Add validation to writes
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			@ -84,6 +84,11 @@ bool	FileWrite( const char *pchFile, const void *pvData, int32 cubData )
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{
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    PRINT_DEBUG("Steam_Remote_Storage::FileWrite %s %u\n", pchFile, cubData);
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    std::lock_guard<std::recursive_mutex> lock(global_mutex);
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    if (!pvData || cubData < 0 || cubData > k_unMaxCloudFileChunkSize) {
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        return false;
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    }
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    int data_stored = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData);
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    PRINT_DEBUG("Steam_Remote_Storage::Stored %i, %u\n", data_stored, data_stored == cubData);
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    return data_stored == cubData;
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			@ -104,9 +109,15 @@ SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 c
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{
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    PRINT_DEBUG("Steam_Remote_Storage::FileWriteAsync\n");
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    std::lock_guard<std::recursive_mutex> lock(global_mutex);
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    if (!pvData || cubData > k_unMaxCloudFileChunkSize) {
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        return k_uAPICallInvalid;
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    }
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    bool success = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData) == cubData;
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    RemoteStorageFileWriteAsyncComplete_t data;
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    data.m_eResult = k_EResultOK;
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    data.m_eResult = success ? k_EResultOK : k_EResultFail;
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    return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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}
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