goldberg_emulator/overlay_experimental
Nemirtingas 2792793bf3 Only call overlay related functions if it is ready
Continue to receive friends notifications, so if the overlay becomes ready we already have the list of friends.
2019-08-16 10:37:45 +02:00
..
Base_Hook.cpp Reworked booleans 2019-08-16 10:28:23 +02:00
Base_Hook.h Reworked booleans 2019-08-16 10:28:23 +02:00
DX9_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX9_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX10_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX10_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX11_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX11_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX12_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX12_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DirectX_VTables.h Added DirectX hooks 2019-07-25 23:21:03 +02:00
Hook_Manager.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
Hook_Manager.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
ImGui_ShaderBlobs.cpp Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
ImGui_ShaderBlobs.h Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
OpenGL_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
OpenGL_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
steam_overlay.cpp Only call overlay related functions if it is ready 2019-08-16 10:37:45 +02:00
steam_overlay.h Fixed compilation for windows 2019-08-14 18:11:00 +02:00