More accurate lobby emulation.
Lobby data and lobby member data is now treated as case insensitive just like on real steam If JoinLobby is called multiple time in succession with the same lobby id it returns the same api call id.merge-requests/31/head
parent
91d1391644
commit
afc4da658c
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@ -88,7 +88,24 @@ public ISteamMatchmaking
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std::vector<struct Chat_Entry> chat_entries;
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std::vector<struct Data_Requested> data_requested;
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std::map<uint64, std::map<std::string, std::string>> self_lobby_member_data;
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std::map<uint64, ::google::protobuf::Map<std::string, std::string>> self_lobby_member_data;
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auto caseinsensitive_find(const ::google::protobuf::Map< ::std::string, ::std::string >& map, std::string key)
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{
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auto x = map.begin();
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while (x != map.end()) {
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if (std::equal(x->first.begin(), x->first.end(),
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key.begin(), key.end(),
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[](char a, char b) {
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return tolower(a) == tolower(b);
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})) {
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break;
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}
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++x;
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}
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return x;
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}
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Lobby *get_lobby(CSteamID id)
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{
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auto lobby = std::find_if(lobbies.begin(), lobbies.end(), [&id](Lobby const& item) { return item.room_id() == id.ConvertToUint64(); });
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@ -602,35 +619,12 @@ SteamAPICall_t JoinLobby( CSteamID steamIDLobby )
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PRINT_DEBUG("JoinLobby %llu\n", steamIDLobby.ConvertToUint64());
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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auto pj = std::find_if(pending_joins.begin(), pending_joins.end(), [&steamIDLobby](Pending_Joins const& item) {return item.lobby_id == steamIDLobby;});
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if (pj != pending_joins.end()) return pj->api_id;
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Pending_Joins pending_join;
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pending_join.api_id = callback_results->reserveCallResult();
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pending_join.lobby_id = steamIDLobby;
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Lobby *lobby = get_lobby(steamIDLobby);
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bool success = true;
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if (lobby && lobby->deleted()) {
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = k_EChatRoomEnterResponseError;
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auto api = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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return api;
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}
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if (get_lobby_member(lobby, settings->get_local_steam_id())) {
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = k_EChatRoomEnterResponseSuccess;
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auto api = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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return api;
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}
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pending_join.joined = std::chrono::high_resolution_clock::now();
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pending_joins.push_back(pending_join);
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@ -750,8 +744,8 @@ const char *GetLobbyData( CSteamID steamIDLobby, const char *pchKey )
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Lobby *lobby = get_lobby(steamIDLobby);
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const char *ret = "";
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if (lobby) {
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auto result = lobby->values().find(pchKey);
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if (result != lobby->values().end()) ret = lobby->values().find(pchKey)->second.c_str();
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auto result = caseinsensitive_find(lobby->values(), pchKey);
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if (result != lobby->values().end()) ret = result->second.c_str();
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}
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PRINT_DEBUG("returned %s\n", ret);
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@ -776,11 +770,16 @@ bool SetLobbyData( CSteamID steamIDLobby, const char *pchKey, const char *pchVal
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return false;
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}
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auto result = lobby->values().find(pchKey);
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bool changed = (result == lobby->values().end()) || (result->second != std::string(pchValue));
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auto result = caseinsensitive_find(lobby->values(), pchKey);
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bool changed = true;
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if (result == lobby->values().end()) {
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(*lobby->mutable_values())[pchKey] = pchValue;
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trigger_lobby_dataupdate(steamIDLobby, steamIDLobby, true, 0.0, changed);
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} else {
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if (result->second == std::string(pchValue)) changed = false;
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(*lobby->mutable_values())[result->first] = pchValue;
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}
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trigger_lobby_dataupdate(steamIDLobby, steamIDLobby, true, 0.0, changed);
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return true;
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}
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@ -853,13 +852,13 @@ const char *GetLobbyMemberData( CSteamID steamIDLobby, CSteamID steamIDUser, con
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if (steamIDUser == settings->get_local_steam_id()) {
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auto result = self_lobby_member_data.find(steamIDLobby.ConvertToUint64());
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if (result != self_lobby_member_data.end()) {
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auto value = result->second.find(std::string(pchKey));
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auto value = caseinsensitive_find(result->second, std::string(pchKey));
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if (value != result->second.end()) {
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ret = value->second.c_str();
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}
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}
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} else {
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auto result = member->values().find(std::string(pchKey));
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auto result = caseinsensitive_find(member->values(), std::string(pchKey));
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if (result == member->values().end()) return "";
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ret = result->second.c_str();
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}
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@ -884,7 +883,12 @@ void SetLobbyMemberData( CSteamID steamIDLobby, const char *pchKey, const char *
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Lobby_Member *member = get_lobby_member(lobby, settings->get_local_steam_id());
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if (member) {
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if (lobby->owner() == settings->get_local_steam_id().ConvertToUint64()) {
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auto result = caseinsensitive_find(member->values(), std::string(pchKey));
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if (result == member->values().end()) {
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(*member->mutable_values())[pchKey] = pchValue;
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} else {
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(*member->mutable_values())[result->first] = pchValue;
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}
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trigger_lobby_dataupdate(steamIDLobby, (uint64)member->id(), true);
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} else {
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Lobby_Messages *message = new Lobby_Messages();
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@ -893,10 +897,20 @@ void SetLobbyMemberData( CSteamID steamIDLobby, const char *pchKey, const char *
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send_owner_packet(steamIDLobby, message);
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}
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{
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auto result = self_lobby_member_data.find(steamIDLobby.ConvertToUint64());
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if (result != self_lobby_member_data.end()) {
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auto value = caseinsensitive_find(result->second, std::string(pchKey));
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if (value != result->second.end()) {
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self_lobby_member_data[steamIDLobby.ConvertToUint64()][value->first] = pchValue;
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} else {
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self_lobby_member_data[steamIDLobby.ConvertToUint64()][pchKey] = pchValue;
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}
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} else {
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self_lobby_member_data[steamIDLobby.ConvertToUint64()][pchKey] = pchValue;
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}
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}
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}
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}
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@ -1155,7 +1169,7 @@ void RunCallbacks()
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PRINT_DEBUG("use lobby: %u, filters: %zu, joinable: %u, type: %u, deleted: %u\n", use, filter_values_copy.size(), l.joinable(), l.type(), l.deleted());
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for (auto & f : filter_values_copy) {
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PRINT_DEBUG("%s:%s/%i %u %i\n", f.key.c_str(), f.value_string.c_str(), f.value_int, f.is_int, f.eComparisonType);
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auto value = l.values().find(f.key);
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auto value = caseinsensitive_find(l.values(), f.key);
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if (value != l.values().end()) {
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//TODO: eComparisonType
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if (!f.is_int) {
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@ -1230,13 +1244,36 @@ void RunCallbacks()
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g->message_sent = send_owner_packet(g->lobby_id, message);
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}
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Lobby *lobby = get_lobby(g->lobby_id);
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if (lobby && lobby->deleted()) {
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = k_EChatRoomEnterResponseDoesntExist;
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callback_results->addCallResult(g->api_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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g = pending_joins.erase(g);
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} else
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if (get_lobby_member(lobby, settings->get_local_steam_id())) {
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = k_EChatRoomEnterResponseSuccess;
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callback_results->addCallResult(g->api_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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g = pending_joins.erase(g);
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trigger_lobby_dataupdate((uint64)lobby->room_id(), (uint64)lobby->room_id(), true);
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} else
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if (check_timedout(g->joined, PENDING_JOIN_TIMEOUT)) {
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bool success = false;
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = g->lobby_id.ConvertToUint64();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = success ? k_EChatRoomEnterResponseSuccess : k_EChatRoomEnterResponseError;
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data.m_EChatRoomEnterResponse = k_EChatRoomEnterResponseDoesntExist;
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callback_results->addCallResult(g->api_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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g = pending_joins.erase(g);
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@ -1375,7 +1412,12 @@ void Callback(Common_Message *msg)
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if (member) {
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for (auto const &p : msg->lobby_messages().map()) {
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PRINT_DEBUG("member data %s:%s\n", p.first.c_str(), p.second.c_str());
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auto result = caseinsensitive_find(member->values(), p.first);
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if (result == member->values().end()) {
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(*member->mutable_values())[p.first] = p.second;
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} else {
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(*member->mutable_values())[result->first] = p.second;
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}
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}
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trigger_lobby_dataupdate((uint64)lobby->room_id(), (uint64)member->id(), true);
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