diff --git a/dll/wrap.cpp b/dll/wrap.cpp
index 76dfc30..e43b194 100644
--- a/dll/wrap.cpp
+++ b/dll/wrap.cpp
@@ -15,6 +15,7 @@
License along with the Goldberg Emulator; if not, see
. */
+#include "base.h"
#include "dll.h"
#ifdef STEAM_WIN32
@@ -32,169 +33,462 @@
#include
#include
-STEAMAPI_API FILE *__wrap_freopen(const char *pathname, const char *mode, FILE *stream)
+#define PATH_SEPARATOR_CHAR '/'
+#define STEAM_PATH_CACHE_SIZE 4096
+
+const char *STEAM_PATH;
+size_t STEAM_PATH_SIZE;
+
+const char *get_steam_path()
{
- return freopen(pathname, mode, stream);
+ char *home_path = getenv("HOME");
+ char steam_path[STEAM_PATH_CACHE_SIZE];
+ char *steam_realpath = nullptr;
+
+ // Build steam_path from home
+ int required_size = snprintf(steam_path, STEAM_PATH_CACHE_SIZE, "%s/.steam/steam", home_path);
+
+ // Allocate more space for steam_path if needed (required_size does not count terminator)
+ if (required_size > 0 && required_size >= STEAM_PATH_CACHE_SIZE) {
+ char *large_steam_path = (char *)malloc(sizeof(char) * (required_size + 1));
+ int check_size = snprintf(steam_path, required_size + 1, "%s/.steam/steam", home_path);
+ // Check that path fits this time
+ if (check_size == required_size) {
+ steam_realpath = realpath(large_steam_path, nullptr);
+ }
+ free(large_steam_path);
+ } else {
+ steam_realpath = realpath(steam_path, nullptr);
+ }
+
+ // Terminate path with a file separator
+ if (steam_realpath && *steam_realpath) {
+ size_t path_size = strlen(steam_realpath);
+ if (steam_realpath[path_size - 1] != PATH_SEPARATOR_CHAR) {
+ steam_realpath = (char *)realloc(steam_realpath, path_size + 2);
+ steam_realpath[path_size] = PATH_SEPARATOR_CHAR;
+ steam_realpath[path_size + 1] = 0;
+ }
+ } else {
+ // Failsafe to root
+ steam_realpath = strdup("/");
+ }
+
+ return steam_realpath;
}
-STEAMAPI_API FILE *__wrap_fopen(const char *filename, const char *mode)
+
+bool match_path(char *path, int start, bool accept_same_case)
{
- return fopen(filename, mode);
+ if (!path[start + 1]) {
+ return true;
+ }
+
+ // Snap to the next separator in path
+ int separator = start + 1;
+ while (path[separator] != PATH_SEPARATOR_CHAR && path[separator]) {
+ separator++;
+ }
+
+ bool is_last_component = path[separator] != PATH_SEPARATOR_CHAR;
+
+ char stored_char = path[separator];
+ path[separator] = 0;
+ bool path_accessible = access(path, 0) == 0;
+ path[separator] = stored_char;
+
+ if (!path_accessible || !is_last_component && !match_path(path, separator, accept_same_case)) {
+ DIR *current_directory = nullptr;
+ int component = start + 1;
+
+ if (start) {
+ stored_char = path[start];
+ path[start] = 0;
+ current_directory = opendir(path);
+ path[start] = stored_char;
+ component = start + 1;
+ } else {
+ if (*path == PATH_SEPARATOR_CHAR) {
+ component = start + 1;
+ current_directory = opendir("/");
+ } else {
+ component = start;
+ current_directory = opendir(".");
+ }
+ }
+
+ // 0123456789012345678901234567890123456789
+ // path = /this/is/a/sample/path/to/file.txt
+ // ^^ ^
+ // ab c
+ // a. start = 10
+ // b. component = 11
+ // c. separator = 17
+ // current_directory = /this/is/a/
+
+ if (current_directory) {
+ dirent64 *entry = (dirent64 *)readdir64(current_directory);
+ while (entry) {
+ const char *entry_name = entry->d_name;
+ stored_char = path[separator];
+ path[separator] = 0;
+
+ // Fix current component if entry with similar name exists
+ if (!strcasecmp(&path[component], entry_name)) {
+ bool case_differs = strcmp(&path[component], entry_name) != 0;
+ path[separator] = stored_char;
+ if (case_differs) {
+ char *iterator = &path[component];
+ // Replace with entry name
+ while (*entry_name != PATH_SEPARATOR_CHAR && *entry_name) {
+ *(iterator++) = *(entry_name++);
+ }
+ // Fix next component
+ if (is_last_component || match_path(path, separator, accept_same_case)) {
+ closedir(current_directory);
+ return true;
+ }
+ }
+ } else {
+ path[separator] = stored_char;
+ }
+ entry = (dirent64 *)readdir64(current_directory);
+ }
+ }
+
+ if (current_directory) {
+ closedir(current_directory);
+ }
+
+ return accept_same_case && is_last_component;
+ }
+
+ return true;
}
-STEAMAPI_API FILE *__wrap_fopen64(const char *filename, const char *mode)
+const char *lowercase_path(const char *path, bool accept_same_case, bool stop_at_separator)
{
- return fopen64(filename, mode);
+ std::locale loc;
+ char *path_lowercased = nullptr;
+
+ if (path && *path) {
+ if (access(path, 0)) {
+ // Make a copy of the path on which to work on
+ path_lowercased = strdup(path);
+ if (!path_lowercased) {
+ return nullptr;
+ }
+ // Load steam path if not done already
+ if (!STEAM_PATH) {
+ STEAM_PATH = get_steam_path();
+ STEAM_PATH_SIZE = strlen(STEAM_PATH);
+ }
+
+ char *lowercase_iterator = path_lowercased;
+ // Lowercase whole steam path if possible
+ if (!strncasecmp(path_lowercased, STEAM_PATH, STEAM_PATH_SIZE)) {
+ memcpy(path_lowercased, STEAM_PATH, STEAM_PATH_SIZE);
+ lowercase_iterator = &path_lowercased[STEAM_PATH_SIZE - 1];
+ }
+ // Lowercase rest of the path
+ char *iterator = lowercase_iterator;
+ while ((!stop_at_separator || *iterator != PATH_SEPARATOR_CHAR) && *iterator) {
+ *iterator = std::tolower(*iterator, loc);
+ iterator++;
+ }
+
+ // Check if we can access the lowered-case path
+ int error = access(path_lowercased, 0);
+ if (!error) {
+ // The new path is valid
+ return path_lowercased;
+ } else {
+ if (accept_same_case) {
+ const char *name_iterator = &path[lowercase_iterator - path_lowercased];
+ while (*lowercase_iterator) {
+ *(lowercase_iterator++) = *(name_iterator++);
+ }
+ }
+ // Retry accesing the file again and tweak the path if needed
+ if (match_path(path_lowercased, STEAM_PATH_SIZE - 1, accept_same_case)) {
+ return path_lowercased;
+ }
+ }
+ }
+ }
+
+ return path;
}
-STEAMAPI_API int __wrap_open(const char *pathname, int flags, mode_t mode)
+STEAMAPI_API FILE *__wrap_freopen(const char *path, const char *modes, FILE *stream)
{
- return open(pathname, flags, mode);
+ bool is_writable = strpbrk(modes, "wa+") != 0;
+ const char *path_lowercased = lowercase_path(path, is_writable, true);
+ FILE *result = freopen(path_lowercased, modes, stream);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap_open64(const char *pathname, int flags, mode_t mode)
+STEAMAPI_API FILE *__wrap_fopen(const char *path, const char *modes)
{
- return open64(pathname, flags, mode);
+ bool is_writable = strpbrk(modes, "wa+") != 0;
+ const char *path_lowercased = lowercase_path(path, is_writable, true);
+ FILE *result = fopen(path_lowercased, modes);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap_access(const char *pathname, int mode)
+STEAMAPI_API FILE *__wrap_fopen64(const char *path, const char *modes)
{
- return access(pathname, mode);
+ bool is_writable = strpbrk(modes, "wa+") != 0;
+ const char *path_lowercased = lowercase_path(path, is_writable, true);
+ FILE *result = fopen64(path_lowercased, modes);
+ free((void *)path_lowercased);
+ return result;
+}
+
+STEAMAPI_API int __wrap_open(const char *path, int flags, mode_t mode)
+{
+ bool is_writable = flags & 3;
+ const char *path_lowercased = lowercase_path(path, is_writable, true);
+ int result = open(path_lowercased, flags, mode);
+ free((void *)path_lowercased);
+ return result;
+}
+
+STEAMAPI_API int __wrap_open64(const char *path, int flags, mode_t mode)
+{
+ bool is_writable = flags & 3;
+ const char *path_lowercased = lowercase_path(path, is_writable, true);
+ int result = open64(path_lowercased, flags, mode);
+ free((void *)path_lowercased);
+ return result;
+}
+
+STEAMAPI_API int __wrap_access(const char *path, int mode)
+{
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = access(path_lowercased, mode);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap___xstat(int ver, const char * path, struct stat * stat_buf)
{
- return __xstat(ver, path, stat_buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = __xstat(ver, path_lowercased, stat_buf);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_stat(const char * path, struct stat * stat_buf)
{
- return __wrap___xstat(3, path, stat_buf);
+ return __wrap___xstat(3, path, stat_buf);
}
STEAMAPI_API int __wrap___lxstat(int ver, const char * path, struct stat * stat_buf)
{
- return __lxstat(ver, path, stat_buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = __lxstat(ver, path_lowercased, stat_buf);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_lstat(const char * path, struct stat * stat_buf)
{
- return __wrap___lxstat(3, path, stat_buf);
+ return __wrap___lxstat(3, path, stat_buf);
}
-STEAMAPI_API int __wrap_scandir(const char *dir, struct dirent ***namelist, int (*sel)(const struct dirent *), int (*compar)(const struct dirent **, const struct dirent **))
+STEAMAPI_API int __wrap_scandir(const char *path, struct dirent ***namelist, int (*sel)(const struct dirent *), int (*compar)(const struct dirent **, const struct dirent **))
{
- return scandir(dir, namelist, sel, compar);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = scandir(path_lowercased, namelist, sel, compar);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap_scandir64(const char *dir, struct dirent64 ***namelist, int (*sel)(const struct dirent64 *), int (*compar)(const struct dirent64 **, const struct dirent64 **))
+STEAMAPI_API int __wrap_scandir64(const char *path, struct dirent64 ***namelist, int (*sel)(const struct dirent64 *), int (*compar)(const struct dirent64 **, const struct dirent64 **))
{
- return scandir64(dir, namelist, sel, compar);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = scandir64(path_lowercased, namelist, sel, compar);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API DIR *__wrap_opendir(const char *name)
+STEAMAPI_API DIR *__wrap_opendir(const char *path)
{
- return opendir(name);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ DIR *result = opendir(path_lowercased);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap___xstat64(int vers, const char *name, struct stat64 *buf)
+STEAMAPI_API int __wrap___xstat64(int ver, const char *path, struct stat64 *stat_buf)
{
- return __xstat64(vers, name, buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = __xstat64(ver, path_lowercased, stat_buf);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap___lxstat64(int vers, const char *name, struct stat64 *buf)
+STEAMAPI_API int __wrap___lxstat64(int ver, const char *path, struct stat64 *stat_buf)
{
- return __lxstat64(vers, name, buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = __lxstat64(ver, path_lowercased, stat_buf);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_statvfs(const char *path, struct statvfs *buf)
{
- return statvfs(path, buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = statvfs(path_lowercased, buf);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_statvfs64(const char *path, struct statvfs64 *buf)
{
- return statvfs64(path, buf);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = statvfs64(path_lowercased, buf);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API int __wrap_chmod(const char *pathname, mode_t mode)
+STEAMAPI_API int __wrap_chmod(const char *path, mode_t mode)
{
- return chmod(pathname, mode);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = chmod(path_lowercased, mode);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_chown(const char *path, uid_t owner, gid_t group)
{
- return chown(path, owner, group);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = chown(path_lowercased, owner, group);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_lchown(const char *path, uid_t owner, gid_t group)
{
- return lchown(path, owner, group);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = lchown(path_lowercased, owner, group);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_symlink(const char *path1, const char *path2)
{
- return symlink(path1, path2);
+ const char *path_lowercased1 = lowercase_path(path1, true, true);
+ const char *path_lowercased2 = lowercase_path(path2, false, false);
+ int result = symlink(path_lowercased1, path_lowercased2);
+ free((void *)path_lowercased1);
+ free((void *)path_lowercased2);
+ return result;
}
STEAMAPI_API int __wrap_link(const char *path1, const char *path2)
{
- return link(path1, path2);
+ const char *path_lowercased1 = lowercase_path(path1, true, true);
+ const char *path_lowercased2 = lowercase_path(path2, false, false);
+ int result = link(path_lowercased1, path_lowercased2);
+ free((void *)path_lowercased1);
+ free((void *)path_lowercased2);
+ return result;
}
STEAMAPI_API int __wrap_mknod(const char *path, mode_t mode, dev_t dev)
{
- return __xmknod(1, path, mode, &dev);
+ const char *path_lowercased = lowercase_path(path, true, true);
+ int result = __xmknod(1, path_lowercased, mode, &dev);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_mount(const char *source, const char *target, const char *filesystemtype, unsigned long mountflags, const void *data)
{
- return mount(source, target, filesystemtype, mountflags, data);
+ const char *source_lowercased = lowercase_path(source, false, false);
+ const char *target_lowercased = lowercase_path(target, false, false);
+ int result = mount(source_lowercased, target_lowercased, filesystemtype, mountflags, data);
+ free((void *)source_lowercased);
+ free((void *)target_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_unlink(const char *path)
{
- return unlink(path);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = unlink(path);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_mkfifo(const char *path, mode_t mode)
{
- return mkfifo(path, mode);
+ const char *path_lowercased = lowercase_path(path, true, true);
+ int result = mkfifo(path, mode);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_rename(const char *old_name, const char *new_name)
{
- return rename(old_name, new_name);
+ const char *old_name_lowercased = lowercase_path(old_name, true, true);
+ const char *new_name_lowercased = lowercase_path(new_name, false, false);
+ int result = rename(old_name_lowercased, new_name_lowercased);
+ free((void *)old_name_lowercased);
+ free((void *)new_name_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_utime(const char *path, const struct utimbuf *times)
{
- return utime(path, times);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = utime(path_lowercased, times);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_utimes(const char *path, const struct timeval times[2])
{
- return utimes(path, times);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = utimes(path_lowercased, times);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_mkdir(const char *path, mode_t mode)
{
- return mkdir(path, mode);
+ const char *path_lowercased = lowercase_path(path, true, true);
+ int result = mkdir(path_lowercased, mode);
+ free((void *)path_lowercased);
+ return result;
}
STEAMAPI_API int __wrap_rmdir(const char *path)
{
- return rmdir(path);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ int result = rmdir(path_lowercased);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API void * __wrap_dlopen(const char *file, int mode)
+STEAMAPI_API void *__wrap_dlopen(const char *path, int mode)
{
- return dlopen(file, mode);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ void * result = dlopen(path_lowercased, mode);
+ free((void *)path_lowercased);
+ return result;
}
-STEAMAPI_API void * __wrap_dlmopen(Lmid_t lmid, const char *filename, int flags)
+STEAMAPI_API void *__wrap_dlmopen(Lmid_t lmid, const char *path, int flags)
{
- return dlmopen(lmid, filename, flags);
+ const char *path_lowercased = lowercase_path(path, false, false);
+ void * result = dlmopen(lmid, path_lowercased, flags);
+ free((void *)path_lowercased);
+ return result;
}
-#endif
\ No newline at end of file
+#endif