Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
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|---|---|---|
| .. | ||
| impls | ||
| imconfig.h | ||
| imgui.cpp | ||
| imgui.h | ||
| imgui_draw.cpp | ||
| imgui_internal.h | ||
| imgui_user.h | ||
| imgui_widgets.cpp | ||
| imstb_rectpack.h | ||
| imstb_textedit.h | ||
| imstb_truetype.h | ||