goldberg_emulator/dll
Mr_Goldberg 40b9b0ef3d
Call lobby invite callback when friend is invited.
2020-02-08 15:40:26 -05:00
..
base.cpp Add env variable to set app path. 2020-01-13 13:47:14 -05:00
base.h Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator 2020-01-19 12:50:01 -05:00
defines.h Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
dll.cpp Fixed game crash when calling ContextInit before SteamAPI_Init 2020-01-25 15:22:33 -05:00
dll.h Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
flat.cpp Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
local_storage.cpp Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
local_storage.h Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
net.proto A few improvements to the overlay merge request. 2020-01-19 12:55:14 -05:00
network.cpp Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
network.h Merge branch 'master' into 'overlay_h' 2019-12-06 12:44:43 +00:00
rtlgenrandom.c Initial commit. 2019-04-13 12:21:56 -04:00
rtlgenrandom.def Initial commit. 2019-04-13 12:21:56 -04:00
settings.cpp Started work on a real avatars implementation. 2019-09-07 09:39:41 -04:00
settings.h Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
settings_parser.cpp Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
settings_parser.h Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
steam_HTMLsurface.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_apps.cpp Fix compile error. 2020-01-31 15:47:56 -05:00
steam_apps.h ISteamApps 002-007 implemented. 2020-01-31 14:32:28 -05:00
steam_client.cpp Use steam pipe instead of steam user to know if server or client interface. 2020-02-01 13:55:41 -05:00
steam_client.h Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
steam_controller.h Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
steam_controller_disabled.h Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
steam_friends.h Call lobby invite callback when friend is invited. 2020-02-08 15:40:26 -05:00
steam_game_coordinator.h Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
steam_gamesearch.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserver.cpp Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version. 2020-01-15 10:11:37 -05:00
steam_gameserver.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_gameserverstats.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserverstats.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_http.cpp Fix bug. 2019-04-21 16:47:54 -04:00
steam_http.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_inventory.h Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
steam_masterserver_updater.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_matchmaking.h Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
steam_matchmaking_servers.cpp Only call server request callback if not NULL. 2019-05-26 13:46:43 -04:00
steam_matchmaking_servers.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking.h Add a longer delay to P2PSessionRequest_t callback. 2020-01-26 17:25:41 -05:00
steam_networking_sockets.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_networking_socketsserialized.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking_utils.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_parental.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_parental.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_parties.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_remote_storage.h Merge branch 'master' into 'achievements_support' 2019-10-05 19:48:41 +00:00
steam_remoteplay.h Update to sdk 1.47 2019-12-09 12:49:55 -05:00
steam_screenshots.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_screenshots.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_ugc.h Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
steam_unified_messages.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_user.h Merge branch 'master' into achievements_support 2019-08-26 19:45:58 +02:00
steam_user_stats.h A few improvements to the overlay merge request. 2020-01-19 12:55:14 -05:00
steam_utils.h Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
steam_video.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_video.h Initial commit. 2019-04-13 12:21:56 -04:00