Add linux steamclient builds.
							parent
							
								
									2faba9bed9
								
							
						
					
					
						commit
						e9513d4733
					
				| 
						 | 
					@ -5,9 +5,12 @@ mkdir -p linux/x86_64
 | 
				
			||||||
mkdir -p linux/lobby_connect
 | 
					mkdir -p linux/lobby_connect
 | 
				
			||||||
mkdir -p linux/tools
 | 
					mkdir -p linux/tools
 | 
				
			||||||
cp scripts/find_interfaces.sh linux/tools/
 | 
					cp scripts/find_interfaces.sh linux/tools/
 | 
				
			||||||
 | 
					cp scripts/steamclient_loader.sh linux/tools/
 | 
				
			||||||
../protobuf/prefix_x86/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
 | 
					../protobuf/prefix_x86/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
 | 
				
			||||||
g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -std=c++11 && echo built32
 | 
					g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -std=c++11 && echo built32
 | 
				
			||||||
g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -std=c++11 && echo built_lobby_connect32
 | 
					g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -std=c++11 && echo built_lobby_connect32
 | 
				
			||||||
 | 
					g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -s -o linux/x86/steamclient.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -std=c++11 && echo built32_steamclient
 | 
				
			||||||
../protobuf/prefix/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
 | 
					../protobuf/prefix/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
 | 
				
			||||||
g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -std=c++11 && echo built64
 | 
					g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -std=c++11 && echo built64
 | 
				
			||||||
g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -std=c++11 && echo built_lobby_connect64
 | 
					g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -std=c++11 && echo built_lobby_connect64
 | 
				
			||||||
 | 
					g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -s -o linux/x86_64/steamclient.so dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -std=c++11 && echo built64_steamclient
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -19,7 +19,7 @@
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef STEAMCLIENT_DLL
 | 
					#ifdef STEAMCLIENT_DLL
 | 
				
			||||||
#define STEAMAPI_API static
 | 
					#define STEAMAPI_API static
 | 
				
			||||||
#define STEAMCLIENT_API S_API
 | 
					#define STEAMCLIENT_API S_API_EXPORT
 | 
				
			||||||
#else
 | 
					#else
 | 
				
			||||||
#define STEAMAPI_API S_API
 | 
					#define STEAMAPI_API S_API
 | 
				
			||||||
#define STEAMCLIENT_API static
 | 
					#define STEAMCLIENT_API static
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -162,6 +162,7 @@ HSteamPipe Steam_Client::CreateSteamPipe()
 | 
				
			||||||
bool Steam_Client::BReleaseSteamPipe( HSteamPipe hSteamPipe )
 | 
					bool Steam_Client::BReleaseSteamPipe( HSteamPipe hSteamPipe )
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    PRINT_DEBUG("BReleaseSteamPipe\n");
 | 
					    PRINT_DEBUG("BReleaseSteamPipe\n");
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// connects to an existing global user, failing if none exists
 | 
					// connects to an existing global user, failing if none exists
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,24 @@
 | 
				
			||||||
 | 
					#!/bin/bash
 | 
				
			||||||
 | 
					APP_PATH=./example_executable
 | 
				
			||||||
 | 
					APP_ID=480
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					set -e
 | 
				
			||||||
 | 
					mkdir -p ~/.steam/sdk64
 | 
				
			||||||
 | 
					mkdir -p ~/.steam/sdk32
 | 
				
			||||||
 | 
					#make a backup of original files
 | 
				
			||||||
 | 
					mv ~/.steam/steam.pid ~/.steam/steam.pid.orig || true
 | 
				
			||||||
 | 
					mv ~/.steam/sdk64/steamclient.so ~/.steam/sdk64/steamclient.so.orig || true
 | 
				
			||||||
 | 
					mv ~/.steam/sdk32/steamclient.so ~/.steam/sdk32/steamclient.so.orig || true
 | 
				
			||||||
 | 
					#copy our files
 | 
				
			||||||
 | 
					cp x86/steamclient.so ~/.steam/sdk32/steamclient.so
 | 
				
			||||||
 | 
					cp x86_64/steamclient.so ~/.steam/sdk64/steamclient.so
 | 
				
			||||||
 | 
					echo $BASHPID > ~/.steam/steam.pid
 | 
				
			||||||
 | 
					SteamAppId=$APP_ID SteamGameId=$APP_ID $APP_PATH
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#restore original
 | 
				
			||||||
 | 
					rm -f ~/.steam/steam.pid
 | 
				
			||||||
 | 
					rm -f ~/.steam/sdk64/steamclient.so
 | 
				
			||||||
 | 
					rm -f ~/.steam/sdk32/steamclient.so
 | 
				
			||||||
 | 
					mv ~/.steam/steam.pid.orig ~/.steam/steam.pid
 | 
				
			||||||
 | 
					mv ~/.steam/sdk64/steamclient.so.orig ~/.steam/sdk64/steamclient.so || true
 | 
				
			||||||
 | 
					mv ~/.steam/sdk32/steamclient.so.orig ~/.steam/sdk32/steamclient.so || true
 | 
				
			||||||
| 
						 | 
					@ -19,26 +19,32 @@
 | 
				
			||||||
// S_API defines the linkage and calling conventions for steam_api.dll exports
 | 
					// S_API defines the linkage and calling conventions for steam_api.dll exports
 | 
				
			||||||
#if defined( STEAM_WIN32 ) && !defined( _X360 )
 | 
					#if defined( STEAM_WIN32 ) && !defined( _X360 )
 | 
				
			||||||
	#if defined( STEAM_API_EXPORTS )
 | 
						#if defined( STEAM_API_EXPORTS )
 | 
				
			||||||
	#define S_API extern "C" __declspec( dllexport ) 
 | 
						#define S_API_EXPORT extern "C" __declspec( dllexport ) 
 | 
				
			||||||
	#elif defined( STEAM_API_NODLL )
 | 
						#elif defined( STEAM_API_NODLL )
 | 
				
			||||||
	#define S_API extern "C"
 | 
						#define S_API_EXPORT extern "C"
 | 
				
			||||||
	#else
 | 
						#else
 | 
				
			||||||
	#define S_API extern "C" __declspec( dllimport ) 
 | 
						#define S_API_EXPORT extern "C" __declspec( dllimport ) 
 | 
				
			||||||
	#endif // STEAM_API_EXPORTS
 | 
						#endif // STEAM_API_EXPORTS
 | 
				
			||||||
#elif defined( GNUC )
 | 
					#elif defined( GNUC )
 | 
				
			||||||
	#if defined( STEAM_API_EXPORTS )
 | 
						#if defined( STEAM_API_EXPORTS )
 | 
				
			||||||
	#define S_API extern "C" __attribute__ ((visibility("default"))) 
 | 
						#define S_API_EXPORT extern "C" __attribute__ ((visibility("default"))) 
 | 
				
			||||||
	#else
 | 
						#else
 | 
				
			||||||
	#define S_API extern "C" 
 | 
						#define S_API_EXPORT extern "C" 
 | 
				
			||||||
	#endif // STEAM_API_EXPORTS
 | 
						#endif // STEAM_API_EXPORTS
 | 
				
			||||||
#else // !WIN32
 | 
					#else // !WIN32
 | 
				
			||||||
	#if defined( STEAM_API_EXPORTS )
 | 
						#if defined( STEAM_API_EXPORTS )
 | 
				
			||||||
	#define S_API extern "C"  
 | 
						#define S_API_EXPORT extern "C"  
 | 
				
			||||||
	#else
 | 
						#else
 | 
				
			||||||
	#define S_API extern "C" 
 | 
						#define S_API_EXPORT extern "C" 
 | 
				
			||||||
	#endif // STEAM_API_EXPORTS
 | 
						#endif // STEAM_API_EXPORTS
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef STEAMCLIENT_DLL
 | 
				
			||||||
 | 
					#define S_API static
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
 | 
					#define S_API S_API_EXPORT
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if ( defined(STEAM_API_EXPORTS) || defined(STEAM_API_NODLL) ) && !defined(API_GEN)
 | 
					#if ( defined(STEAM_API_EXPORTS) || defined(STEAM_API_NODLL) ) && !defined(API_GEN)
 | 
				
			||||||
#define STEAM_PRIVATE_API( ... ) __VA_ARGS__
 | 
					#define STEAM_PRIVATE_API( ... ) __VA_ARGS__
 | 
				
			||||||
#elif defined(STEAM_API_EXPORTS) && defined(API_GEN)
 | 
					#elif defined(STEAM_API_EXPORTS) && defined(API_GEN)
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue