Commit Graph

11 Commits (942f011ee0b906628b136bf5e8e21780f7dd0448)

Author SHA1 Message Date
Mr_Goldberg cfff531a23
Put back the if new frame for overlay. 2021-01-23 16:46:44 -05:00
Mr_Goldberg d6bdde0123
Update ImGui 2021-01-17 22:58:42 -05:00
Nemirtingas fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas 0711c83440 Check if we actually created a new frame 2020-01-10 08:10:33 +01:00
Nemirtingas 547cbdbb4e Added barrier to DX12 overlay.
Gears5 seems to have a problem with the overlay. While loading and in the main menu, it works fine, but if you press enter, it crashes saying the GPU is not responding. Can't debug it with CODEX, it checks for a debugger.
Works fine on sniper elite5.
2019-11-08 15:56:30 +01:00
Nemirtingas 1edbdd8a35 Free DX12 devices on destroy 2019-11-08 15:53:08 +01:00
Nemirtingas c667dbd3af Rework DX12 overlay to use Present to render the overlay 2019-11-08 15:45:52 +01:00
Nemirtingas 6c09635600 Added the possibility to create new fonts.
Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas b9cd9ae6c2 Fix build 2019-09-01 20:53:16 +02:00
Nemirtingas 1785ae6eaf Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00