Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
||
|---|---|---|
| .. | ||
| linux | ||
| windows | ||
| imgui_impl_opengl3.cpp | ||
| imgui_impl_opengl3.h | ||
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
||
|---|---|---|
| .. | ||
| linux | ||
| windows | ||
| imgui_impl_opengl3.cpp | ||
| imgui_impl_opengl3.h | ||