Compare commits
3 Commits
02ee5f9a6d
...
39cb2c7c17
Author | SHA1 | Date |
---|---|---|
Mr_Goldberg | 39cb2c7c17 | |
Mr_Goldberg | 833510fbf1 | |
Mr_Goldberg | d531e27ac0 |
|
@ -116,7 +116,7 @@ bool Steam_HTTP::SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest, c
|
||||||
// header and only do a local cache lookup rather than sending any actual remote request.
|
// header and only do a local cache lookup rather than sending any actual remote request.
|
||||||
bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle )
|
bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("SendHTTPRequest\n");
|
PRINT_DEBUG("SendHTTPRequest %u %p\n", hRequest, pCallHandle);
|
||||||
Steam_Http_Request *request = get_request(hRequest);
|
Steam_Http_Request *request = get_request(hRequest);
|
||||||
if (!request) {
|
if (!request) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -276,7 +276,12 @@ bool Steam_HTTP::GetHTTPDownloadProgressPct( HTTPRequestHandle hRequest, float *
|
||||||
bool Steam_HTTP::SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen )
|
bool Steam_HTTP::SetHTTPRequestRawPostBody( HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("SetHTTPRequestRawPostBody\n");
|
PRINT_DEBUG("SetHTTPRequestRawPostBody\n");
|
||||||
|
Steam_Http_Request *request = get_request(hRequest);
|
||||||
|
if (!request) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -360,5 +365,11 @@ bool Steam_HTTP::SetHTTPRequestAbsoluteTimeoutMS( HTTPRequestHandle hRequest, ui
|
||||||
bool Steam_HTTP::GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest, bool *pbWasTimedOut )
|
bool Steam_HTTP::GetHTTPRequestWasTimedOut( HTTPRequestHandle hRequest, bool *pbWasTimedOut )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("GetHTTPRequestWasTimedOut\n");
|
PRINT_DEBUG("GetHTTPRequestWasTimedOut\n");
|
||||||
|
Steam_Http_Request *request = get_request(hRequest);
|
||||||
|
if (!request) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pbWasTimedOut) *pbWasTimedOut = false;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -453,6 +453,11 @@ STEAM_METHOD_DESC(GrantPromoItems() checks the list of promotional items for whi
|
||||||
bool GrantPromoItems( SteamInventoryResult_t *pResultHandle )
|
bool GrantPromoItems( SteamInventoryResult_t *pResultHandle )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("GrantPromoItems\n");
|
PRINT_DEBUG("GrantPromoItems\n");
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||||
|
struct Steam_Inventory_Requests* request = new_inventory_result(false);
|
||||||
|
|
||||||
|
if (pResultHandle != nullptr)
|
||||||
|
*pResultHandle = request->inventory_result;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -464,13 +469,25 @@ bool GrantPromoItems( SteamInventoryResult_t *pResultHandle )
|
||||||
bool AddPromoItem( SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef )
|
bool AddPromoItem( SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("AddPromoItem\n");
|
PRINT_DEBUG("AddPromoItem\n");
|
||||||
return false;
|
//TODO
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||||
|
struct Steam_Inventory_Requests* request = new_inventory_result(false);
|
||||||
|
|
||||||
|
if (pResultHandle != nullptr)
|
||||||
|
*pResultHandle = request->inventory_result;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AddPromoItems( SteamInventoryResult_t *pResultHandle, STEAM_ARRAY_COUNT(unArrayLength) const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength )
|
bool AddPromoItems( SteamInventoryResult_t *pResultHandle, STEAM_ARRAY_COUNT(unArrayLength) const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength )
|
||||||
{
|
{
|
||||||
PRINT_DEBUG("AddPromoItems\n");
|
PRINT_DEBUG("AddPromoItems\n");
|
||||||
return false;
|
//TODO
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||||
|
struct Steam_Inventory_Requests* request = new_inventory_result(false);
|
||||||
|
|
||||||
|
if (pResultHandle != nullptr)
|
||||||
|
*pResultHandle = request->inventory_result;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -149,8 +149,9 @@ void remove_connection(CSteamID id)
|
||||||
SNetSocket_t create_connection_socket(CSteamID target, int nVirtualPort, uint32 nIP, uint16 nPort, SNetListenSocket_t id=0, enum steam_socket_connection_status status=SOCKET_CONNECTING, SNetSocket_t other_id=0)
|
SNetSocket_t create_connection_socket(CSteamID target, int nVirtualPort, uint32 nIP, uint16 nPort, SNetListenSocket_t id=0, enum steam_socket_connection_status status=SOCKET_CONNECTING, SNetSocket_t other_id=0)
|
||||||
{
|
{
|
||||||
static SNetSocket_t socket_number = 0;
|
static SNetSocket_t socket_number = 0;
|
||||||
bool found = 0;
|
bool found;
|
||||||
do {
|
do {
|
||||||
|
found = false;
|
||||||
++socket_number;
|
++socket_number;
|
||||||
for (auto & c: connection_sockets) {
|
for (auto & c: connection_sockets) {
|
||||||
if (c.id == socket_number || socket_number == 0) {
|
if (c.id == socket_number || socket_number == 0) {
|
||||||
|
|
Loading…
Reference in New Issue