goldberg_emulator/dll
Mr_Goldberg afc4da658c
More accurate lobby emulation.
Lobby data and lobby member data is now treated as case
insensitive just like on real steam

If JoinLobby is called multiple time in succession with the same lobby id
it returns the same api call id.
2020-05-26 08:17:34 -04:00
..
base.cpp Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
base.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
defines.h Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
dll.cpp Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
dll.h Update to sdk 1.48 2020-03-25 13:43:23 -04:00
flat.cpp Update to sdk 1.48 2020-03-25 13:43:23 -04:00
local_storage.cpp Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
local_storage.h Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
net.proto A few improvements to the overlay merge request. 2020-01-19 12:55:14 -05:00
network.cpp Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
network.h Some networking/matchmaking improvements. 2020-03-03 09:04:04 -05:00
rtlgenrandom.c Initial commit. 2019-04-13 12:21:56 -04:00
rtlgenrandom.def Initial commit. 2019-04-13 12:21:56 -04:00
settings.cpp Started work on a real avatars implementation. 2019-09-07 09:39:41 -04:00
settings.h Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
settings_parser.cpp Add a way to force emu account name, language and steamid in steam_settings folder. 2020-05-18 11:21:04 -04:00
settings_parser.h Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
steam_HTMLsurface.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.cpp Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_applist.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_apps.cpp Fix compile error. 2020-01-31 15:47:56 -05:00
steam_apps.h ISteamApps 002-007 implemented. 2020-01-31 14:32:28 -05:00
steam_client.cpp Fix some games that seem to never call the runcallbacks functions. 2020-05-23 23:54:26 -04:00
steam_client.h Update to sdk 1.48 2020-03-25 13:43:23 -04:00
steam_controller.h Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
steam_controller_disabled.h Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
steam_friends.h Update to sdk 1.48 2020-03-25 13:43:23 -04:00
steam_game_coordinator.h Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
steam_gamesearch.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_gameserver.cpp Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version. 2020-01-15 10:11:37 -05:00
steam_gameserver.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_gameserverstats.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserverstats.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_http.cpp Fix bug. 2019-04-21 16:47:54 -04:00
steam_http.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_inventory.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_masterserver_updater.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_matchmaking.h More accurate lobby emulation. 2020-05-26 08:17:34 -04:00
steam_matchmaking_servers.cpp Add delay to matchmaking servers direct ip requests. 2020-02-24 15:05:51 -05:00
steam_matchmaking_servers.h Add delay to matchmaking servers direct ip requests. 2020-02-24 15:05:51 -05:00
steam_music.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.cpp Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_musicremote.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking.h Fix bug. 2020-05-23 09:11:39 -04:00
steam_networking_sockets.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_networking_socketsserialized.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking_utils.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_parental.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_parental.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_parties.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_remote_storage.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_remoteplay.h Update to sdk 1.47 2019-12-09 12:49:55 -05:00
steam_screenshots.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_screenshots.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_tv.h Update to sdk 1.48 2020-03-25 13:43:23 -04:00
steam_ugc.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_unified_messages.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_user.h Small mutex fix. 2020-05-23 09:10:56 -04:00
steam_user_stats.h Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
steam_utils.h Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
steam_video.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_video.h Initial commit. 2019-04-13 12:21:56 -04:00
wrap.cpp Fix build. 2020-05-01 13:25:51 -04:00