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4 Commits
acebfc4e4d
...
50a6601f50
Author | SHA1 | Date |
---|---|---|
Mr_Goldberg | 50a6601f50 | |
Mr_Goldberg | a32853e643 | |
Mr_Goldberg | 1bc2fc9d42 | |
Mr_Goldberg | c8092f9f45 |
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@ -24,7 +24,7 @@ endif()
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option(EMU_EXPERIMENTAL_BUILD "Enable experimental build" OFF)
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# Set CXX standard
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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.DEFAULT_GOAL := all
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CXX=clang++
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CXX_FLAGS += -fPIC -std=c++11
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CXX_FLAGS += -fPIC -std=c++14
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LD_FLAGS += -shared -lprotobuf-lite -ldl -Wl,--no-undefined
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LIBRARY_NAME=libsteam_api.so
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RM = rm -f
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@ -1,2 +1,2 @@
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protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
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clang++ -shared -fPIC -o libsteam_api.so dll/*.cpp dll/*.cc -g3 -Wno-return-type -fsanitize=address -lasan -lprotobuf-lite -std=c++11 && echo built
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clang++ -shared -fPIC -o libsteam_api.so dll/*.cpp dll/*.cc -g3 -Wno-return-type -fsanitize=address -lasan -lprotobuf-lite -std=c++14 && echo built
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@ -7,10 +7,10 @@ mkdir -p linux/tools
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cp scripts/find_interfaces.sh linux/tools/
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cp scripts/steamclient_loader.sh linux/tools/
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../protobuf/prefix_x86/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
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g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32
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g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect32
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g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32_steamclient
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g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built32
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g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built_lobby_connect32
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g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built32_steamclient
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../protobuf/prefix/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
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g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64
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g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect64
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g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64_steamclient
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g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built64
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g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built_lobby_connect64
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g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++14 && echo built64_steamclient
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33
dll/base.cpp
33
dll/base.cpp
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@ -256,6 +256,39 @@ std::string canonical_path(std::string path)
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return output;
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}
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bool file_exists_(std::string full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer;
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0)
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return false;
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if ( buffer.st_mode & _S_IFDIR)
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return false;
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#else
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struct stat buffer;
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if (stat(full_path.c_str(), &buffer) != 0)
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return false;
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if (S_ISDIR(buffer.st_mode))
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return false;
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#endif
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return true;
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}
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unsigned int file_size_(std::string full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0) return 0;
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#else
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struct stat buffer = {};
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if (stat (full_path.c_str(), &buffer) != 0) return 0;
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#endif
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return buffer.st_size;
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}
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static void steam_auth_ticket_callback(void *object, Common_Message *msg)
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{
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PRINT_DEBUG("steam_auth_ticket_callback\n");
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@ -101,6 +101,8 @@ std::string get_full_lib_path();
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std::string get_full_program_path();
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std::string get_current_path();
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std::string canonical_path(std::string path);
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bool file_exists_(std::string full_path);
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unsigned int file_size_(std::string full_path);
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#define DEFAULT_CB_TIMEOUT 0.002
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@ -607,24 +607,7 @@ bool Local_Storage::file_exists(std::string folder, std::string file)
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}
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std::string full_path = save_directory + appid + folder + file;
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#if defined(STEAM_WIN32)
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struct _stat buffer;
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0)
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return false;
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if ( buffer.st_mode & _S_IFDIR)
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return false;
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#else
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struct stat buffer;
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if (stat(full_path.c_str(), &buffer) != 0)
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return false;
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if (S_ISDIR(buffer.st_mode))
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return false;
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#endif
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return true;
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return file_exists_(full_path);
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}
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unsigned int Local_Storage::file_size(std::string folder, std::string file)
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@ -635,15 +618,7 @@ unsigned int Local_Storage::file_size(std::string folder, std::string file)
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}
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std::string full_path = save_directory + appid + folder + file;
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0) return 0;
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#else
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struct stat buffer = {};
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if (stat (full_path.c_str(), &buffer) != 0) return 0;
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#endif
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return buffer.st_size;
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return file_size_(full_path);
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}
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bool Local_Storage::file_delete(std::string folder, std::string file)
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@ -16,6 +16,7 @@
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<http://www.gnu.org/licenses/>. */
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#include "steam_apps.h"
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#include "../sha/sha1.hpp"
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Steam_Apps::Steam_Apps(Settings *settings, class SteamCallResults *callback_results)
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{
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@ -201,6 +202,7 @@ uint32 Steam_Apps::GetInstalledDepots( DepotId_t *pvecDepots, uint32 cMaxDepots
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uint32 Steam_Apps::GetAppInstallDir( AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize )
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{
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PRINT_DEBUG("GetAppInstallDir %u %p %u\n", appID, pchFolder, cchFolderBufferSize);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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//TODO return real path instead of dll path
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std::string installed_path = settings->getAppInstallPath(appID);
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@ -279,8 +281,23 @@ void Steam_Apps::RequestAllProofOfPurchaseKeys()
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STEAM_CALL_RESULT( FileDetailsResult_t )
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SteamAPICall_t Steam_Apps::GetFileDetails( const char* pszFileName )
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{
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PRINT_DEBUG("GetFileDetails\n");
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return 0;
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PRINT_DEBUG("GetFileDetails %s\n", pszFileName);
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FileDetailsResult_t data = {};
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//TODO? this function should only return found if file is actually part of the steam depots
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if (file_exists_(pszFileName)) {
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data.m_eResult = k_EResultOK; //
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std::ifstream stream(utf8_decode(pszFileName), std::ios::binary);
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SHA1 checksum;
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checksum.update(stream);
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checksum.final().copy((char *)data.m_FileSHA, sizeof(data.m_FileSHA));
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data.m_ulFileSize = file_size_(pszFileName);
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//TODO data.m_unFlags; 0 is file //TODO: check if 64 is folder
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} else {
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data.m_eResult = k_EResultFileNotFound;
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}
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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}
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// Get command line if game was launched via Steam URL, e.g. steam://run/<appid>//<command line>/.
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@ -54,6 +54,7 @@ private:
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nlohmann::json defined_achievements;
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nlohmann::json user_achievements;
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std::vector<std::string> sorted_achievement_names;
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unsigned int find_leaderboard(std::string name)
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{
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@ -109,6 +110,7 @@ Steam_User_Stats(Settings *settings, Local_Storage *local_storage, class SteamCa
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for (auto & it : defined_achievements) {
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try {
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std::string name = static_cast<std::string const&>(it["name"]);
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sorted_achievement_names.push_back(name);
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if (user_achievements.find(name) == user_achievements.end()) {
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user_achievements[name]["earned"] = false;
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user_achievements[name]["earned_time"] = static_cast<uint32>(0);
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@ -119,6 +121,13 @@ Steam_User_Stats(Settings *settings, Local_Storage *local_storage, class SteamCa
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it["hidden"] = std::to_string(it["hidden"].get<int>());
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} catch (...) {}
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}
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//TODO: not sure if the sort is actually case insensitive, ach names seem to be treated by steam as case insensitive so I assume they are.
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//need to find a game with achievements of different case names to confirm
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std::sort(sorted_achievement_names.begin(), sorted_achievement_names.end(), [](const std::string lhs, const std::string rhs){
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const auto result = std::mismatch(lhs.cbegin(), lhs.cend(), rhs.cbegin(), rhs.cend(), [](const unsigned char lhs, const unsigned char rhs){return std::tolower(lhs) == std::tolower(rhs);});
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return result.second != rhs.cend() && (result.first == lhs.cend() || std::tolower(*result.first) < std::tolower(*result.second));}
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);
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}
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// Ask the server to send down this user's data and achievements for this game
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@ -470,12 +479,11 @@ uint32 GetNumAchievements()
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const char * GetAchievementName( uint32 iAchievement )
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{
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PRINT_DEBUG("GetAchievementName\n");
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try {
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static std::string achievement_name;
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achievement_name = defined_achievements[iAchievement]["name"].get<std::string>();
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return achievement_name.c_str();
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} catch (...) {}
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if (iAchievement >= sorted_achievement_names.size()) {
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return "";
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}
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return sorted_achievement_names[iAchievement].c_str();
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}
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|
|
|
@ -0,0 +1,335 @@
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/*
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sha1.hpp - source code of
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|
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============
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SHA-1 in C++
|
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============
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|
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100% Public Domain.
|
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|
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Original C Code
|
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-- Steve Reid <steve@edmweb.com>
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Small changes to fit into bglibs
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-- Bruce Guenter <bruce@untroubled.org>
|
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Translation to simpler C++ Code
|
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-- Volker Diels-Grabsch <v@njh.eu>
|
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Safety fixes
|
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-- Eugene Hopkinson <slowriot at voxelstorm dot com>
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Header-only library
|
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-- Zlatko Michailov <zlatko@michailov.org>
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*/
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|
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#ifndef SHA1_HPP
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#define SHA1_HPP
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|
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|
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#include <cstdint>
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#include <fstream>
|
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#include <iomanip>
|
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#include <iostream>
|
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#include <sstream>
|
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#include <string>
|
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|
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class SHA1
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{
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public:
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SHA1();
|
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void update(const std::string &s);
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void update(std::istream &is);
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std::string final();
|
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static std::string from_file(const std::string &filename);
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private:
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uint32_t digest[5];
|
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std::string buffer;
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uint64_t transforms;
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};
|
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|
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|
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static const size_t BLOCK_INTS = 16; /* number of 32bit integers per SHA1 block */
|
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static const size_t BLOCK_BYTES = BLOCK_INTS * 4;
|
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|
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|
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inline static void reset(uint32_t digest[], std::string &buffer, uint64_t &transforms)
|
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{
|
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/* SHA1 initialization constants */
|
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digest[0] = 0x67452301;
|
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digest[1] = 0xefcdab89;
|
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digest[2] = 0x98badcfe;
|
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digest[3] = 0x10325476;
|
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digest[4] = 0xc3d2e1f0;
|
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|
||||
/* Reset counters */
|
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buffer = "";
|
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transforms = 0;
|
||||
}
|
||||
|
||||
|
||||
inline static uint32_t rol(const uint32_t value, const size_t bits)
|
||||
{
|
||||
return (value << bits) | (value >> (32 - bits));
|
||||
}
|
||||
|
||||
|
||||
inline static uint32_t blk(const uint32_t block[BLOCK_INTS], const size_t i)
|
||||
{
|
||||
return rol(block[(i+13)&15] ^ block[(i+8)&15] ^ block[(i+2)&15] ^ block[i], 1);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* (R0+R1), R2, R3, R4 are the different operations used in SHA1
|
||||
*/
|
||||
|
||||
inline static void R0(const uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
|
||||
{
|
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z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
|
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w = rol(w, 30);
|
||||
}
|
||||
|
||||
|
||||
inline static void R1(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
|
||||
{
|
||||
block[i] = blk(block, i);
|
||||
z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
|
||||
w = rol(w, 30);
|
||||
}
|
||||
|
||||
|
||||
inline static void R2(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
|
||||
{
|
||||
block[i] = blk(block, i);
|
||||
z += (w^x^y) + block[i] + 0x6ed9eba1 + rol(v, 5);
|
||||
w = rol(w, 30);
|
||||
}
|
||||
|
||||
|
||||
inline static void R3(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
|
||||
{
|
||||
block[i] = blk(block, i);
|
||||
z += (((w|x)&y)|(w&x)) + block[i] + 0x8f1bbcdc + rol(v, 5);
|
||||
w = rol(w, 30);
|
||||
}
|
||||
|
||||
|
||||
inline static void R4(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
|
||||
{
|
||||
block[i] = blk(block, i);
|
||||
z += (w^x^y) + block[i] + 0xca62c1d6 + rol(v, 5);
|
||||
w = rol(w, 30);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Hash a single 512-bit block. This is the core of the algorithm.
|
||||
*/
|
||||
|
||||
inline static void transform(uint32_t digest[], uint32_t block[BLOCK_INTS], uint64_t &transforms)
|
||||
{
|
||||
/* Copy digest[] to working vars */
|
||||
uint32_t a = digest[0];
|
||||
uint32_t b = digest[1];
|
||||
uint32_t c = digest[2];
|
||||
uint32_t d = digest[3];
|
||||
uint32_t e = digest[4];
|
||||
|
||||
/* 4 rounds of 20 operations each. Loop unrolled. */
|
||||
R0(block, a, b, c, d, e, 0);
|
||||
R0(block, e, a, b, c, d, 1);
|
||||
R0(block, d, e, a, b, c, 2);
|
||||
R0(block, c, d, e, a, b, 3);
|
||||
R0(block, b, c, d, e, a, 4);
|
||||
R0(block, a, b, c, d, e, 5);
|
||||
R0(block, e, a, b, c, d, 6);
|
||||
R0(block, d, e, a, b, c, 7);
|
||||
R0(block, c, d, e, a, b, 8);
|
||||
R0(block, b, c, d, e, a, 9);
|
||||
R0(block, a, b, c, d, e, 10);
|
||||
R0(block, e, a, b, c, d, 11);
|
||||
R0(block, d, e, a, b, c, 12);
|
||||
R0(block, c, d, e, a, b, 13);
|
||||
R0(block, b, c, d, e, a, 14);
|
||||
R0(block, a, b, c, d, e, 15);
|
||||
R1(block, e, a, b, c, d, 0);
|
||||
R1(block, d, e, a, b, c, 1);
|
||||
R1(block, c, d, e, a, b, 2);
|
||||
R1(block, b, c, d, e, a, 3);
|
||||
R2(block, a, b, c, d, e, 4);
|
||||
R2(block, e, a, b, c, d, 5);
|
||||
R2(block, d, e, a, b, c, 6);
|
||||
R2(block, c, d, e, a, b, 7);
|
||||
R2(block, b, c, d, e, a, 8);
|
||||
R2(block, a, b, c, d, e, 9);
|
||||
R2(block, e, a, b, c, d, 10);
|
||||
R2(block, d, e, a, b, c, 11);
|
||||
R2(block, c, d, e, a, b, 12);
|
||||
R2(block, b, c, d, e, a, 13);
|
||||
R2(block, a, b, c, d, e, 14);
|
||||
R2(block, e, a, b, c, d, 15);
|
||||
R2(block, d, e, a, b, c, 0);
|
||||
R2(block, c, d, e, a, b, 1);
|
||||
R2(block, b, c, d, e, a, 2);
|
||||
R2(block, a, b, c, d, e, 3);
|
||||
R2(block, e, a, b, c, d, 4);
|
||||
R2(block, d, e, a, b, c, 5);
|
||||
R2(block, c, d, e, a, b, 6);
|
||||
R2(block, b, c, d, e, a, 7);
|
||||
R3(block, a, b, c, d, e, 8);
|
||||
R3(block, e, a, b, c, d, 9);
|
||||
R3(block, d, e, a, b, c, 10);
|
||||
R3(block, c, d, e, a, b, 11);
|
||||
R3(block, b, c, d, e, a, 12);
|
||||
R3(block, a, b, c, d, e, 13);
|
||||
R3(block, e, a, b, c, d, 14);
|
||||
R3(block, d, e, a, b, c, 15);
|
||||
R3(block, c, d, e, a, b, 0);
|
||||
R3(block, b, c, d, e, a, 1);
|
||||
R3(block, a, b, c, d, e, 2);
|
||||
R3(block, e, a, b, c, d, 3);
|
||||
R3(block, d, e, a, b, c, 4);
|
||||
R3(block, c, d, e, a, b, 5);
|
||||
R3(block, b, c, d, e, a, 6);
|
||||
R3(block, a, b, c, d, e, 7);
|
||||
R3(block, e, a, b, c, d, 8);
|
||||
R3(block, d, e, a, b, c, 9);
|
||||
R3(block, c, d, e, a, b, 10);
|
||||
R3(block, b, c, d, e, a, 11);
|
||||
R4(block, a, b, c, d, e, 12);
|
||||
R4(block, e, a, b, c, d, 13);
|
||||
R4(block, d, e, a, b, c, 14);
|
||||
R4(block, c, d, e, a, b, 15);
|
||||
R4(block, b, c, d, e, a, 0);
|
||||
R4(block, a, b, c, d, e, 1);
|
||||
R4(block, e, a, b, c, d, 2);
|
||||
R4(block, d, e, a, b, c, 3);
|
||||
R4(block, c, d, e, a, b, 4);
|
||||
R4(block, b, c, d, e, a, 5);
|
||||
R4(block, a, b, c, d, e, 6);
|
||||
R4(block, e, a, b, c, d, 7);
|
||||
R4(block, d, e, a, b, c, 8);
|
||||
R4(block, c, d, e, a, b, 9);
|
||||
R4(block, b, c, d, e, a, 10);
|
||||
R4(block, a, b, c, d, e, 11);
|
||||
R4(block, e, a, b, c, d, 12);
|
||||
R4(block, d, e, a, b, c, 13);
|
||||
R4(block, c, d, e, a, b, 14);
|
||||
R4(block, b, c, d, e, a, 15);
|
||||
|
||||
/* Add the working vars back into digest[] */
|
||||
digest[0] += a;
|
||||
digest[1] += b;
|
||||
digest[2] += c;
|
||||
digest[3] += d;
|
||||
digest[4] += e;
|
||||
|
||||
/* Count the number of transformations */
|
||||
transforms++;
|
||||
}
|
||||
|
||||
|
||||
inline static void buffer_to_block(const std::string &buffer, uint32_t block[BLOCK_INTS])
|
||||
{
|
||||
/* Convert the std::string (byte buffer) to a uint32_t array (MSB) */
|
||||
for (size_t i = 0; i < BLOCK_INTS; i++)
|
||||
{
|
||||
block[i] = (buffer[4*i+3] & 0xff)
|
||||
| (buffer[4*i+2] & 0xff)<<8
|
||||
| (buffer[4*i+1] & 0xff)<<16
|
||||
| (buffer[4*i+0] & 0xff)<<24;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline SHA1::SHA1()
|
||||
{
|
||||
reset(digest, buffer, transforms);
|
||||
}
|
||||
|
||||
|
||||
inline void SHA1::update(const std::string &s)
|
||||
{
|
||||
std::istringstream is(s);
|
||||
update(is);
|
||||
}
|
||||
|
||||
|
||||
inline void SHA1::update(std::istream &is)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
char sbuf[BLOCK_BYTES];
|
||||
is.read(sbuf, BLOCK_BYTES - buffer.size());
|
||||
buffer.append(sbuf, (std::size_t)is.gcount());
|
||||
if (buffer.size() != BLOCK_BYTES)
|
||||
{
|
||||
return;
|
||||
}
|
||||
uint32_t block[BLOCK_INTS];
|
||||
buffer_to_block(buffer, block);
|
||||
transform(digest, block, transforms);
|
||||
buffer.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Add padding and return the message digest.
|
||||
*/
|
||||
|
||||
inline std::string SHA1::final()
|
||||
{
|
||||
/* Total number of hashed bits */
|
||||
uint64_t total_bits = (transforms*BLOCK_BYTES + buffer.size()) * 8;
|
||||
|
||||
/* Padding */
|
||||
buffer += (char)0x80;
|
||||
size_t orig_size = buffer.size();
|
||||
while (buffer.size() < BLOCK_BYTES)
|
||||
{
|
||||
buffer += (char)0x00;
|
||||
}
|
||||
|
||||
uint32_t block[BLOCK_INTS];
|
||||
buffer_to_block(buffer, block);
|
||||
|
||||
if (orig_size > BLOCK_BYTES - 8)
|
||||
{
|
||||
transform(digest, block, transforms);
|
||||
for (size_t i = 0; i < BLOCK_INTS - 2; i++)
|
||||
{
|
||||
block[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Append total_bits, split this uint64_t into two uint32_t */
|
||||
block[BLOCK_INTS - 1] = (uint32_t)total_bits;
|
||||
block[BLOCK_INTS - 2] = (uint32_t)(total_bits >> 32);
|
||||
transform(digest, block, transforms);
|
||||
|
||||
unsigned char output[20];
|
||||
for (size_t i = 0; i < sizeof(digest) / sizeof(digest[0]); i++)
|
||||
{
|
||||
output[i*4] = digest[i] >> 24;
|
||||
output[i*4 + 1] = (digest[i] >> 16) & 0xFF;
|
||||
output[i*4 + 2] = (digest[i] >> 8) & 0xFF;
|
||||
output[i*4 + 3] = (digest[i]) & 0xFF;
|
||||
}
|
||||
|
||||
/* Reset for next run */
|
||||
reset(digest, buffer, transforms);
|
||||
|
||||
return std::string((char *)output, sizeof(output));
|
||||
}
|
||||
|
||||
|
||||
inline std::string SHA1::from_file(const std::string &filename)
|
||||
{
|
||||
std::ifstream stream(filename.c_str(), std::ios::binary);
|
||||
SHA1 checksum;
|
||||
checksum.update(stream);
|
||||
return checksum.final();
|
||||
}
|
||||
|
||||
|
||||
#endif /* SHA1_HPP */
|
|
@ -17,8 +17,7 @@
|
|||
<div>There's also a Readme in the zip that you download. Most issues can be easily resolved by reading it (The first few lines are the most important). </div>
|
||||
|
||||
<h3>Chatroom</h3>
|
||||
<div>IRC channel: <a href="https://webchat.freenode.net/?channels=goldberg_emulator">#goldberg_emulator@freenode</a>
|
||||
You can also join it with: <a href="https://riot.im/app/#/room/#freenode_#goldberg_emulator:matrix.org">Riot</a> (recommended for people used to the bloated garbage named "discord") or any other matrix client.</div>
|
||||
<div>Matrix room: <a href="https://element.io/app/#/room/#goldberg:matrix.org">Element</a></div>
|
||||
|
||||
<h3>Other Links</h3>
|
||||
<div><a href="https://www.reddit.com/r/GoldbergEmu/">Subreddit</a></div>
|
||||
|
|
Loading…
Reference in New Issue