Commit Graph

13 Commits (514f2ddbd9f0f5d135c349dadccf14a14576cf98)

Author SHA1 Message Date
Mr_Goldberg 59a9fcee0d
Some cleanups.
Load items json only if there's an inventory request.

Launch callbacks only when loading is done.

Copy over original unformatted json.hpp
2019-07-17 13:25:35 -04:00
Mr_Goldberg f3e968b54c
SteamInternal_CreateInterface should return NULL if not called with "SteamClient" 2019-07-12 15:54:26 -04:00
Mr_Goldberg 794469c4cf
Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
Mr_Goldberg 68b8e0241a
Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
Mr_Goldberg cf05e58266
Add program to generate steam_interfaces.txt 2019-05-15 08:24:39 -04:00
Mr_Goldberg c20944ca0a
More accurate behavior. 2019-05-11 14:44:06 -04:00
Mr_Goldberg a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg 147fc50be1
custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg 701eba17e8
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Mr_Goldberg 9cdf99c63a
Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD 2019-05-03 07:02:48 -04:00
Arkhist b9e2b5fa40 Added custom broadcasts file 2019-04-22 14:09:21 +02:00
Mr_Goldberg 5af7508e2f
Add steam offline mode and change steam_appid.txt priority. 2019-04-21 16:47:45 -04:00
Mr_Goldberg d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00