Add program to generate steam_interfaces.txt
parent
c20944ca0a
commit
cf05e58266
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@ -0,0 +1,3 @@
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Just drag your steam_api.dll or steam_api64.dll on the exe file and it will generate a steam_interfaces.txt file.
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If it doesn't work, copy the steam_api dll beside the exe and then drag it on it or open up a command prompt and do: generate_interfaces_file.exe steam_api.dll
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@ -8,6 +8,7 @@ Put a steam_appid.txt file that contains the appid of the game right beside it i
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If your game has an original steam_api(64).dll older than may 2016 (Properties->Digital Signatures->Timestamp) you might have to add a steam_interfaces.txt beside my emulator library if the game isn't working.
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If your game has an original steam_api(64).dll older than may 2016 (Properties->Digital Signatures->Timestamp) you might have to add a steam_interfaces.txt beside my emulator library if the game isn't working.
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This file contains interface versions, an example (for resident evil 5) is provided.
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This file contains interface versions, an example (for resident evil 5) is provided.
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If you are on Windows, look in the tools folder for a program to generate the steam_interfaces.txt file.
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If you are on linux you can look in the linux/tools folder (or the scripts folder in the repo) for a script to generate the steam_interfaces.txt file.
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If you are on linux you can look in the linux/tools folder (or the scripts folder in the repo) for a script to generate the steam_interfaces.txt file.
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You can also just get a hex editor and search for them (Search for the string: SteamUser0) in the original steam_api dll (or libsteam_api.so on linux) or look in the ini of a crack that works on that game.
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You can also just get a hex editor and search for them (Search for the string: SteamUser0) in the original steam_api dll (or libsteam_api.so on linux) or look in the ini of a crack that works on that game.
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mkdir release\tools
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del /Q release\tools\*
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call build_env_x86.bat
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cl generate_interfaces_file.cpp /EHsc /MP12 /Ox /link /debug:none /OUT:release\tools\generate_interfaces_file.exe
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del /Q /S release\tools\*.lib
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del /Q /S release\tools\*.exp
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copy Readme_generate_interfaces.txt release\tools\Readme_generate_interfaces.txt
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@ -16,3 +16,4 @@ copy Readme_release.txt release\Readme.txt
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xcopy /s files_example\* release\
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xcopy /s files_example\* release\
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call build_win_release_experimental.bat
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call build_win_release_experimental.bat
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call build_win_lobby_connect.bat
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call build_win_lobby_connect.bat
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call build_win_find_interfaces.bat
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@ -684,7 +684,7 @@ void *Steam_Client::GetISteamGenericInterface( HSteamUser hSteamUser, HSteamPipe
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return GetISteamFriends(hSteamUser, hSteamPipe, pchVersion);
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return GetISteamFriends(hSteamUser, hSteamPipe, pchVersion);
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} else if (strstr(pchVersion, "SteamMatchMaking") == pchVersion) {
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} else if (strstr(pchVersion, "SteamMatchMaking") == pchVersion) {
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return GetISteamMatchmaking(hSteamUser, hSteamPipe, pchVersion);
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return GetISteamMatchmaking(hSteamUser, hSteamPipe, pchVersion);
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} else if (strstr(pchVersion, "SteamController") == pchVersion) {
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} else if (strstr(pchVersion, "SteamController") == pchVersion || strstr(pchVersion, "STEAMCONTROLLER_INTERFACE_VERSION") == pchVersion) {
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return GetISteamController(hSteamUser, hSteamPipe, pchVersion);
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return GetISteamController(hSteamUser, hSteamPipe, pchVersion);
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} else if (strstr(pchVersion, "STEAMUGC_INTERFACE_VERSION") == pchVersion) {
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} else if (strstr(pchVersion, "STEAMUGC_INTERFACE_VERSION") == pchVersion) {
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return GetISteamUGC(hSteamUser, hSteamPipe, pchVersion);
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return GetISteamUGC(hSteamUser, hSteamPipe, pchVersion);
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@ -0,0 +1,77 @@
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#include <regex>
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#include <string>
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#include <fstream>
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#include <streambuf>
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#include <iostream>
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unsigned int findinterface(std::ofstream &out_file, std::string &file_contents, std::string interface)
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{
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std::regex interface_regex(interface);
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auto begin = std::sregex_iterator(file_contents.begin(), file_contents.end(), interface_regex);
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auto end = std::sregex_iterator();
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unsigned int matches = 0;
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for (std::sregex_iterator i = begin; i != end; ++i) {
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std::smatch match = *i;
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std::string match_str = match.str();
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out_file << match_str << std::endl;
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++matches;
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}
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return matches;
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}
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int main (int argc, char *argv[])
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{
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if (argc < 2) {
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std::cout << "usage: " << argv[0] << " <path to steam_api .dll or .so>" << std::endl;
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return 1;
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}
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std::ifstream steam_api_file(argv[1], std::ios::binary);
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std::string steam_api_contents((std::istreambuf_iterator<char>(steam_api_file)),
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std::istreambuf_iterator<char>());
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steam_api_file.close();
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if (steam_api_contents.size() == 0) {
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std::cout << "Error opening file" << std::endl;
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return 1;
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}
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std::ofstream out_file("steam_interfaces.txt");
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std::vector<std::string> interface_names = {"SteamClient",
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"SteamGameServer",
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"SteamGameServerStats",
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"SteamUser",
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"SteamFriends",
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"SteamUtils",
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"SteamMatchMaking",
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"SteamMatchMakingServers",
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"STEAMUSERSTATS_INTERFACE_VERSION",
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"STEAMAPPS_INTERFACE_VERSION",
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"SteamNetworking",
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"STEAMREMOTESTORAGE_INTERFACE_VERSION",
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"STEAMSCREENSHOTS_INTERFACE_VERSION",
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"STEAMHTTP_INTERFACE_VERSION",
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"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION",
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"STEAMUGC_INTERFACE_VERSION",
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"STEAMAPPLIST_INTERFACE_VERSION",
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"STEAMMUSIC_INTERFACE_VERSION",
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"STEAMMUSICREMOTE_INTERFACE_VERSION",
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"STEAMHTMLSURFACE_INTERFACE_VERSION_",
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"STEAMINVENTORY_INTERFACE_V",
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"SteamController",
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"SteamMasterServerUpdater",
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"STEAMVIDEO_INTERFACE_V"};
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for (auto name : interface_names) {
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findinterface(out_file, steam_api_contents, name + "\\d{3}");
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}
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if (!findinterface(out_file, steam_api_contents, "STEAMCONTROLLER_INTERFACE_VERSION\\d{3}")) {
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findinterface(out_file, steam_api_contents, "STEAMCONTROLLER_INTERFACE_VERSION");
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}
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out_file.close();
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}
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