Implement leaderboard scores.

merge-requests/50/head
Mr_Goldberg 2022-08-07 04:37:57 -04:00
parent e59508a696
commit 5234d8b0e6
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GPG Key ID: 8597D87419DEF278
2 changed files with 126 additions and 10 deletions

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@ -47,6 +47,7 @@ public:
static constexpr auto settings_storage_folder = "settings";
static constexpr auto remote_storage_folder = "remote";
static constexpr auto stats_storage_folder = "stats";
static constexpr auto leaderboard_storage_folder = "leaderboard";
static constexpr auto user_data_storage = "local";
static constexpr auto screenshots_folder = "screenshots";
static constexpr auto game_settings_folder = "steam_settings";

View File

@ -21,10 +21,17 @@
#include "base.h"
#include "../overlay_experimental/steam_overlay.h"
struct Steam_Leaderboard_Score {
CSteamID steam_id;
int32 score = 0;
std::vector<int32> score_details;
};
struct Steam_Leaderboard {
std::string name;
ELeaderboardSortMethod sort_method;
ELeaderboardDisplayType display_type;
Steam_Leaderboard_Score self_score;
};
struct achievement_trigger {
@ -121,6 +128,60 @@ void save_achievements()
local_storage->write_json_file("", achievements_user_file, user_achievements);
}
void save_leaderboard_score(Steam_Leaderboard *leaderboard)
{
std::vector<uint32_t> output;
uint64_t steam_id = leaderboard->self_score.steam_id.ConvertToUint64();
output.push_back(steam_id & 0xFFFFFFFF);
output.push_back(steam_id >> 32);
output.push_back(leaderboard->self_score.score);
output.push_back(leaderboard->self_score.score_details.size());
for (auto &s : leaderboard->self_score.score_details) {
output.push_back(s);
}
std::string leaderboard_name = ascii_to_lowercase(leaderboard->name);
local_storage->store_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )output.data(), sizeof(uint32_t) * output.size());
}
std::vector<Steam_Leaderboard_Score> load_leaderboard_scores(std::string name)
{
std::vector<Steam_Leaderboard_Score> out;
std::string leaderboard_name = ascii_to_lowercase(name);
unsigned size = local_storage->file_size(Local_Storage::leaderboard_storage_folder, leaderboard_name);
if (size == 0 || (size % sizeof(uint32_t)) != 0) return out;
std::vector<uint32_t> output(size / sizeof(uint32_t));
if (local_storage->get_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )output.data(), size) != size) return out;
unsigned i = 0;
while (true) {
if ((i + 4) > output.size()) break;
Steam_Leaderboard_Score score;
score.steam_id = CSteamID((uint64)output[i] + (((uint64)output[i + 1]) << 32));
i += 2;
score.score = output[i];
i += 1;
unsigned count = output[i];
i += 1;
if ((i + count) > output.size()) break;
for (unsigned j = 0; j < count; ++j) {
score.score_details.push_back(output[i]);
i += 1;
}
PRINT_DEBUG("loaded leaderboard score %llu %u\n", score.steam_id.ConvertToUint64(), score.score);
out.push_back(score);
}
return out;
}
public:
Steam_User_Stats(Settings *settings, Local_Storage *local_storage, class SteamCallResults *callback_results, class SteamCallBacks *callbacks, Steam_Overlay* overlay):
settings(settings),
@ -734,6 +795,14 @@ SteamAPICall_t FindOrCreateLeaderboard( const char *pchLeaderboardName, ELeaderb
leaderboard.name = std::string(pchLeaderboardName);
leaderboard.sort_method = eLeaderboardSortMethod;
leaderboard.display_type = eLeaderboardDisplayType;
std::vector<Steam_Leaderboard_Score> scores = load_leaderboard_scores(pchLeaderboardName);
for (auto &s : scores) {
if (s.steam_id == settings->get_local_steam_id()) {
leaderboard.self_score = s;
}
}
leaderboards.push_back(leaderboard);
leader = leaderboards.size();
}
@ -826,10 +895,12 @@ SteamAPICall_t DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard,
{
PRINT_DEBUG("DownloadLeaderboardEntries %llu %i %i %i\n", hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (hSteamLeaderboard > leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid
LeaderboardScoresDownloaded_t data;
data.m_hSteamLeaderboard = hSteamLeaderboard;
data.m_hSteamLeaderboardEntries = 123;
data.m_cEntryCount = 0;
data.m_hSteamLeaderboardEntries = hSteamLeaderboard;
data.m_cEntryCount = leaderboards[hSteamLeaderboard - 1].self_score.steam_id.IsValid();
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
}
@ -843,10 +914,19 @@ SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLead
{
PRINT_DEBUG("DownloadLeaderboardEntriesForUsers %i %llu\n", cUsers, cUsers > 0 ? prgUsers[0].ConvertToUint64() : 0);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (hSteamLeaderboard > leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid
bool get_for_current_id = false;
for (int i = 0; i < cUsers; ++i) {
if (prgUsers[i] == settings->get_local_steam_id()) {
get_for_current_id = true;
}
}
LeaderboardScoresDownloaded_t data;
data.m_hSteamLeaderboard = hSteamLeaderboard;
data.m_hSteamLeaderboardEntries = 123;
data.m_cEntryCount = 0;
data.m_hSteamLeaderboardEntries = hSteamLeaderboard;
data.m_cEntryCount = get_for_current_id && leaderboards[hSteamLeaderboard - 1].self_score.steam_id.IsValid();
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
}
@ -868,7 +948,20 @@ SteamAPICall_t DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLead
bool GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, LeaderboardEntry_t *pLeaderboardEntry, int32 *pDetails, int cDetailsMax )
{
PRINT_DEBUG("GetDownloadedLeaderboardEntry\n");
return false;
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (hSteamLeaderboardEntries > leaderboards.size() || hSteamLeaderboardEntries <= 0) return false;
if (index > 0) return false;
LeaderboardEntry_t entry = {};
entry.m_steamIDUser = leaderboards[hSteamLeaderboardEntries - 1].self_score.steam_id;
entry.m_nGlobalRank = 1;
entry.m_nScore = leaderboards[hSteamLeaderboardEntries - 1].self_score.score;
for (int i = 0; i < leaderboards[hSteamLeaderboardEntries - 1].self_score.score_details.size() && i < cDetailsMax; ++i) {
pDetails[i] = leaderboards[hSteamLeaderboardEntries - 1].self_score.score_details[i];
}
*pLeaderboardEntry = entry;
return true;
}
@ -879,17 +972,39 @@ bool GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardE
STEAM_CALL_RESULT( LeaderboardScoreUploaded_t )
SteamAPICall_t UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod, int32 nScore, const int32 *pScoreDetails, int cScoreDetailsCount )
{
PRINT_DEBUG("UploadLeaderboardScore\n");
PRINT_DEBUG("UploadLeaderboardScore %i\n", nScore);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (hSteamLeaderboard > leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //TODO: might return callresult even if hSteamLeaderboard is invalid
Steam_Leaderboard_Score score;
score.score = nScore;
score.steam_id = settings->get_local_steam_id();
for (int i = 0; i < cScoreDetailsCount; ++i) {
score.score_details.push_back(pScoreDetails[i]);
}
bool changed = false;
if (eLeaderboardUploadScoreMethod == k_ELeaderboardUploadScoreMethodKeepBest) {
if (leaderboards[hSteamLeaderboard - 1].self_score.score <= score.score) {
leaderboards[hSteamLeaderboard - 1].self_score = score;
changed = true;
}
} else {
if (leaderboards[hSteamLeaderboard - 1].self_score.score != score.score) changed = true;
leaderboards[hSteamLeaderboard - 1].self_score = score;
}
if (changed) {
save_leaderboard_score(&(leaderboards[hSteamLeaderboard - 1]));
}
LeaderboardScoreUploaded_t data;
data.m_bSuccess = 1; //needs to be success or DOA6 freezes when uploading score.
//data.m_bSuccess = 0;
data.m_hSteamLeaderboard = hSteamLeaderboard;
data.m_nScore = nScore;
//data.m_bScoreChanged = 1;
data.m_bScoreChanged = 0;
//data.m_nGlobalRankNew = 1;
data.m_nGlobalRankNew = 0;
data.m_bScoreChanged = changed;
data.m_nGlobalRankNew = 1;
data.m_nGlobalRankPrevious = 0;
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
}