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No commits in common. "657a36a21a567f1c8ab6eb6d56fc9c78bc80fb3f" and "0f6ae7f09e287c0fb9f7d61392a3692f0e994b9e" have entirely different histories.
657a36a21a
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0f6ae7f09e
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@ -83,7 +83,6 @@ build_windows:
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- wine cmd /c build_win_release.bat
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- mkdir release/debug_experimental
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- mv steam_api.dll steam_api64.dll release/debug_experimental/
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- rm -f steamclient.dll steamclient64.dll
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- wine cmd /c build_win_debug_experimental_steamclient.bat
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- mkdir release/debug_experimental_steamclient
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- mv steamclient.dll steamclient64.dll release/debug_experimental_steamclient/
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@ -1170,8 +1170,7 @@ void RunCallbacks()
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}
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} else {
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try {
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PRINT_DEBUG("%s\n", value->second.c_str());
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int compare_to = std::stoll(value->second, 0, 0);
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int compare_to = std::stoi(value->second, 0, 0);
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PRINT_DEBUG("Compare Values %i %i\n", compare_to, f.value_int);
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if (f.eComparisonType == k_ELobbyComparisonEqual) {
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if (compare_to == f.value_int) {
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12
dll/wrap.cpp
12
dll/wrap.cpp
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@ -15,19 +15,13 @@
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#if defined(WIN64) || defined(_WIN64) || defined(__MINGW64__)
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#define __WINDOWS_64__
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#elif defined(WIN32) || defined(_WIN32) || defined(__MINGW32__)
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#define __WINDOWS_32__
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#endif
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#if defined(__WINDOWS_32__) || defined(__WINDOWS_64__)
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// Nothing to be done here
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#else
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#define STEAM_API_FUNCTIONS_IMPL
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#include "base.h"
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#include "dll.h"
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#ifdef STEAM_WIN32
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// Nothing to be done here
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#else
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#include <dirent.h>
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#include <dlfcn.h>
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