectors.PASSWORD_INPUT);
|
|
|
|
await page.waitForSelector(selectors.LOGIN_BUTTON);
|
|
|
|
await page.type(selectors.USERNAME_INPUT, username); // Insert username
|
|
|
|
await page.type(selectors.PASSWORD_INPUT, password); // Insert password
|
|
|
|
await page.click(selectors.LOGIN_BUTTON); // Click on the login button
|
2020-10-02 15:52:59 +00:00
|
|
|
await page.waitForNavigation({
|
|
|
|
waitUntil: shared.WAIT_STATEMENT,
|
|
|
|
}); // Wait for page to load
|
|
|
|
|
|
|
|
// Prepare result
|
|
|
|
let result = new LoginResult();
|
|
|
|
|
|
|
|
// Check if the user is logged in
|
|
|
|
result.success = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (selector) =>
|
|
|
|
document.querySelector(selector) !== null,
|
2020-10-03 16:16:45 +00:00
|
|
|
selectors.AVATAR_INFO
|
2020-10-02 15:52:59 +00:00
|
|
|
);
|
|
|
|
|
|
|
|
// Save cookies to avoid re-auth
|
|
|
|
if (result.success) {
|
|
|
|
let c = await page.cookies();
|
|
|
|
fs.writeFileSync(shared.cookiesCachePath, JSON.stringify(c));
|
|
|
|
result.message = "Authentication successful";
|
|
|
|
}
|
|
|
|
// Obtain the error message
|
|
|
|
else if (
|
|
|
|
await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (selector) =>
|
2020-10-01 19:13:23 +00:00
|
|
|
document.querySelector(selector) !== null,
|
2020-10-03 16:16:45 +00:00
|
|
|
selectors.LOGIN_MESSAGE_ERROR
|
2020-10-02 15:52:59 +00:00
|
|
|
)
|
|
|
|
) {
|
|
|
|
let errorMessage = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (selector) =>
|
|
|
|
document.querySelector(selector).innerText,
|
2020-10-03 16:16:45 +00:00
|
|
|
selectors.LOGIN_MESSAGE_ERROR
|
2020-10-02 15:52:59 +00:00
|
|
|
);
|
|
|
|
|
|
|
|
if (errorMessage === "Incorrect password. Please try again.") {
|
|
|
|
result.message = "Incorrect password";
|
|
|
|
} else if (
|
|
|
|
errorMessage ===
|
|
|
|
"The requested user '" + username + "' could not be found."
|
|
|
|
) {
|
|
|
|
result.message = "Incorrect username";
|
|
|
|
} else result.message = errorMessage;
|
|
|
|
} else result.message = "Unknown error";
|
|
|
|
|
|
|
|
await page.close(); // Close the page
|
|
|
|
return result;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
/**
|
2020-09-29 21:38:08 +00:00
|
|
|
* @private
|
|
|
|
* Gets the list of URLs of threads the user follows.
|
|
|
|
* @param {puppeteer.Browser} browser Browser object used for navigation
|
|
|
|
* @returns {Promise<URL[]>} URL list
|
2020-09-29 15:11:43 +00:00
|
|
|
*/
|
2020-09-29 21:38:08 +00:00
|
|
|
async function getUserWatchedGameThreads(browser) {
|
2020-10-02 15:52:59 +00:00
|
|
|
let page = await preparePage(browser); // Set new isolated page
|
|
|
|
await page.goto(constURLs.F95_WATCHED_THREADS); // Go to the thread page
|
|
|
|
|
|
|
|
// Explicitly wait for the required items to load
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.waitForSelector(selectors.WATCHED_THREAD_FILTER_POPUP_BUTTON);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
|
|
|
// Show the popup
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.click(selectors.WATCHED_THREAD_FILTER_POPUP_BUTTON);
|
|
|
|
await page.waitForSelector(selectors.UNREAD_THREAD_CHECKBOX);
|
|
|
|
await page.waitForSelector(selectors.ONLY_GAMES_THREAD_OPTION);
|
|
|
|
await page.waitForSelector(selectors.FILTER_THREADS_BUTTON);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
|
|
|
// Set the filters
|
|
|
|
await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (selector) =>
|
|
|
|
document.querySelector(selector).removeAttribute("checked"),
|
2020-10-03 16:16:45 +00:00
|
|
|
selectors.UNREAD_THREAD_CHECKBOX
|
2020-10-02 15:52:59 +00:00
|
|
|
); // Also read the threads already read
|
|
|
|
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.click(selectors.ONLY_GAMES_THREAD_OPTION);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
|
|
|
// Filter the threads
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.click(selectors.FILTER_THREADS_BUTTON);
|
|
|
|
await page.waitForSelector(selectors.WATCHED_THREAD_URLS);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
|
|
|
// Get the threads urls
|
|
|
|
let urls = [];
|
|
|
|
let nextPageExists = false;
|
|
|
|
do {
|
|
|
|
// Get all the URLs
|
2020-10-03 16:16:45 +00:00
|
|
|
for (let handle of await page.$$(selectors.WATCHED_THREAD_URLS)) {
|
2020-10-02 15:52:59 +00:00
|
|
|
let src = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (element) => element.href,
|
|
|
|
handle
|
|
|
|
);
|
|
|
|
// If 'unread' is left, it will redirect to the last unread post
|
|
|
|
let url = new URL(src.replace("/unread", ""));
|
|
|
|
urls.push(url);
|
2020-09-29 21:38:08 +00:00
|
|
|
}
|
|
|
|
|
2020-10-02 15:52:59 +00:00
|
|
|
nextPageExists = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (selector) => document.querySelector(selector),
|
2020-10-03 16:16:45 +00:00
|
|
|
selectors.WATCHED_THREAD_NEXT_PAGE
|
2020-10-02 15:52:59 +00:00
|
|
|
);
|
|
|
|
|
|
|
|
// Click to next page
|
|
|
|
if (nextPageExists) {
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.click(selectors.WATCHED_THREAD_NEXT_PAGE);
|
|
|
|
await page.waitForSelector(selectors.WATCHED_THREAD_URLS);
|
2020-10-02 15:52:59 +00:00
|
|
|
}
|
|
|
|
} while (nextPageExists);
|
|
|
|
|
|
|
|
await page.close();
|
|
|
|
return urls;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
//#endregion User
|
|
|
|
|
|
|
|
//#region Game search
|
|
|
|
/**
|
|
|
|
* @private
|
|
|
|
* Search the F95Zone portal to find possible conversations regarding the game you are looking for.
|
|
|
|
* @param {puppeteer.Browser} browser Browser object used for navigation
|
|
|
|
* @param {String} gamename Name of the game to search for
|
2020-09-29 21:38:08 +00:00
|
|
|
* @returns {Promise<URL[]>} List of URL of possible games obtained from the preliminary research on the F95 portal
|
2020-09-29 15:11:43 +00:00
|
|
|
*/
|
|
|
|
async function getSearchGameResults(browser, gamename) {
|
2020-10-02 15:52:59 +00:00
|
|
|
if (shared.debug) console.log("Searching " + gamename + " on F95Zone");
|
|
|
|
|
|
|
|
let page = await preparePage(browser); // Set new isolated page
|
|
|
|
await page.setCookie(...shared.cookies); // Set cookies to avoid login
|
|
|
|
await page.goto(constURLs.F95_SEARCH_URL, {
|
|
|
|
waitUntil: shared.WAIT_STATEMENT,
|
|
|
|
}); // Go to the search form and wait for it
|
|
|
|
|
|
|
|
// Explicitly wait for the required items to load
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.waitForSelector(selectors.SEARCH_FORM_TEXTBOX);
|
|
|
|
await page.waitForSelector(selectors.TITLE_ONLY_CHECKBOX);
|
|
|
|
await page.waitForSelector(selectors.SEARCH_BUTTON);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
2020-10-03 16:16:45 +00:00
|
|
|
await page.type(selectors.SEARCH_FORM_TEXTBOX, gamename); // Type the game we desire
|
|
|
|
await page.click(selectors.TITLE_ONLY_CHECKBOX); // Select only the thread with the game in the titles
|
|
|
|
await page.click(selectors.SEARCH_BUTTON); // Execute search
|
2020-10-02 15:52:59 +00:00
|
|
|
await page.waitForNavigation({
|
|
|
|
waitUntil: shared.WAIT_STATEMENT,
|
|
|
|
}); // Wait for page to load
|
|
|
|
|
|
|
|
// Select all conversation titles
|
2020-10-03 16:16:45 +00:00
|
|
|
let threadTitleList = await page.$$(selectors.THREAD_TITLE);
|
2020-10-02 15:52:59 +00:00
|
|
|
|
|
|
|
// For each title extract the info about the conversation
|
|
|
|
if (shared.debug) console.log("Extracting info from conversation titles");
|
|
|
|
let results = [];
|
|
|
|
for (let title of threadTitleList) {
|
|
|
|
let gameUrl = await getOnlyGameThreads(page, title);
|
|
|
|
|
|
|
|
// Append the game's informations
|
|
|
|
if (gameUrl !== null) results.push(gameUrl);
|
|
|
|
}
|
|
|
|
if (shared.debug) console.log("Find " + results.length + " conversations");
|
|
|
|
await page.close(); // Close the page
|
|
|
|
|
|
|
|
return results;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
|
|
|
|
/**
|
|
|
|
* @private
|
2020-09-29 21:38:08 +00:00
|
|
|
* Return the link of a conversation if it is a game or a mod
|
2020-09-29 15:11:43 +00:00
|
|
|
* @param {puppeteer.Page} page Page containing the conversation to be analyzed
|
|
|
|
* @param {puppeteer.ElementHandle} titleHandle Title of the conversation to be analyzed
|
2020-09-29 21:38:08 +00:00
|
|
|
* @return {Promise<URL>} URL of the game/mod
|
2020-09-29 15:11:43 +00:00
|
|
|
*/
|
2020-09-29 21:38:08 +00:00
|
|
|
async function getOnlyGameThreads(page, titleHandle) {
|
2020-10-02 15:52:59 +00:00
|
|
|
const GAME_RECOMMENDATION_PREFIX = "RECOMMENDATION";
|
|
|
|
|
|
|
|
// Get the URL of the thread from the title
|
|
|
|
let relativeURLThread = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (element) => element.querySelector("a").href,
|
|
|
|
titleHandle
|
|
|
|
);
|
|
|
|
let url = new URL(relativeURLThread, constURLs.F95_BASE_URL);
|
|
|
|
|
|
|
|
// Parse prefixes to ignore game recommendation
|
|
|
|
for (let element of await titleHandle.$$('span[dir="auto"]')) {
|
|
|
|
// Elaborate the prefixes
|
|
|
|
let prefix = await page.evaluate(
|
|
|
|
/* istanbul ignore next */ (element) => element.textContent.toUpperCase(),
|
|
|
|
element
|
|
|
|
);
|
|
|
|
prefix = prefix.replace("[", "").replace("]", "");
|
|
|
|
|
|
|
|
// This is not a game nor a mod, we can exit
|
|
|
|
if (prefix === GAME_RECOMMENDATION_PREFIX) return null;
|
|
|
|
}
|
|
|
|
return url;
|
2020-09-29 15:11:43 +00:00
|
|
|
}
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|
|
|
//#endregion Game search
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|
|
|
|
2020-10-02 15:52:59 +00:00
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//#endregion Private methods
|