Commit Graph

128 Commits (7c419e0afe9695b4ace2be26c4b43e1ad08e3711)

Author SHA1 Message Date
Nemirtingas d87760b78b Created a define to not compile overlay. 2019-08-14 15:09:57 +02:00
Nemirtingas 3eeca9b50e Modified a bit overlay and added comments 2019-08-14 14:56:57 +02:00
Nemirtingas 2c74abd6ab Moved this docs to the tool's doc 2019-08-14 14:56:27 +02:00
Nemirtingas 56b4e6a7c7 Added preprocessor exclusion for linux 2019-08-14 14:55:31 +02:00
Nemirtingas 86fa3ab47a Comments
Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
2019-08-12 16:04:14 +02:00
Nemirtingas 9f3e3a95da Cleaned hooks
I don't even know why I thought it was a good idea to hook dispatchMessage.
2019-08-07 11:11:31 +02:00
Nemirtingas d3ded5842d Added invite/join checks
Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
2019-08-06 13:46:43 +02:00
Nemirtingas d2a75db930 Moved colored implementation to their own functions
To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
2019-08-03 14:37:03 +02:00
Nemirtingas 4f9e67d700 Support for chat message (WIP) 2019-08-03 12:58:48 +02:00
Nemirtingas 2a373bbf79 Now I set the invite instead of adding it.
You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas 73fa7b50b5 Moved some code to functions. 2019-08-02 15:26:16 +02:00
Nemirtingas 8fe7c2267a User must now accept invite 2019-08-02 13:02:20 +02:00
Nemirtingas 156bee1564 Invitation & Chat support (WIP) 2019-08-02 11:16:30 +02:00
Nemirtingas 300832ebb3 I think i should protect this 2019-08-02 09:09:32 +02:00
Nemirtingas 7137fae413 Added error checks for renderer hooks
Added errors checks but there are no error correction, If it fails your won't have any overlay at all.
2019-08-02 09:07:53 +02:00
Nemirtingas 3a0d9c55c1 Added support for dynamic d3dcompile load
If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define  the right Preprocessor.
2019-08-02 09:06:59 +02:00
Nemirtingas e674cd96e5 DX9 Hook info comment 2019-08-01 19:07:19 +02:00
Nemirtingas c293c1ae05 Fixed game shutdown hang.
Should watch the other implementations if they need the same treat or not.
2019-08-01 17:05:41 +02:00
Nemirtingas dda1e3210c Fixed dual hook on last function call 2019-08-01 17:04:49 +02:00
Nemirtingas 890f19c20a Fixing cross compiling with clang-cl 2019-08-01 15:58:24 +02:00
Nemirtingas d646f61582 Removed numeric (don't use iota anymore)
Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
2019-08-01 15:56:56 +02:00
Nemirtingas a08c8102a9 Use already defined functions to invite user to game. 2019-08-01 15:56:50 +02:00
Nemirtingas e6826d8ead Basic & Ugly implementation of overlay.
Overlay still WIP, don't look too much into the code.
I will do it better soon.
2019-08-01 15:47:47 +02:00
Nemirtingas 631bcf9edf Updated hooks. 2019-08-01 15:47:43 +02:00
Nemirtingas 6328b59b0b Added opengl hook 2019-08-01 15:47:38 +02:00
Nemirtingas bf9d85755c Added overlay base 2019-07-25 23:33:07 +02:00
Nemirtingas 3d3c8b26cd Added ImGui precompiled shaders
(And removed dependency to d3dcompile)
2019-07-25 23:32:52 +02:00
Nemirtingas 2ba8cae64e Added DirectX hooks
Warning: DX9 doesn't support resizing (TODO), DX12 has not beed tested and is not finished.
No OpenGL support for now.
2019-07-25 23:21:03 +02:00