.. |
Base_Hook.cpp
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Fixed dual hook on last function call
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2019-08-01 17:04:49 +02:00 |
Base_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX9_Hook.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX9_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX10_Hook.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX10_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX11_Hook.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX11_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX12_Hook.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DX12_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
DirectX_VTables.h
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Added DirectX hooks
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2019-07-25 23:21:03 +02:00 |
Hook_Manager.cpp
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Added opengl hook
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2019-08-01 15:47:38 +02:00 |
Hook_Manager.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
ImGui_ShaderBlobs.cpp
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Added support for dynamic d3dcompile load
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2019-08-02 09:06:59 +02:00 |
ImGui_ShaderBlobs.h
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Added support for dynamic d3dcompile load
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2019-08-02 09:06:59 +02:00 |
OpenGL_Hook.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
OpenGL_Hook.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
steam_overlay.cpp
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |
steam_overlay.h
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Added preprocessor exclusion for linux
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2019-08-14 14:55:31 +02:00 |