Commit Graph

13 Commits (a36d6e475d52207354378ca77809e409e43ae26a)

Author SHA1 Message Date
Mr_Goldberg 9deef8c6f3
Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
Mr_Goldberg db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg 0f0bbba319
GetGlyphForActionOrigin implementation. 2019-12-11 12:06:19 -05:00
Mr_Goldberg bd921b0939
Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
Mr_Goldberg 8b9e0e25ca
Forgot this in last commit. 2019-09-10 23:58:27 -04:00
Mr_Goldberg 2af93427fe
Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
Mr_Goldberg 58083e0863
Started work on a real avatars implementation.
Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
2019-09-07 09:39:41 -04:00
Mr_Goldberg bca4bd6dc1
Added a way to configure stats and moved parser logic to other file. 2019-08-26 13:01:45 -04:00
Mr_Goldberg f4ab249f36
Add a way to configure which leaderboards are seen by the game. 2019-08-03 18:55:08 -04:00
Mr_Goldberg a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg 5af7508e2f
Add steam offline mode and change steam_appid.txt priority. 2019-04-21 16:47:45 -04:00
Mr_Goldberg fb7c8ea35b
Make lobby_connect work on Linux.
Fix a bug with it not finding rich presence.

Code is all open source now so no need to ship the lobby connect source in the release.
2019-04-16 17:58:08 -04:00
Mr_Goldberg d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00