Updated hooks.
parent
6328b59b0b
commit
631bcf9edf
|
@ -36,5 +36,6 @@ void Base_Hook::UnhookAll()
|
||||||
|
|
||||||
void Base_Hook::HookFuncs(std::pair<void**, void*> hook)
|
void Base_Hook::HookFuncs(std::pair<void**, void*> hook)
|
||||||
{
|
{
|
||||||
DetourAttach(hook.first, hook.second);
|
if( DetourAttach(hook.first, hook.second) == 0 )
|
||||||
|
_hooked_funcs.emplace_back(hook);
|
||||||
}
|
}
|
|
@ -2,8 +2,6 @@
|
||||||
#include "DX10_Hook.h"
|
#include "DX10_Hook.h"
|
||||||
#include "Hook_Manager.h"
|
#include "Hook_Manager.h"
|
||||||
|
|
||||||
#include "../detours/detours.h"
|
|
||||||
|
|
||||||
#include <imgui.h>
|
#include <imgui.h>
|
||||||
#include <impls/imgui_impl_win32.h>
|
#include <impls/imgui_impl_win32.h>
|
||||||
#include <impls/imgui_impl_dx10.h>
|
#include <impls/imgui_impl_dx10.h>
|
||||||
|
@ -59,6 +57,8 @@ void DX10_Hook::resetRenderState()
|
||||||
mainRenderTargetView->Release();
|
mainRenderTargetView->Release();
|
||||||
|
|
||||||
ImGui_ImplDX10_Shutdown();
|
ImGui_ImplDX10_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
|
||||||
initialized = false;
|
initialized = false;
|
||||||
}
|
}
|
||||||
|
@ -172,11 +172,7 @@ DX10_Hook::~DX10_Hook()
|
||||||
PRINT_DEBUG("DX10 Hook removed\n");
|
PRINT_DEBUG("DX10 Hook removed\n");
|
||||||
|
|
||||||
if (_hooked)
|
if (_hooked)
|
||||||
{
|
resetRenderState();
|
||||||
ImGui_ImplDX10_Shutdown();
|
|
||||||
ImGui_ImplWin32_Shutdown();
|
|
||||||
ImGui::DestroyContext();
|
|
||||||
}
|
|
||||||
|
|
||||||
hook = nullptr;
|
hook = nullptr;
|
||||||
}
|
}
|
||||||
|
|
|
@ -68,6 +68,8 @@ void DX11_Hook::resetRenderState()
|
||||||
pContext->Release();
|
pContext->Release();
|
||||||
|
|
||||||
ImGui_ImplDX11_Shutdown();
|
ImGui_ImplDX11_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
|
||||||
initialized = false;
|
initialized = false;
|
||||||
}
|
}
|
||||||
|
@ -188,11 +190,7 @@ DX11_Hook::~DX11_Hook()
|
||||||
PRINT_DEBUG("DX11 Hook removed\n");
|
PRINT_DEBUG("DX11 Hook removed\n");
|
||||||
|
|
||||||
if (_hooked)
|
if (_hooked)
|
||||||
{
|
resetRenderState();
|
||||||
ImGui_ImplDX11_Shutdown();
|
|
||||||
ImGui_ImplWin32_Shutdown();
|
|
||||||
ImGui::DestroyContext();
|
|
||||||
}
|
|
||||||
|
|
||||||
hook = nullptr;
|
hook = nullptr;
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,6 +26,8 @@ void DX12_Hook::resetRenderState()
|
||||||
pDescriptorHeap->Release();
|
pDescriptorHeap->Release();
|
||||||
|
|
||||||
ImGui_ImplDX12_Shutdown();
|
ImGui_ImplDX12_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
|
||||||
initialized = false;
|
initialized = false;
|
||||||
}
|
}
|
||||||
|
@ -35,7 +37,7 @@ void DX12_Hook::prepareForOverlay(IDXGISwapChain* pSwapChain)
|
||||||
{
|
{
|
||||||
DXGI_SWAP_CHAIN_DESC desc;
|
DXGI_SWAP_CHAIN_DESC desc;
|
||||||
pSwapChain->GetDesc(&desc);
|
pSwapChain->GetDesc(&desc);
|
||||||
|
|
||||||
if (!initialized)
|
if (!initialized)
|
||||||
{
|
{
|
||||||
D3D12_DESCRIPTOR_HEAP_DESC d3d12_desc = {};
|
D3D12_DESCRIPTOR_HEAP_DESC d3d12_desc = {};
|
||||||
|
@ -149,11 +151,7 @@ DX12_Hook::~DX12_Hook()
|
||||||
PRINT_DEBUG("DX11 Hook removed\n");
|
PRINT_DEBUG("DX11 Hook removed\n");
|
||||||
|
|
||||||
if (_hooked)
|
if (_hooked)
|
||||||
{
|
resetRenderState();
|
||||||
ImGui_ImplDX12_Shutdown();
|
|
||||||
ImGui_ImplWin32_Shutdown();
|
|
||||||
ImGui::DestroyContext();
|
|
||||||
}
|
|
||||||
|
|
||||||
hook = nullptr;
|
hook = nullptr;
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,6 +6,8 @@
|
||||||
#include <impls/imgui_impl_win32.h>
|
#include <impls/imgui_impl_win32.h>
|
||||||
#include <impls/imgui_impl_dx9.h>
|
#include <impls/imgui_impl_dx9.h>
|
||||||
|
|
||||||
|
#include "steam_overlay.h"
|
||||||
|
|
||||||
static DX9_Hook* hook;
|
static DX9_Hook* hook;
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////
|
||||||
|
@ -23,7 +25,7 @@ void DX9_Hook::hook_dx9(UINT SDKVersion)
|
||||||
Hook_Manager::Inst().FoundHook(this);
|
Hook_Manager::Inst().FoundHook(this);
|
||||||
|
|
||||||
IDirect3D9Ex* pD3D;
|
IDirect3D9Ex* pD3D;
|
||||||
IDirect3DDevice9Ex* pDevice;
|
IDirect3DDevice9Ex* pDeviceEx;
|
||||||
|
|
||||||
Direct3DCreate9Ex(SDKVersion, &pD3D);
|
Direct3DCreate9Ex(SDKVersion, &pD3D);
|
||||||
|
|
||||||
|
@ -32,21 +34,21 @@ void DX9_Hook::hook_dx9(UINT SDKVersion)
|
||||||
params.BackBufferHeight = 1;
|
params.BackBufferHeight = 1;
|
||||||
params.hDeviceWindow = GetForegroundWindow();
|
params.hDeviceWindow = GetForegroundWindow();
|
||||||
|
|
||||||
pD3D->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, NULL, &pDevice);
|
pD3D->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, NULL, &pDeviceEx);
|
||||||
|
|
||||||
loadFunctions(pDevice);
|
loadFunctions(pDeviceEx);
|
||||||
|
|
||||||
UnhookAll();
|
//UnhookAll();
|
||||||
BeginHook();
|
BeginHook();
|
||||||
HookFuncs(
|
HookFuncs(
|
||||||
//std::make_pair<void**, void*>(&(PVOID&)Reset, &DX9_Hook::MyReset),
|
std::make_pair<void**, void*>(&(PVOID&)Reset, &DX9_Hook::MyReset),
|
||||||
std::make_pair<void**, void*>(&(PVOID&)Present, &DX9_Hook::MyPresent),
|
std::make_pair<void**, void*>(&(PVOID&)Present, &DX9_Hook::MyPresent),
|
||||||
std::make_pair<void**, void*>(&(PVOID&)PresentEx, &DX9_Hook::MyPresentEx)
|
std::make_pair<void**, void*>(&(PVOID&)PresentEx, &DX9_Hook::MyPresentEx)
|
||||||
//std::make_pair<void**, void*>(&(PVOID&)EndScene, &DX9_Hook::MyEndScene)
|
//std::make_pair<void**, void*>(&(PVOID&)EndScene, &DX9_Hook::MyEndScene)
|
||||||
);
|
);
|
||||||
EndHook();
|
EndHook();
|
||||||
|
|
||||||
pDevice->Release();
|
pDeviceEx->Release();
|
||||||
pD3D->Release();
|
pD3D->Release();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -56,8 +58,9 @@ void DX9_Hook::resetRenderState()
|
||||||
if (initialized)
|
if (initialized)
|
||||||
{
|
{
|
||||||
initialized = false;
|
initialized = false;
|
||||||
|
|
||||||
ImGui_ImplDX9_Shutdown();
|
ImGui_ImplDX9_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -67,18 +70,20 @@ void DX9_Hook::prepareForOverlay(IDirect3DDevice9 *pDevice)
|
||||||
pDevice->GetSwapChain(0, &pSwapChain);
|
pDevice->GetSwapChain(0, &pSwapChain);
|
||||||
D3DPRESENT_PARAMETERS PresentParameters;
|
D3DPRESENT_PARAMETERS PresentParameters;
|
||||||
pSwapChain->GetPresentParameters(&PresentParameters);
|
pSwapChain->GetPresentParameters(&PresentParameters);
|
||||||
|
|
||||||
pSwapChain->Release();
|
pSwapChain->Release();
|
||||||
|
|
||||||
|
D3DDEVICE_CREATION_PARAMETERS param;
|
||||||
|
pDevice->GetCreationParameters(¶m);
|
||||||
|
|
||||||
|
if (param.hFocusWindow != Hook_Manager::Inst().GetOverlay()->GetGameHwnd())
|
||||||
|
resetRenderState();
|
||||||
|
|
||||||
if (!initialized)
|
if (!initialized)
|
||||||
{
|
{
|
||||||
ImGui::CreateContext();
|
ImGui::CreateContext();
|
||||||
ImGuiIO& io = ImGui::GetIO();
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
io.IniFilename = NULL;
|
io.IniFilename = NULL;
|
||||||
|
|
||||||
D3DDEVICE_CREATION_PARAMETERS param;
|
|
||||||
pDevice->GetCreationParameters(¶m);
|
|
||||||
|
|
||||||
Hook_Manager::Inst().ChangeGameWindow(param.hFocusWindow);
|
Hook_Manager::Inst().ChangeGameWindow(param.hFocusWindow);
|
||||||
ImGui_ImplWin32_Init(param.hFocusWindow);
|
ImGui_ImplWin32_Init(param.hFocusWindow);
|
||||||
ImGui_ImplDX9_Init(pDevice);
|
ImGui_ImplDX9_Init(pDevice);
|
||||||
|
@ -130,27 +135,32 @@ HRESULT STDMETHODCALLTYPE DX9_Hook::MyReset(IDirect3DDevice9* _this, D3DPRESENT_
|
||||||
|
|
||||||
HRESULT STDMETHODCALLTYPE DX9_Hook::MyEndScene(IDirect3DDevice9* _this)
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyEndScene(IDirect3DDevice9* _this)
|
||||||
{
|
{
|
||||||
//if( !hook->uses_present )
|
if( !hook->uses_present )
|
||||||
hook->prepareForOverlay(_this);
|
hook->prepareForOverlay(_this);
|
||||||
return (_this->*hook->EndScene)();
|
return (_this->*hook->EndScene)();
|
||||||
}
|
}
|
||||||
|
|
||||||
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
||||||
{
|
{
|
||||||
|
hook->uses_present = true;
|
||||||
hook->prepareForOverlay(_this);
|
hook->prepareForOverlay(_this);
|
||||||
return (_this->*hook->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
return (_this->*hook->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
||||||
}
|
}
|
||||||
|
|
||||||
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
|
HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
|
||||||
{
|
{
|
||||||
|
hook->uses_present = true;
|
||||||
hook->prepareForOverlay(_this);
|
hook->prepareForOverlay(_this);
|
||||||
return (_this->*hook->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
|
return (_this->*hook->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
DX9_Hook::DX9_Hook():
|
DX9_Hook::DX9_Hook():
|
||||||
initialized(false),
|
initialized(false),
|
||||||
uses_present(false)
|
uses_present(false),
|
||||||
|
EndScene(nullptr),
|
||||||
|
Present(nullptr),
|
||||||
|
PresentEx(nullptr),
|
||||||
|
Reset(nullptr)
|
||||||
{
|
{
|
||||||
_dll = GetModuleHandle(DLL_NAME);
|
_dll = GetModuleHandle(DLL_NAME);
|
||||||
_hooked = false;
|
_hooked = false;
|
||||||
|
@ -172,11 +182,7 @@ DX9_Hook::~DX9_Hook()
|
||||||
PRINT_DEBUG("DX9 Hook removed\n");
|
PRINT_DEBUG("DX9 Hook removed\n");
|
||||||
|
|
||||||
if (_hooked)
|
if (_hooked)
|
||||||
{
|
resetRenderState();
|
||||||
ImGui_ImplDX9_Shutdown();
|
|
||||||
ImGui_ImplWin32_Shutdown();
|
|
||||||
ImGui::DestroyContext();
|
|
||||||
}
|
|
||||||
|
|
||||||
hook = nullptr;
|
hook = nullptr;
|
||||||
}
|
}
|
||||||
|
@ -191,9 +197,9 @@ void DX9_Hook::Create()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DX9_Hook::loadFunctions(IDirect3DDevice9Ex* obj)
|
void DX9_Hook::loadFunctions(IDirect3DDevice9Ex* pDeviceEx)
|
||||||
{
|
{
|
||||||
void** vTable = *reinterpret_cast<void***>(obj);
|
void** vTable = *reinterpret_cast<void***>(pDeviceEx);
|
||||||
|
|
||||||
#define LOAD_FUNC(X) (void*&)X = vTable[(int)IDirect3DDevice9VTable::X]
|
#define LOAD_FUNC(X) (void*&)X = vTable[(int)IDirect3DDevice9VTable::X]
|
||||||
LOAD_FUNC(Reset);
|
LOAD_FUNC(Reset);
|
||||||
|
|
|
@ -44,7 +44,7 @@ private:
|
||||||
public:
|
public:
|
||||||
static void Create(); // Initialize DX9 Hook.
|
static void Create(); // Initialize DX9 Hook.
|
||||||
|
|
||||||
void loadFunctions(IDirect3DDevice9Ex *obj);
|
void loadFunctions(IDirect3DDevice9Ex *pDeviceEx);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif//__INCLUDED_DX9_HOOK_H__
|
#endif//__INCLUDED_DX9_HOOK_H__
|
Loading…
Reference in New Issue