lobby dataupdate is called even when the value does not change.
parent
7e136bba14
commit
767fee6840
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@ -113,7 +113,7 @@ void send_lobby_data()
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}
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}
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}
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}
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void trigger_lobby_dataupdate(CSteamID lobby, CSteamID member, bool success, double cb_timeout=0.0)
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void trigger_lobby_dataupdate(CSteamID lobby, CSteamID member, bool success, double cb_timeout=0.0, bool send_changed_lobby=true)
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{
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{
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PRINT_DEBUG("Lobby dataupdate %llu %llu\n", lobby.ConvertToUint64(), member.ConvertToUint64());
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PRINT_DEBUG("Lobby dataupdate %llu %llu\n", lobby.ConvertToUint64(), member.ConvertToUint64());
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LobbyDataUpdate_t data;
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LobbyDataUpdate_t data;
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@ -132,12 +132,14 @@ void trigger_lobby_dataupdate(CSteamID lobby, CSteamID member, bool success, dou
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Lobby *l = get_lobby(lobby);
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Lobby *l = get_lobby(lobby);
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if (l && l->owner() == settings->get_local_steam_id().ConvertToUint64()) {
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if (l && l->owner() == settings->get_local_steam_id().ConvertToUint64()) {
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if (send_changed_lobby) {
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Common_Message msg = Common_Message();
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Common_Message msg = Common_Message();
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msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
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msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
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msg.set_allocated_lobby(new Lobby(*l));
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msg.set_allocated_lobby(new Lobby(*l));
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network->sendToAllIndividuals(&msg, true);
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network->sendToAllIndividuals(&msg, true);
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}
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}
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}
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}
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}
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void trigger_lobby_member_join_leave(CSteamID lobby, CSteamID member, bool leaving, bool success, double cb_timeout=0.0)
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void trigger_lobby_member_join_leave(CSteamID lobby, CSteamID member, bool leaving, bool success, double cb_timeout=0.0)
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{
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{
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@ -774,10 +776,9 @@ bool SetLobbyData( CSteamID steamIDLobby, const char *pchKey, const char *pchVal
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}
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}
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auto result = lobby->values().find(pchKey);
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auto result = lobby->values().find(pchKey);
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if (result == lobby->values().end() || result->second != std::string(pchValue)) {
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bool changed = (result == lobby->values().end()) || (result->second != std::string(pchValue));
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(*lobby->mutable_values())[pchKey] = pchValue;
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(*lobby->mutable_values())[pchKey] = pchValue;
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trigger_lobby_dataupdate(steamIDLobby, steamIDLobby, true);
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trigger_lobby_dataupdate(steamIDLobby, steamIDLobby, true, 0.0, changed);
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}
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return true;
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return true;
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}
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}
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