.. |
Base_Hook.cpp
|
Reworked booleans
|
2019-08-16 10:28:23 +02:00 |
Base_Hook.h
|
Reworked booleans
|
2019-08-16 10:28:23 +02:00 |
DX9_Hook.cpp
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX9_Hook.h
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX10_Hook.cpp
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX10_Hook.h
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX11_Hook.cpp
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX11_Hook.h
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX12_Hook.cpp
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DX12_Hook.h
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
DirectX_VTables.h
|
Added DirectX hooks
|
2019-07-25 23:21:03 +02:00 |
Hook_Manager.cpp
|
Created a define to not compile overlay.
|
2019-08-14 15:09:57 +02:00 |
Hook_Manager.h
|
Created a define to not compile overlay.
|
2019-08-14 15:09:57 +02:00 |
ImGui_ShaderBlobs.cpp
|
Added support for dynamic d3dcompile load
|
2019-08-02 09:06:59 +02:00 |
ImGui_ShaderBlobs.h
|
Added support for dynamic d3dcompile load
|
2019-08-02 09:06:59 +02:00 |
OpenGL_Hook.cpp
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
OpenGL_Hook.h
|
Renammed hook_<renderer> to start_hook
|
2019-08-16 10:31:29 +02:00 |
steam_overlay.cpp
|
Replaced wildcard with sed.
|
2019-08-15 22:23:59 +02:00 |
steam_overlay.h
|
Fixed compilation for windows
|
2019-08-14 18:11:00 +02:00 |