Properly handle multiple lobby joins by the same peer.
parent
4882344673
commit
6cccdd2b16
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@ -504,12 +504,13 @@ CSteamID GetLobbyByIndex( int iLobby )
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return id;
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}
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static void enter_lobby(Lobby *lobby, CSteamID id)
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static bool enter_lobby(Lobby *lobby, CSteamID id)
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{
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if (get_lobby_member(lobby, id)) return;
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if (get_lobby_member(lobby, id)) return false;
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Lobby_Member *member = lobby->add_members();
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member->set_id(id.ConvertToUint64());
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return true;
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}
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static bool leave_lobby(Lobby *lobby, CSteamID id)
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@ -1303,20 +1304,26 @@ void Callback(Common_Message *msg)
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if (!member) {
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if (m.id() == settings->get_local_steam_id().ConvertToUint64()) {
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CSteamID id((uint64)lobby->room_id());
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auto pd = std::find_if(pending_joins.begin(), pending_joins.end(), [&id](Pending_Joins const& item) { return item.lobby_id == id; });
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if (pd != pending_joins.end()) {
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bool success = true;
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = success ? k_EChatRoomEnterResponseSuccess : k_EChatRoomEnterResponseError;
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callback_results->addCallResult(pd->api_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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pending_joins.erase(pd);
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auto pd = pending_joins.begin();
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while (pd != pending_joins.end()) {
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if (pd->lobby_id == id) {
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bool success = true;
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LobbyEnter_t data;
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data.m_ulSteamIDLobby = lobby->room_id();
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data.m_rgfChatPermissions = 0; //Unused - Always 0
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data.m_bLocked = false;
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data.m_EChatRoomEnterResponse = success ? k_EChatRoomEnterResponseSuccess : k_EChatRoomEnterResponseError;
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callback_results->addCallResult(pd->api_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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pd = pending_joins.erase(pd);
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joined = true;
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} else {
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++pd;
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}
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}
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if (joined) {
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on_self_enter_leave_lobby((uint64)lobby->room_id(), lobby->type(), false);
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trigger_lobby_dataupdate((uint64)lobby->room_id(), (uint64)lobby->room_id(), true);
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joined = true;
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}
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} else {
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if (we_are_in_lobby) trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)m.id(), false, true);
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@ -1357,8 +1364,9 @@ void Callback(Common_Message *msg)
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if (lobby->owner() == settings->get_local_steam_id().ConvertToUint64()) {
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if (msg->lobby_messages().type() == Lobby_Messages::JOIN) {
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PRINT_DEBUG("LOBBY MESSAGE: JOIN\n");
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enter_lobby(lobby, (uint64)msg->source_id());
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trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true, 0.01);
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if (enter_lobby(lobby, (uint64)msg->source_id())) {
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trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true, 0.01);
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}
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}
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if (msg->lobby_messages().type() == Lobby_Messages::MEMBER_DATA) {
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