Implement GetFileDetails.
parent
acebfc4e4d
commit
c8092f9f45
33
dll/base.cpp
33
dll/base.cpp
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@ -256,6 +256,39 @@ std::string canonical_path(std::string path)
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return output;
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}
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bool file_exists_(std::string full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer;
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0)
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return false;
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if ( buffer.st_mode & _S_IFDIR)
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return false;
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#else
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struct stat buffer;
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if (stat(full_path.c_str(), &buffer) != 0)
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return false;
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if (S_ISDIR(buffer.st_mode))
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return false;
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#endif
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return true;
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}
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unsigned int file_size_(std::string full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0) return 0;
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#else
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struct stat buffer = {};
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if (stat (full_path.c_str(), &buffer) != 0) return 0;
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#endif
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return buffer.st_size;
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}
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static void steam_auth_ticket_callback(void *object, Common_Message *msg)
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{
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PRINT_DEBUG("steam_auth_ticket_callback\n");
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@ -101,6 +101,8 @@ std::string get_full_lib_path();
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std::string get_full_program_path();
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std::string get_current_path();
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std::string canonical_path(std::string path);
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bool file_exists_(std::string full_path);
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unsigned int file_size_(std::string full_path);
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#define DEFAULT_CB_TIMEOUT 0.002
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@ -607,24 +607,7 @@ bool Local_Storage::file_exists(std::string folder, std::string file)
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}
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std::string full_path = save_directory + appid + folder + file;
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#if defined(STEAM_WIN32)
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struct _stat buffer;
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0)
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return false;
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if ( buffer.st_mode & _S_IFDIR)
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return false;
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#else
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struct stat buffer;
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if (stat(full_path.c_str(), &buffer) != 0)
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return false;
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if (S_ISDIR(buffer.st_mode))
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return false;
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#endif
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return true;
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return file_exists_(full_path);
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}
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unsigned int Local_Storage::file_size(std::string folder, std::string file)
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@ -635,15 +618,7 @@ unsigned int Local_Storage::file_size(std::string folder, std::string file)
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}
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std::string full_path = save_directory + appid + folder + file;
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0) return 0;
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#else
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struct stat buffer = {};
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if (stat (full_path.c_str(), &buffer) != 0) return 0;
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#endif
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return buffer.st_size;
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return file_size_(full_path);
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}
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bool Local_Storage::file_delete(std::string folder, std::string file)
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@ -16,6 +16,7 @@
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<http://www.gnu.org/licenses/>. */
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#include "steam_apps.h"
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#include "../sha/sha1.hpp"
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Steam_Apps::Steam_Apps(Settings *settings, class SteamCallResults *callback_results)
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{
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@ -201,6 +202,7 @@ uint32 Steam_Apps::GetInstalledDepots( DepotId_t *pvecDepots, uint32 cMaxDepots
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uint32 Steam_Apps::GetAppInstallDir( AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize )
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{
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PRINT_DEBUG("GetAppInstallDir %u %p %u\n", appID, pchFolder, cchFolderBufferSize);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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//TODO return real path instead of dll path
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std::string installed_path = settings->getAppInstallPath(appID);
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@ -279,8 +281,23 @@ void Steam_Apps::RequestAllProofOfPurchaseKeys()
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STEAM_CALL_RESULT( FileDetailsResult_t )
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SteamAPICall_t Steam_Apps::GetFileDetails( const char* pszFileName )
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{
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PRINT_DEBUG("GetFileDetails\n");
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return 0;
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PRINT_DEBUG("GetFileDetails %s\n", pszFileName);
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FileDetailsResult_t data = {};
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//TODO? this function should only return found if file is actually part of the steam depots
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if (file_exists_(pszFileName)) {
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data.m_eResult = k_EResultOK; //
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std::ifstream stream(utf8_decode(pszFileName), std::ios::binary);
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SHA1 checksum;
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checksum.update(stream);
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checksum.final().copy((char *)data.m_FileSHA, sizeof(data.m_FileSHA));
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data.m_ulFileSize = file_size_(pszFileName);
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//TODO data.m_unFlags; 0 is file //TODO: check if 64 is folder
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} else {
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data.m_eResult = k_EResultFileNotFound;
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}
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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}
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// Get command line if game was launched via Steam URL, e.g. steam://run/<appid>//<command line>/.
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@ -0,0 +1,335 @@
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/*
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sha1.hpp - source code of
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============
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SHA-1 in C++
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============
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100% Public Domain.
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Original C Code
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-- Steve Reid <steve@edmweb.com>
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Small changes to fit into bglibs
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-- Bruce Guenter <bruce@untroubled.org>
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Translation to simpler C++ Code
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-- Volker Diels-Grabsch <v@njh.eu>
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Safety fixes
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-- Eugene Hopkinson <slowriot at voxelstorm dot com>
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Header-only library
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-- Zlatko Michailov <zlatko@michailov.org>
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*/
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#ifndef SHA1_HPP
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#define SHA1_HPP
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#include <cstdint>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include <string>
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class SHA1
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{
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public:
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SHA1();
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void update(const std::string &s);
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void update(std::istream &is);
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std::string final();
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static std::string from_file(const std::string &filename);
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private:
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uint32_t digest[5];
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std::string buffer;
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uint64_t transforms;
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};
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static const size_t BLOCK_INTS = 16; /* number of 32bit integers per SHA1 block */
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static const size_t BLOCK_BYTES = BLOCK_INTS * 4;
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inline static void reset(uint32_t digest[], std::string &buffer, uint64_t &transforms)
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{
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/* SHA1 initialization constants */
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digest[0] = 0x67452301;
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digest[1] = 0xefcdab89;
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digest[2] = 0x98badcfe;
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digest[3] = 0x10325476;
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digest[4] = 0xc3d2e1f0;
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/* Reset counters */
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buffer = "";
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transforms = 0;
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}
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inline static uint32_t rol(const uint32_t value, const size_t bits)
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{
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return (value << bits) | (value >> (32 - bits));
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}
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inline static uint32_t blk(const uint32_t block[BLOCK_INTS], const size_t i)
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{
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return rol(block[(i+13)&15] ^ block[(i+8)&15] ^ block[(i+2)&15] ^ block[i], 1);
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}
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/*
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* (R0+R1), R2, R3, R4 are the different operations used in SHA1
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*/
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inline static void R0(const uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
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w = rol(w, 30);
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}
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inline static void R1(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
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w = rol(w, 30);
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}
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inline static void R2(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (w^x^y) + block[i] + 0x6ed9eba1 + rol(v, 5);
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w = rol(w, 30);
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}
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inline static void R3(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (((w|x)&y)|(w&x)) + block[i] + 0x8f1bbcdc + rol(v, 5);
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w = rol(w, 30);
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}
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inline static void R4(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (w^x^y) + block[i] + 0xca62c1d6 + rol(v, 5);
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w = rol(w, 30);
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}
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/*
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* Hash a single 512-bit block. This is the core of the algorithm.
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*/
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inline static void transform(uint32_t digest[], uint32_t block[BLOCK_INTS], uint64_t &transforms)
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{
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/* Copy digest[] to working vars */
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uint32_t a = digest[0];
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uint32_t b = digest[1];
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uint32_t c = digest[2];
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uint32_t d = digest[3];
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uint32_t e = digest[4];
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/* 4 rounds of 20 operations each. Loop unrolled. */
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R0(block, a, b, c, d, e, 0);
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R0(block, e, a, b, c, d, 1);
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R0(block, d, e, a, b, c, 2);
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R0(block, c, d, e, a, b, 3);
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R0(block, b, c, d, e, a, 4);
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R0(block, a, b, c, d, e, 5);
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R0(block, e, a, b, c, d, 6);
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R0(block, d, e, a, b, c, 7);
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R0(block, c, d, e, a, b, 8);
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R0(block, b, c, d, e, a, 9);
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R0(block, a, b, c, d, e, 10);
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R0(block, e, a, b, c, d, 11);
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R0(block, d, e, a, b, c, 12);
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R0(block, c, d, e, a, b, 13);
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R0(block, b, c, d, e, a, 14);
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R0(block, a, b, c, d, e, 15);
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R1(block, e, a, b, c, d, 0);
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R1(block, d, e, a, b, c, 1);
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R1(block, c, d, e, a, b, 2);
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R1(block, b, c, d, e, a, 3);
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R2(block, a, b, c, d, e, 4);
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R2(block, e, a, b, c, d, 5);
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R2(block, d, e, a, b, c, 6);
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R2(block, c, d, e, a, b, 7);
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R2(block, b, c, d, e, a, 8);
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R2(block, a, b, c, d, e, 9);
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R2(block, e, a, b, c, d, 10);
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R2(block, d, e, a, b, c, 11);
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R2(block, c, d, e, a, b, 12);
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R2(block, b, c, d, e, a, 13);
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R2(block, a, b, c, d, e, 14);
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R2(block, e, a, b, c, d, 15);
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R2(block, d, e, a, b, c, 0);
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R2(block, c, d, e, a, b, 1);
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R2(block, b, c, d, e, a, 2);
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R2(block, a, b, c, d, e, 3);
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R2(block, e, a, b, c, d, 4);
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R2(block, d, e, a, b, c, 5);
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R2(block, c, d, e, a, b, 6);
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R2(block, b, c, d, e, a, 7);
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R3(block, a, b, c, d, e, 8);
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R3(block, e, a, b, c, d, 9);
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R3(block, d, e, a, b, c, 10);
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R3(block, c, d, e, a, b, 11);
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R3(block, b, c, d, e, a, 12);
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R3(block, a, b, c, d, e, 13);
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R3(block, e, a, b, c, d, 14);
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R3(block, d, e, a, b, c, 15);
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R3(block, c, d, e, a, b, 0);
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R3(block, b, c, d, e, a, 1);
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R3(block, a, b, c, d, e, 2);
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R3(block, e, a, b, c, d, 3);
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R3(block, d, e, a, b, c, 4);
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R3(block, c, d, e, a, b, 5);
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R3(block, b, c, d, e, a, 6);
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R3(block, a, b, c, d, e, 7);
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R3(block, e, a, b, c, d, 8);
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R3(block, d, e, a, b, c, 9);
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R3(block, c, d, e, a, b, 10);
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R3(block, b, c, d, e, a, 11);
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R4(block, a, b, c, d, e, 12);
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R4(block, e, a, b, c, d, 13);
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R4(block, d, e, a, b, c, 14);
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R4(block, c, d, e, a, b, 15);
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R4(block, b, c, d, e, a, 0);
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R4(block, a, b, c, d, e, 1);
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R4(block, e, a, b, c, d, 2);
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R4(block, d, e, a, b, c, 3);
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R4(block, c, d, e, a, b, 4);
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R4(block, b, c, d, e, a, 5);
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R4(block, a, b, c, d, e, 6);
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R4(block, e, a, b, c, d, 7);
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R4(block, d, e, a, b, c, 8);
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R4(block, c, d, e, a, b, 9);
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R4(block, b, c, d, e, a, 10);
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R4(block, a, b, c, d, e, 11);
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R4(block, e, a, b, c, d, 12);
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R4(block, d, e, a, b, c, 13);
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R4(block, c, d, e, a, b, 14);
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R4(block, b, c, d, e, a, 15);
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/* Add the working vars back into digest[] */
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digest[0] += a;
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digest[1] += b;
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digest[2] += c;
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digest[3] += d;
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digest[4] += e;
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/* Count the number of transformations */
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transforms++;
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}
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inline static void buffer_to_block(const std::string &buffer, uint32_t block[BLOCK_INTS])
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{
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/* Convert the std::string (byte buffer) to a uint32_t array (MSB) */
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for (size_t i = 0; i < BLOCK_INTS; i++)
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{
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block[i] = (buffer[4*i+3] & 0xff)
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| (buffer[4*i+2] & 0xff)<<8
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| (buffer[4*i+1] & 0xff)<<16
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| (buffer[4*i+0] & 0xff)<<24;
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}
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}
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inline SHA1::SHA1()
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{
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reset(digest, buffer, transforms);
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}
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inline void SHA1::update(const std::string &s)
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{
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std::istringstream is(s);
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update(is);
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}
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inline void SHA1::update(std::istream &is)
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{
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while (true)
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{
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char sbuf[BLOCK_BYTES];
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is.read(sbuf, BLOCK_BYTES - buffer.size());
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buffer.append(sbuf, (std::size_t)is.gcount());
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if (buffer.size() != BLOCK_BYTES)
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{
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return;
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}
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uint32_t block[BLOCK_INTS];
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buffer_to_block(buffer, block);
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transform(digest, block, transforms);
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buffer.clear();
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}
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}
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/*
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* Add padding and return the message digest.
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*/
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inline std::string SHA1::final()
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{
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/* Total number of hashed bits */
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uint64_t total_bits = (transforms*BLOCK_BYTES + buffer.size()) * 8;
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/* Padding */
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buffer += (char)0x80;
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size_t orig_size = buffer.size();
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while (buffer.size() < BLOCK_BYTES)
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{
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buffer += (char)0x00;
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}
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uint32_t block[BLOCK_INTS];
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buffer_to_block(buffer, block);
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if (orig_size > BLOCK_BYTES - 8)
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{
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transform(digest, block, transforms);
|
||||
for (size_t i = 0; i < BLOCK_INTS - 2; i++)
|
||||
{
|
||||
block[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Append total_bits, split this uint64_t into two uint32_t */
|
||||
block[BLOCK_INTS - 1] = (uint32_t)total_bits;
|
||||
block[BLOCK_INTS - 2] = (uint32_t)(total_bits >> 32);
|
||||
transform(digest, block, transforms);
|
||||
|
||||
unsigned char output[20];
|
||||
for (size_t i = 0; i < sizeof(digest) / sizeof(digest[0]); i++)
|
||||
{
|
||||
output[i*4] = digest[i] >> 24;
|
||||
output[i*4 + 1] = (digest[i] >> 16) & 0xFF;
|
||||
output[i*4 + 2] = (digest[i] >> 8) & 0xFF;
|
||||
output[i*4 + 3] = (digest[i]) & 0xFF;
|
||||
}
|
||||
|
||||
/* Reset for next run */
|
||||
reset(digest, buffer, transforms);
|
||||
|
||||
return std::string((char *)output, sizeof(output));
|
||||
}
|
||||
|
||||
|
||||
inline std::string SHA1::from_file(const std::string &filename)
|
||||
{
|
||||
std::ifstream stream(filename.c_str(), std::ios::binary);
|
||||
SHA1 checksum;
|
||||
checksum.update(stream);
|
||||
return checksum.final();
|
||||
}
|
||||
|
||||
|
||||
#endif /* SHA1_HPP */
|
Loading…
Reference in New Issue