Comment out microsecond sleep that no longer seems necessary.
							parent
							
								
									38ad2c057c
								
							
						
					
					
						commit
						60b627163a
					
				| 
						 | 
				
			
			@ -304,7 +304,7 @@ STEAMAPI_API void S_CALLTYPE SteamAPI_RunCallbacks()
 | 
			
		|||
{
 | 
			
		||||
    PRINT_DEBUG("SteamAPI_RunCallbacks\n");
 | 
			
		||||
    get_steam_client()->RunCallbacks(true, false);
 | 
			
		||||
    std::this_thread::sleep_for(std::chrono::microseconds(1)); //fixes resident evil revelations lagging.
 | 
			
		||||
    //std::this_thread::sleep_for(std::chrono::microseconds(1)); //fixes resident evil revelations lagging. (Seems to work fine without this right now, commenting out)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue