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No commits in common. "4e6aa809de4fcad3c5e239da8c443003366f7788" and "106fb03bb04a38b7836408a47d3163d0c83d26fe" have entirely different histories.

3 changed files with 10 additions and 19 deletions

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@ -193,15 +193,6 @@ std::string get_lib_path() {
std::string get_full_program_path()
{
std::string env_program_path = get_env_variable("SteamAppPath");
if (env_program_path.length()) {
if (env_program_path.back() != PATH_SEPARATOR[0]) {
env_program_path = env_program_path.append(PATH_SEPARATOR);
}
return env_program_path;
}
std::string program_path;
#if defined(STEAM_WIN32)
char DllPath[MAX_PATH] = {0};

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@ -18,21 +18,16 @@
#include "steam_client.h"
#include "settings_parser.h"
static bool kill_background_thread;
static void background_thread(Steam_Client *client)
{
PRINT_DEBUG("background thread starting\n");
while (1) {
std::this_thread::sleep_for(std::chrono::seconds(1));
global_mutex.lock();
bool net_alive = client->network->isAlive();
if (!net_alive || kill_background_thread) {
if (!client->network->isAlive()) {
global_mutex.unlock();
if (!net_alive) {
//delete network;
}
kill_background_thread = false;
PRINT_DEBUG("background thread exit\n");
return;
}
@ -706,7 +701,6 @@ void Steam_Client::SetWarningMessageHook( SteamAPIWarningMessageHook_t pFunction
bool Steam_Client::BShutdownIfAllPipesClosed()
{
PRINT_DEBUG("BShutdownIfAllPipesClosed\n");
kill_background_thread = true;
return true;
}

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@ -8,6 +8,8 @@ CUR_DIR=$(pwd)
cd "$CONFIG_PATH"
mkdir -p ~/.steam/sdk64
mkdir -p ~/.steam/sdk32
rm -rf ~/.steam/sdk64/steam_settings
rm -rf ~/.steam/sdk32/steam_settings
#make a backup of original files
mv ~/.steam/steam.pid ~/.steam/steam.pid.orig || true
mv ~/.steam/sdk64/steamclient.so ~/.steam/sdk64/steamclient.so.orig || true
@ -15,14 +17,18 @@ mv ~/.steam/sdk32/steamclient.so ~/.steam/sdk32/steamclient.so.orig || true
#copy our files
cp x86/steamclient.so ~/.steam/sdk32/steamclient.so
cp x86_64/steamclient.so ~/.steam/sdk64/steamclient.so
cp -r steam_settings ~/.steam/sdk32/
cp -r steam_settings ~/.steam/sdk64/
echo $BASHPID > ~/.steam/steam.pid
cd "$APP_PATH"
SteamAppPath="$APP_PATH" SteamAppId=$APP_ID SteamGameId=$APP_ID "$APP_NAME"
SteamAppId=$APP_ID SteamGameId=$APP_ID "$APP_NAME"
cd "$CUR_DIR"
#restore original
rm -f ~/.steam/steam.pid
rm -f ~/.steam/sdk64/steamclient.so
rm -f ~/.steam/sdk32/steamclient.so
rm -rf ~/.steam/sdk64/steam_settings
rm -rf ~/.steam/sdk32/steam_settings
mv ~/.steam/steam.pid.orig ~/.steam/steam.pid
mv ~/.steam/sdk64/steamclient.so.orig ~/.steam/sdk64/steamclient.so || true
mv ~/.steam/sdk32/steamclient.so.orig ~/.steam/sdk32/steamclient.so || true