Nemirtingas
|
a60a106daf
|
Implementing overlay into existing code.
|
2019-07-25 23:33:28 +02:00 |
Mr_Goldberg
|
59a9fcee0d
|
Some cleanups.
Load items json only if there's an inventory request.
Launch callbacks only when loading is done.
Copy over original unformatted json.hpp
|
2019-07-17 13:25:35 -04:00 |
Mr_Goldberg
|
f3e968b54c
|
SteamInternal_CreateInterface should return NULL if not called with "SteamClient"
|
2019-07-12 15:54:26 -04:00 |
Mr_Goldberg
|
794469c4cf
|
Create lobby even if the run callbacks function is never run.
|
2019-06-01 13:11:27 -04:00 |
Mr_Goldberg
|
68b8e0241a
|
Add support for isteamgameserver 005-011
|
2019-05-20 12:35:55 -04:00 |
Mr_Goldberg
|
cf05e58266
|
Add program to generate steam_interfaces.txt
|
2019-05-15 08:24:39 -04:00 |
Mr_Goldberg
|
c20944ca0a
|
More accurate behavior.
|
2019-05-11 14:44:06 -04:00 |
Mr_Goldberg
|
a36f6e8e68
|
Add support for setting app/DLC paths.
|
2019-05-09 08:10:03 -04:00 |
Mr_Goldberg
|
147fc50be1
|
custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
|
2019-05-08 15:43:25 -04:00 |
Mr_Goldberg
|
701eba17e8
|
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
|
2019-05-03 08:50:10 -04:00 |
Mr_Goldberg
|
9cdf99c63a
|
Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD
|
2019-05-03 07:02:48 -04:00 |
Arkhist
|
b9e2b5fa40
|
Added custom broadcasts file
|
2019-04-22 14:09:21 +02:00 |
Mr_Goldberg
|
5af7508e2f
|
Add steam offline mode and change steam_appid.txt priority.
|
2019-04-21 16:47:45 -04:00 |
Mr_Goldberg
|
d968c3e1b5
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |