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2 Commits

Author SHA1 Message Date
Mr_Goldberg 9a63cf868d
Listen socket ids should be different from connection socket ids. 2021-01-31 21:50:31 -05:00
Mr_Goldberg 37b329c9c5
Implement networking sockets connection status/info functions. 2021-01-31 21:50:11 -05:00
1 changed files with 43 additions and 7 deletions

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@ -107,11 +107,16 @@ Steam_Networking_Sockets(class Settings *settings, class Networking *network, cl
this->run_every_runcb->remove(&Steam_Networking_Sockets::steam_run_every_runcb, this); this->run_every_runcb->remove(&Steam_Networking_Sockets::steam_run_every_runcb, this);
} }
static unsigned long get_socket_id()
{
static unsigned long socket_id;
socket_id++;
return socket_id;
}
HSteamListenSocket new_listen_socket(int nSteamConnectVirtualPort) HSteamListenSocket new_listen_socket(int nSteamConnectVirtualPort)
{ {
static HSteamListenSocket socket_id; HSteamListenSocket socket_id = get_socket_id();
++socket_id;
if (socket_id == k_HSteamListenSocket_Invalid) ++socket_id; if (socket_id == k_HSteamListenSocket_Invalid) ++socket_id;
auto conn = std::find_if(listen_sockets.begin(), listen_sockets.end(), [&nSteamConnectVirtualPort](struct Listen_Socket const& conn) { return conn.virtual_port == nSteamConnectVirtualPort;}); auto conn = std::find_if(listen_sockets.begin(), listen_sockets.end(), [&nSteamConnectVirtualPort](struct Listen_Socket const& conn) { return conn.virtual_port == nSteamConnectVirtualPort;});
@ -165,8 +170,7 @@ HSteamNetConnection new_connect_socket(SteamNetworkingIdentity remote_identity,
socket.user_data = -1; socket.user_data = -1;
socket.poll_group = k_HSteamNetPollGroup_Invalid; socket.poll_group = k_HSteamNetPollGroup_Invalid;
static HSteamNetConnection socket_id; HSteamNetConnection socket_id = get_socket_id();
++socket_id;
if (socket_id == k_HSteamNetConnection_Invalid) ++socket_id; if (socket_id == k_HSteamNetConnection_Invalid) ++socket_id;
if (connect_sockets.insert(std::make_pair(socket_id, socket)).second == false) { if (connect_sockets.insert(std::make_pair(socket_id, socket)).second == false) {
@ -833,7 +837,25 @@ int ReceiveMessagesOnListenSocket( HSteamListenSocket hSocket, SteamNetworkingMe
bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo )
{ {
PRINT_DEBUG("Steam_Networking_Sockets::GetConnectionInfo\n"); PRINT_DEBUG("Steam_Networking_Sockets::GetConnectionInfo\n");
if (!pInfo)
return false; return false;
std::lock_guard<std::recursive_mutex> lock(global_mutex);
auto connect_socket = connect_sockets.find(hConn);
if (connect_socket == connect_sockets.end()) return false;
memset(pInfo, 0, sizeof(SteamNetConnectionInfo_t));
pInfo->m_identityRemote = connect_socket->second.remote_identity;
pInfo->m_nUserData = connect_socket->second.user_data;
pInfo->m_hListenSocket = connect_socket->second.listen_socket_id;
//pInfo->m_addrRemote; //TODO
pInfo->m_idPOPRemote = 0;
pInfo->m_idPOPRelay = 0;
pInfo->m_eState = convert_status(connect_socket->second.status);
pInfo->m_eEndReason = 0; //TODO
pInfo->m_szEndDebug[0] = 0;
sprintf(pInfo->m_szConnectionDescription, "%u", hConn);
return true;
} }
@ -878,7 +900,7 @@ int ReceiveMessagesOnListenSocket( HSteamListenSocket hSocket, SteamNetworkingMe
/// Returns information about the specified connection. /// Returns information about the specified connection.
bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo001_t *pInfo ) bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo001_t *pInfo )
{ {
PRINT_DEBUG("Steam_Networking_Sockets::GetConnectionInfo\n"); PRINT_DEBUG("Steam_Networking_Sockets::GetConnectionInfo001\n");
return false; return false;
} }
@ -888,7 +910,21 @@ bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo001_t *
bool GetQuickConnectionStatus( HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats ) bool GetQuickConnectionStatus( HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats )
{ {
PRINT_DEBUG("Steam_Networking_Sockets::GetQuickConnectionStatus\n"); PRINT_DEBUG("Steam_Networking_Sockets::GetQuickConnectionStatus\n");
if (!pStats)
return false; return false;
std::lock_guard<std::recursive_mutex> lock(global_mutex);
auto connect_socket = connect_sockets.find(hConn);
if (connect_socket == connect_sockets.end()) return false;
memset(pStats, 0, sizeof(SteamNetworkingQuickConnectionStatus));
pStats->m_eState = convert_status(connect_socket->second.status);
pStats->m_nPing = 10; //TODO: calculate real numbers?
pStats->m_flConnectionQualityLocal = 1.0;
pStats->m_flConnectionQualityRemote = 1.0;
//TODO: rest
return true;
} }