238 lines
6.2 KiB
C++
238 lines
6.2 KiB
C++
/*
|
|
* Copyright (C) 2019-2020 Nemirtingas
|
|
* This file is part of the ingame overlay project
|
|
*
|
|
* The ingame overlay project is free software; you can redistribute it
|
|
* and/or modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* The ingame overlay project is distributed in the hope that it will be
|
|
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with the ingame overlay project; if not, see
|
|
* <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <glad/gl.h>
|
|
|
|
#include "OpenGLX_Hook.h"
|
|
#include "X11_Hook.h"
|
|
|
|
#include <imgui.h>
|
|
#include <backends/imgui_impl_opengl3.h>
|
|
|
|
OpenGLX_Hook* OpenGLX_Hook::_inst = nullptr;
|
|
|
|
constexpr decltype(OpenGLX_Hook::DLL_NAME) OpenGLX_Hook::DLL_NAME;
|
|
|
|
bool OpenGLX_Hook::StartHook(std::function<bool(bool)> key_combination_callback, std::set<ingame_overlay::ToggleKey> toggle_keys)
|
|
{
|
|
if (!_Hooked)
|
|
{
|
|
if (glXSwapBuffers == nullptr)
|
|
{
|
|
SPDLOG_WARN("Failed to hook OpenGLX: Rendering functions missing.");
|
|
return false;
|
|
}
|
|
|
|
if (!X11_Hook::Inst()->StartHook(key_combination_callback, toggle_keys))
|
|
return false;
|
|
|
|
_X11Hooked = true;
|
|
|
|
SPDLOG_INFO("Hooked OpenGLX");
|
|
|
|
_Hooked = true;
|
|
|
|
UnhookAll();
|
|
BeginHook();
|
|
HookFuncs(
|
|
std::make_pair<void**, void*>((void**)&glXSwapBuffers, (void*)&OpenGLX_Hook::MyglXSwapBuffers)
|
|
);
|
|
EndHook();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool OpenGLX_Hook::IsStarted()
|
|
{
|
|
return _Hooked;
|
|
}
|
|
|
|
void OpenGLX_Hook::_ResetRenderState()
|
|
{
|
|
if (_Initialized)
|
|
{
|
|
OverlayHookReady(false);
|
|
|
|
ImGui_ImplOpenGL3_Shutdown();
|
|
X11_Hook::Inst()->ResetRenderState();
|
|
ImGui::DestroyContext();
|
|
|
|
glXDestroyContext(_Display, _Context);
|
|
_Display = nullptr;
|
|
_Initialized = false;
|
|
}
|
|
}
|
|
|
|
// Try to make this function and overlay's proc as short as possible or it might affect game's fps.
|
|
void OpenGLX_Hook::_PrepareForOverlay(Display* display, GLXDrawable drawable)
|
|
{
|
|
if( !_Initialized )
|
|
{
|
|
ImGui::CreateContext();
|
|
ImGui_ImplOpenGL3_Init();
|
|
|
|
//int attributes[] = { //can't be const b/c X11 doesn't like it. Not sure if that's intentional or just stupid.
|
|
// GLX_RGBA, //apparently nothing comes after this?
|
|
// GLX_RED_SIZE, 8,
|
|
// GLX_GREEN_SIZE, 8,
|
|
// GLX_BLUE_SIZE, 8,
|
|
// GLX_ALPHA_SIZE, 8,
|
|
// //Ideally, the size would be 32 (or at least 24), but I have actually seen
|
|
// // this size (on a modern OS even).
|
|
// GLX_DEPTH_SIZE, 16,
|
|
// GLX_DOUBLEBUFFER, True,
|
|
// None
|
|
//};
|
|
//
|
|
//XVisualInfo* visual_info = glXChooseVisual(_Display, DefaultScreen(_Display), attributes);
|
|
//if (visual_info == nullptr)
|
|
// return;
|
|
//
|
|
//_Context = glXCreateContext(_Display, visual_info, nullptr, True);
|
|
//if (_Context == nullptr)
|
|
// return;
|
|
|
|
_Display = display;
|
|
|
|
X11_Hook::Inst()->SetInitialWindowSize(_Display, (Window)drawable);
|
|
|
|
_Initialized = true;
|
|
OverlayHookReady(true);
|
|
}
|
|
|
|
//auto oldContext = glXGetCurrentContext();
|
|
|
|
//glXMakeCurrent(_Display, drawable, _Context);
|
|
|
|
if (ImGui_ImplOpenGL3_NewFrame() && X11_Hook::Inst()->PrepareForOverlay(_Display, (Window)drawable))
|
|
{
|
|
ImGui::NewFrame();
|
|
|
|
OverlayProc();
|
|
|
|
ImGui::Render();
|
|
|
|
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
|
}
|
|
|
|
//glXMakeCurrent(_Display, drawable, oldContext);
|
|
}
|
|
|
|
void OpenGLX_Hook::MyglXSwapBuffers(Display* display, GLXDrawable drawable)
|
|
{
|
|
OpenGLX_Hook::Inst()->_PrepareForOverlay(display, drawable);
|
|
OpenGLX_Hook::Inst()->glXSwapBuffers(display, drawable);
|
|
}
|
|
|
|
OpenGLX_Hook::OpenGLX_Hook():
|
|
_Initialized(false),
|
|
_Hooked(false),
|
|
_X11Hooked(false),
|
|
glXSwapBuffers(nullptr)
|
|
{
|
|
//_library = dlopen(DLL_NAME);
|
|
}
|
|
|
|
OpenGLX_Hook::~OpenGLX_Hook()
|
|
{
|
|
SPDLOG_INFO("OpenGLX Hook removed");
|
|
|
|
if (_X11Hooked)
|
|
delete X11_Hook::Inst();
|
|
|
|
if (_Initialized)
|
|
{
|
|
ImGui_ImplOpenGL3_Shutdown();
|
|
ImGui::DestroyContext();
|
|
glXDestroyContext(_Display, _Context);
|
|
}
|
|
|
|
//dlclose(_library);
|
|
|
|
_inst = nullptr;
|
|
}
|
|
|
|
OpenGLX_Hook* OpenGLX_Hook::Inst()
|
|
{
|
|
if (_inst == nullptr)
|
|
_inst = new OpenGLX_Hook;
|
|
|
|
return _inst;
|
|
}
|
|
|
|
std::string OpenGLX_Hook::GetLibraryName() const
|
|
{
|
|
return LibraryName;
|
|
}
|
|
|
|
void OpenGLX_Hook::LoadFunctions(decltype(::glXSwapBuffers)* pfnglXSwapBuffers)
|
|
{
|
|
glXSwapBuffers = pfnglXSwapBuffers;
|
|
}
|
|
|
|
std::weak_ptr<uint64_t> OpenGLX_Hook::CreateImageResource(const void* image_data, uint32_t width, uint32_t height)
|
|
{
|
|
GLuint* texture = new GLuint(0);
|
|
glGenTextures(1, texture);
|
|
if (glGetError() != GL_NO_ERROR)
|
|
{
|
|
delete texture;
|
|
return std::shared_ptr<uint64_t>(nullptr);
|
|
}
|
|
|
|
// Save old texture id
|
|
GLint oldTex;
|
|
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTex);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, *texture);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
// Upload pixels into texture
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, oldTex);
|
|
|
|
auto ptr = std::shared_ptr<uint64_t>((uint64_t*)texture, [](uint64_t* handle)
|
|
{
|
|
if (handle != nullptr)
|
|
{
|
|
GLuint* texture = (GLuint*)handle;
|
|
glDeleteTextures(1, texture);
|
|
delete texture;
|
|
}
|
|
});
|
|
|
|
_ImageResources.emplace(ptr);
|
|
return ptr;
|
|
}
|
|
|
|
void OpenGLX_Hook::ReleaseImageResource(std::weak_ptr<uint64_t> resource)
|
|
{
|
|
auto ptr = resource.lock();
|
|
if (ptr)
|
|
{
|
|
auto it = _ImageResources.find(ptr);
|
|
if (it != _ImageResources.end())
|
|
_ImageResources.erase(it);
|
|
}
|
|
}
|