Commit Graph

215 Commits (6cccdd2b1645e3e5e3454c8e78d80d9e7c020b6c)

Author SHA1 Message Date
Mr_Goldberg 6cccdd2b16
Properly handle multiple lobby joins by the same peer. 2020-05-23 09:12:16 -04:00
Mr_Goldberg 4882344673
Fix bug. 2020-05-23 09:11:39 -04:00
Mr_Goldberg 1c141783ac
Small mutex fix. 2020-05-23 09:10:56 -04:00
Mr_Goldberg 714904b984
Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
Mr_Goldberg 3b3dc98b3a
Add a way to force emu account name, language and steamid in steam_settings folder. 2020-05-18 11:21:04 -04:00
Mr_Goldberg 83fe490471
Added missing connection callback when accepting networking socket connection. 2020-05-17 00:15:57 -04:00
Mr_Goldberg 4ab508f7ef
Implement CreateSocketPair. 2020-05-11 15:06:00 -04:00
Mr_Goldberg 60fbdcfdba
Fix build and makefile. 2020-05-02 00:54:55 -04:00
Mr_Goldberg 91dbf2f9b0
Fixed some networking api related threading 2020-05-01 22:56:53 -04:00
Mr_Goldberg 657a36a21a
Fix build. 2020-05-01 13:25:51 -04:00
Mr_Goldberg 4e3331ddad
Fix lobby search bug when games sets an unsigned value but then searches for a signed value. 2020-05-01 12:23:39 -04:00
Mr_Goldberg 3c02f88b5d
Fix steamclient windows build. 2020-05-01 12:19:41 -04:00
Mr_Goldberg 0f6ae7f09e
Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
Mr_Goldberg d71ce908f5
Merge branch 'master' of gitlab.com:OancaAndrei/goldberg_emulator 2020-04-29 10:09:19 -04:00
Mr_Goldberg 5c41ba020c
Update to sdk 1.48 2020-03-25 13:43:23 -04:00
Mr_Goldberg a0b66407bf
Some networking/matchmaking improvements. 2020-03-03 09:04:04 -05:00
gion 12e9b31b30 Bug fixes. 2020-02-29 16:33:30 +01:00
Mr_Goldberg 0e72e995ee
Fix issues when config text files contain utf8 bom. 2020-02-25 22:35:51 -05:00
Mr_Goldberg f62a2e4566
Add delay to matchmaking servers direct ip requests. 2020-02-24 15:05:51 -05:00
Mr_Goldberg 6884c1e551
Matchmaking accuracy improvements. 2020-02-15 17:20:48 -05:00
Mr_Goldberg 767fee6840
lobby dataupdate is called even when the value does not change. 2020-02-14 15:02:54 -05:00
Mr_Goldberg 7e136bba14
Callback results improvements. 2020-02-14 15:01:54 -05:00
Mr_Goldberg 6f4273bf3a
Only run background thread if runcallbacks has been called more than 1 seconds ago. 2020-02-14 15:01:10 -05:00
Mr_Goldberg 1e7c3cd7e1
Fix build. 2020-02-09 09:33:51 -05:00
Mr_Goldberg 40b9b0ef3d
Call lobby invite callback when friend is invited. 2020-02-08 15:40:26 -05:00
Mr_Goldberg 624455705f
Use steam pipe instead of steam user to know if server or client interface. 2020-02-01 13:55:41 -05:00
Mr_Goldberg 03839a7de6
Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
Mr_Goldberg 05e6c103f8
Fix compile error. 2020-01-31 15:47:56 -05:00
Mr_Goldberg 6ccb8f6c0b
ISteamApps 002-007 implemented. 2020-01-31 14:32:28 -05:00
Mr_Goldberg 9deef8c6f3
Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
Mr_Goldberg b1206b0fa2
Add a longer delay to P2PSessionRequest_t callback.
Don't fire it if packet is sent before it is fired.
2020-01-26 17:25:41 -05:00
Mr_Goldberg 350293a9c3
Fixed game crash when calling ContextInit before SteamAPI_Init 2020-01-25 15:22:33 -05:00
Mr_Goldberg 3f44827326
Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
Mr_Goldberg db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg c9d97abd5b
Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
Mr_Goldberg 958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Mr_Goldberg e6031c7597
Fix possible thread issue. 2020-01-17 15:46:50 -05:00
Mr_Goldberg 29e713b94c
Add a mutex specifically for the P2P packet functions to speed things up. 2020-01-17 13:13:59 -05:00
Mr_Goldberg b53d5224f3
Cache values of old accessor functions for better performance. 2020-01-17 11:37:13 -05:00
Mr_Goldberg a2f8fec816
Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
Mr_Goldberg 60b627163a
Comment out microsecond sleep that no longer seems necessary. 2020-01-15 22:05:19 -05:00
Mr_Goldberg 38ad2c057c
Fix flat api not getting exported. 2020-01-15 19:43:46 -05:00
gion 33180f1b0d Merge branch 'master' of gitlab.com:Mr_Goldberg/goldberg_emulator 2020-01-16 00:59:39 +01:00
gion d1b901a491 Ops, too many frees. 2020-01-16 00:55:38 +01:00
gion 86d7806f27 Implement case insensitive filesystem access. 2020-01-15 20:37:41 +01:00
Mr_Goldberg 81830efd58
Close background thread on steamclient shutdown. 2020-01-15 12:40:18 -05:00
Mr_Goldberg 11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Mr_Goldberg 4e6aa809de
Kill background thread on client shutdown. 2020-01-13 13:47:47 -05:00
Mr_Goldberg 71e265f52b
Add env variable to set app path. 2020-01-13 13:47:14 -05:00