Added overlay files to cmake
parent
411c2c2dda
commit
9729ae9e4d
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@ -59,7 +59,8 @@ build_windows:
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image: fedora
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script:
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- dnf -y install wine wget p7zip sed dos2unix
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- dnf -y install wine wget p7zip sed dos2unix unzip
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- ./download_glew.sh
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- unix2dos *.txt
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- unix2dos files_example/*.txt files_example/*/*.txt
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- sed -i 's/C:\\Program Files (x86)\\Microsoft Visual Studio 14.0\\VC\\bin\\amd64\\vcvars64.bat/.\\sdk_standalone\\set_vars64.bat/g' build_env_x64.bat
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@ -96,7 +97,7 @@ build_cmake_linux:
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script:
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" && ninja
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- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DNO_OVERLAY=ON && ninja
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- cd ..
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# - mkdir x64-experimental-release && cd x64-experimental-release
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# - cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD:BOOL=ON && ninja
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@ -129,7 +130,7 @@ build_cmake_windows:
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DNO_OVERLAY=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo nmake.exe >> cmake-build.bat
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- wine cmd /c cmake-build.bat
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- cd ..
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@ -77,6 +77,12 @@ file(GLOB DETOURS_SRC_SHARED
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detours/*.cpp
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)
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file(GLOB OVERLAY_EXPERIMENTAL_SRC_SHARED
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overlay_experimental/*.cpp
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ImGui/*.cpp
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ImGui/impls/*.cpp
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)
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###################################################
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# Setup for the steam_api(64).dll / libsteam_api.so
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###################################################
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@ -85,6 +91,7 @@ file(GLOB DETOURS_SRC_SHARED
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add_library(${LIB_STEAM_API}
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SHARED
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$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:${DETOURS_SRC_SHARED}>
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$<$<AND:$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<NOT:$<BOOL:${NO_OVERLAY}>>>:${OVERLAY_EXPERIMENTAL_SRC_SHARED}>
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${DLL_SRC_SHARED}
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${PROTO_SRCS}
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${PROTO_HDRS}
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@ -113,6 +120,7 @@ target_compile_definitions(${LIB_STEAM_API}
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$<$<CONFIG:RelWithDebInfo>:EMU_RELEASE_BUILD>
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$<$<CONFIG:MinSizeRel>:EMU_RELEASE_BUILD>
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$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:EMU_EXPERIMENTAL_BUILD>
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$<$<BOOL:${NO_OVERLAY}>:NO_OVERLAY>
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)
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# Install the target
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@ -237,6 +245,7 @@ target_link_libraries(${BIN_LOBBY_CONNECT}
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target_compile_definitions(${BIN_LOBBY_CONNECT}
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PRIVATE
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NO_DISK_WRITES
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NO_OVERLAY
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LOBBY_CONNECT
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$<$<CONFIG:>:EMU_RELEASE_BUILD>
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$<$<CONFIG:Release>:EMU_RELEASE_BUILD>
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@ -9,6 +9,6 @@ cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EH
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%PROTOBUF_X64_DIRECTORY%%PROTOC_DIRECTORY% -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x64.bat
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cl dll/rtlgenrandom.c dll/rtlgenrandom.def
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cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp ImGui/*.cpp ImGui/impls/*.cpp overlay_experimental/*.cpp %PROTOBUF_X64_DIRECTORY%%PROTOBUF_LIBRARY% /LIBPATH:"glew\lib\Release\x64\" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib glew32s.lib/EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api64.dll
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cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp ImGui/*.cpp ImGui/impls/*.cpp overlay_experimental/*.cpp %PROTOBUF_X64_DIRECTORY%%PROTOBUF_LIBRARY% /LIBPATH:"glew\lib\Release\x64\" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib glew32s.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api64.dll
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cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EHsc /MP12 /Ox /link /OUT:release\experimental\steamclient64.dll
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copy Readme_experimental.txt release\experimental\Readme.txt
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