Merge branch 'use_cross_compilers_and_vcpkg' into 'master'
Use cross compilers and vcpkg See merge request Mr_Goldberg/goldberg_emulator!35
commit
43c808ad83
263
.gitlab-ci.yml
263
.gitlab-ci.yml
|
@ -4,6 +4,205 @@ stages:
|
|||
- deploy
|
||||
- page_deploy
|
||||
|
||||
static:linux:deps:
|
||||
stage: dependencies
|
||||
image: nemirtingas/linux_vcpkg:ubuntu18
|
||||
#when: manual
|
||||
|
||||
script:
|
||||
- apt update && apt -y install libgl1-mesa-dev libgl1-mesa-dev:i386
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- TRIPLET=x86-linux-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,openssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install glew:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- TRIPLET=x64-linux-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,openssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install glew:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- exit 0
|
||||
|
||||
cache:
|
||||
key: static-linux-deps-cache
|
||||
paths:
|
||||
- vcpkg
|
||||
artifacts:
|
||||
paths:
|
||||
- vcpkg
|
||||
expire_in: 1 day
|
||||
|
||||
static:windows:deps:
|
||||
stage: dependencies
|
||||
image: nemirtingas/windowscross_vcpkg:msvc2019
|
||||
#when: manual
|
||||
|
||||
script:
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- TRIPLET=x64-linux
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf:${TRIPLET} || exit 1
|
||||
- TRIPLET=x86-windows-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,winssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install glew:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- TRIPLET=x64-windows-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,winssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install glew:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- exit 0
|
||||
|
||||
cache:
|
||||
key: static-windows-deps-cache
|
||||
paths:
|
||||
- vcpkg
|
||||
artifacts:
|
||||
paths:
|
||||
- vcpkg
|
||||
expire_in: 1 day
|
||||
|
||||
static:macosx:deps:
|
||||
stage: dependencies
|
||||
image: nemirtingas/osxcross_vcpkg:SDK10.13
|
||||
#when: manual
|
||||
|
||||
script:
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- TRIPLET=x64-linux
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf:${TRIPLET} || exit 1
|
||||
- TRIPLET=x86-macosx-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,openssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- TRIPLET=x64-macosx-goldberg
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install protobuf[zlib]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install curl[core,openssl]:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install stb:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-json:${TRIPLET} || exit 1
|
||||
- vcpkg "--x-install-root=${VCPKG_PATH}" install nlohmann-fifo-map:${TRIPLET} || exit 1
|
||||
- exit 0
|
||||
|
||||
cache:
|
||||
key: static-macosx-deps-cache
|
||||
paths:
|
||||
- vcpkg/
|
||||
artifacts:
|
||||
paths:
|
||||
- vcpkg/
|
||||
expire_in: 1 day
|
||||
|
||||
build:linux:
|
||||
stage: build
|
||||
image: nemirtingas/linux_vcpkg:ubuntu18
|
||||
dependencies:
|
||||
- static:linux:deps
|
||||
needs:
|
||||
- static:linux:deps
|
||||
|
||||
script:
|
||||
- apt update && apt -y install libgl1-mesa-dev libgl1-mesa-dev:i386
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- TOOLCHAIN="/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
- TRIPLET=x86-linux-goldberg
|
||||
- OUT=linux32/Release
|
||||
- cmake -G Ninja -Wno-dev -DX86=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
- TRIPLET=x64-linux-goldberg
|
||||
- OUT=linux64/Release
|
||||
- cmake -G Ninja -Wno-dev -DX64=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
- exit 0
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- release/
|
||||
- debug/
|
||||
expire_in: 1 day
|
||||
|
||||
build:windows:
|
||||
stage: build
|
||||
image: nemirtingas/windowscross_vcpkg:msvc2019
|
||||
dependencies:
|
||||
- static:windows:deps
|
||||
needs:
|
||||
- static:windows:deps
|
||||
|
||||
script:
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- TOOLCHAIN="/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
- CHAINLOAD="/clang_windows_sdk/clang-cl-msvc.cmake"
|
||||
- export HOST_ARCH=x86
|
||||
- TRIPLET=x86-windows-goldberg
|
||||
- OUT=win32/Release
|
||||
- cmake -G Ninja -Wno-dev -DX86=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=${CHAINLOAD}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
- export HOST_ARCH=x64
|
||||
- TRIPLET=x64-windows-goldberg
|
||||
- OUT=win64/Release
|
||||
- cmake -G Ninja -Wno-dev -DX64=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=${CHAINLOAD}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
artifacts:
|
||||
paths:
|
||||
- release/
|
||||
- debug/
|
||||
expire_in: 1 day
|
||||
|
||||
build:macosx:
|
||||
stage: build
|
||||
image: nemirtingas/osxcross_vcpkg:SDK10.13
|
||||
dependencies:
|
||||
- static:macosx:deps
|
||||
needs:
|
||||
- static:macosx:deps
|
||||
|
||||
script:
|
||||
- cp -f vcpkg_triplets/*.cmake /vcpkg/triplets/
|
||||
- VCPKG_PATH=$(pwd)/vcpkg
|
||||
- TOOLCHAIN="/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
- CHAINLOAD="/osxcross/target/toolchain.cmake"
|
||||
- export OSXCROSS_HOST=i386-apple-${OSXCROSS_TARGET}
|
||||
- TRIPLET=x86-macosx-goldberg
|
||||
- OUT=macosx32/Release
|
||||
- cmake -G Ninja -Wno-dev -DX86=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=${CHAINLOAD}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
- export OSXCROSS_HOST=x86_64-apple-${OSXCROSS_TARGET}
|
||||
- TRIPLET=x64-macosx-goldberg
|
||||
- OUT=macosx64/Release
|
||||
- cmake -G Ninja -Wno-dev -DX64=ON -DCMAKE_BUILD_TYPE=Release "-DVCPKG_TARGET_TRIPLET=${TRIPLET}" "-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}" "-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=${CHAINLOAD}" "-D_VCPKG_INSTALLED_DIR=${VCPKG_PATH}" -S . -B "${OUT}"
|
||||
- cmake --build "${OUT}"
|
||||
- cmake --install "${OUT}"
|
||||
- mkdir release/macosx
|
||||
- x86_64-apple-${OSXCROSS_TARGET}-lipo -create release/macosx*/steamclient.dylib -output release/macosx/steamclient.dylib
|
||||
- x86_64-apple-${OSXCROSS_TARGET}-lipo -create release/macosx*/libsteam_api.dylib -output release/macosx/libsteam_api.dylib
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- release/
|
||||
- debug/
|
||||
expire_in: 1 day
|
||||
|
||||
protobuf_static_steamos:
|
||||
stage: dependencies
|
||||
image: tianon/steamos
|
||||
|
@ -39,6 +238,8 @@ build_steamos:
|
|||
image: tianon/steamos
|
||||
dependencies:
|
||||
- protobuf_static_steamos
|
||||
needs:
|
||||
- protobuf_static_steamos
|
||||
|
||||
before_script:
|
||||
- apt update && apt -y install gcc-4.9 g++-4.9 git libtool g++-4.9-multilib gcc-4.9-multilib
|
||||
|
@ -57,6 +258,8 @@ build_steamos:
|
|||
build_windows:
|
||||
stage: build
|
||||
image: fedora:29
|
||||
needs:
|
||||
- protobuf_static_steamos
|
||||
|
||||
script:
|
||||
- dnf -y install wine wget p7zip sed dos2unix
|
||||
|
@ -94,66 +297,6 @@ build_windows:
|
|||
- release/
|
||||
expire_in: 1 day
|
||||
|
||||
build_cmake_linux:
|
||||
stage: build
|
||||
image: ubuntu
|
||||
when: manual
|
||||
|
||||
before_script:
|
||||
- export DEBIAN_FRONTEND=noninteractive
|
||||
- apt update -y
|
||||
- apt install build-essential cmake libprotobuf-dev protobuf-compiler ninja-build -y
|
||||
|
||||
script:
|
||||
- mkdir cmake-builds && cd cmake-builds
|
||||
- mkdir x64-release && cd x64-release
|
||||
- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" && ninja
|
||||
- cd ..
|
||||
# - mkdir x64-experimental-release && cd x64-experimental-release
|
||||
# - cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD:BOOL=ON && ninja
|
||||
# - cd ..
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- cmake-builds/
|
||||
expire_in: 1 day
|
||||
|
||||
build_cmake_windows:
|
||||
stage: build
|
||||
image: fedora:29
|
||||
when: manual
|
||||
|
||||
before_script:
|
||||
- dnf -y install wine wget p7zip sed dos2unix unzip
|
||||
- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/48db8f434a193aae872279dc4f5dde6a/sdk_standalone.7z'
|
||||
- 7za x sdk_standalone.7z -osdk_standalone
|
||||
- wget 'https://github.com/Kitware/CMake/releases/download/v3.15.0-rc1/cmake-3.15.0-rc1-win64-x64.zip'
|
||||
- 7za x cmake-3.15.0-rc1-win64-x64.zip
|
||||
- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/0119304e030098b4821d73170fe52084/protobuf_x64-windows-static.7z'
|
||||
- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
|
||||
|
||||
script:
|
||||
- export WINEDEBUG=-all
|
||||
- wine cmd /c
|
||||
- mkdir cmake-builds && cd cmake-builds
|
||||
- mkdir x64-release && cd x64-release
|
||||
- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
|
||||
- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
|
||||
- echo nmake.exe >> cmake-build.bat
|
||||
- wine cmd /c cmake-build.bat
|
||||
- cd ..
|
||||
- mkdir x64-experimental-release && cd x64-experimental-release
|
||||
- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
|
||||
- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD=ON -DEMU_OVERLAY=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
|
||||
- echo nmake.exe >> cmake-build.bat
|
||||
- wine cmd /c cmake-build.bat
|
||||
- cd ..
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- cmake-builds/
|
||||
expire_in: 1 day
|
||||
|
||||
deploy_all:
|
||||
stage: deploy
|
||||
image: fedora
|
||||
|
|
459
CMakeLists.txt
459
CMakeLists.txt
|
@ -4,33 +4,182 @@ cmake_minimum_required(VERSION 3.6)
|
|||
# Set the project name
|
||||
project(goldberg_emulator)
|
||||
|
||||
if(MSVC)
|
||||
# Set static environment (results in static compile flags) if Visual Studio is used (dynamic by default)
|
||||
# Officially recommended solution: https://gitlab.kitware.com/cmake/community/wikis/FAQ#how-can-i-build-my-msvc-application-with-a-static-runtime
|
||||
# Should be replaced by a better solution in the future: https://gitlab.kitware.com/cmake/cmake/merge_requests/3211
|
||||
foreach(flag_var
|
||||
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
|
||||
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
|
||||
if(${flag_var} MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||||
endif(${flag_var} MATCHES "/MD")
|
||||
endforeach(flag_var)
|
||||
|
||||
# Disable MSVC++ warning C4996: 'may be unsafe/disable deprecation'
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
# Workaround because cross-compiling with CMake + vcpkg fucks up this variable
|
||||
# making the 'find_*' functions/macros somehow fail to find the right arch.
|
||||
# There are conditions like
|
||||
# CMAKE_SIZEOF_VOID_P = "4" then look for i386 libraries...
|
||||
# or
|
||||
# CMAKE_SIZEOF_VOID_P = "8" then look for x86_64 libraries...
|
||||
if(X86 AND NOT X64)
|
||||
set(CMAKE_SIZEOF_VOID_P "4")
|
||||
elseif(X64 AND NOT X86)
|
||||
set(CMAKE_SIZEOF_VOID_P "8")
|
||||
else()
|
||||
message(FATAL_ERROR "Please define either -DX86=ON or -DX64=ON")
|
||||
endif()
|
||||
|
||||
# Add option to enable experimental build
|
||||
option(EMU_EXPERIMENTAL_BUILD "Enable experimental build" OFF)
|
||||
if(WIN32) # Setup some variables for Windows build
|
||||
if(MSVC) # If building with MSVC
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Disable warning about strncpy_s and his friends
|
||||
#set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:\"msvcrtd.lib\"") # Disable this linkage
|
||||
#set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:\"msvcrtd.lib\"") # Disable this linkage
|
||||
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) # Force to only build Debug & Release projects
|
||||
|
||||
set(CompilerFlags
|
||||
CMAKE_CXX_FLAGS
|
||||
CMAKE_CXX_FLAGS_DEBUG
|
||||
CMAKE_CXX_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
)
|
||||
foreach(CompilerFlag ${CompilerFlags})
|
||||
string(REPLACE "/MD" "/MT" ${CompilerFlag} "${${CompilerFlag}}")
|
||||
endforeach()
|
||||
|
||||
endif()
|
||||
|
||||
if(X64)
|
||||
set(LIB_STEAM_API steam_api64)
|
||||
set(LIB_STEAMCLIENT steamclient64)
|
||||
set(OUT_DIR win64)
|
||||
elseif(X86)
|
||||
set(LIB_STEAM_API steam_api)
|
||||
set(LIB_STEAMCLIENT steamclient)
|
||||
set(OUT_DIR win32)
|
||||
else()
|
||||
message(FATAL_ERROR "Arch unknown")
|
||||
endif()
|
||||
|
||||
file(
|
||||
GLOB
|
||||
OVERLAY_EXPERIMENTAL_SRC_SHARED
|
||||
overlay_experimental/*.cpp
|
||||
overlay_experimental/windows/*.cpp
|
||||
ImGui/*.cpp
|
||||
ImGui/impls/*.cpp
|
||||
ImGui/impls/windows/*.cpp
|
||||
)
|
||||
|
||||
set(overlay_includes
|
||||
overlay/
|
||||
overlay/windows/
|
||||
)
|
||||
|
||||
elseif(APPLE)
|
||||
if(X64)
|
||||
# Global flags for building steamapi (64bits)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m64")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m64")
|
||||
#set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} -m64")
|
||||
set(OUT_DIR macosx64)
|
||||
elseif(X86)
|
||||
# Global flags for building steamapi (32bits)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
|
||||
#set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} -m32")
|
||||
set(OUT_DIR macosx32)
|
||||
else()
|
||||
message(FATAL_ERROR "Arch unknown")
|
||||
endif()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
||||
|
||||
set(LIB_STEAM_API steam_api)
|
||||
set(LIB_STEAMCLIENT steamclient)
|
||||
|
||||
file(
|
||||
GLOB
|
||||
OVERLAY_EXPERIMENTAL_SRC_SHARED
|
||||
overlay/*.cpp
|
||||
)
|
||||
|
||||
set(overlay_includes
|
||||
overlay/
|
||||
)
|
||||
|
||||
elseif(UNIX)
|
||||
if(X64)
|
||||
# Global flags for building steamapi (64bits)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m64")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m64")
|
||||
#set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} -m64")
|
||||
set(OUT_DIR linux64)
|
||||
elseif(X86)
|
||||
# Global flags for building steamapi (32bits)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
|
||||
#set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} -m32")
|
||||
set(OUT_DIR linux32)
|
||||
else()
|
||||
message(FATAL_ERROR "Arch unknown")
|
||||
endif()
|
||||
set(LIB_STEAM_API steam_api)
|
||||
set(LIB_STEAMCLIENT steamclient)
|
||||
|
||||
file(
|
||||
GLOB
|
||||
OVERLAY_EXPERIMENTAL_SRC_SHARED
|
||||
overlay_experimental/*.cpp
|
||||
overlay_experimental/linux/*.cpp
|
||||
ImGui/*.cpp
|
||||
ImGui/impls/*.cpp
|
||||
ImGui/impls/linux/*.cpp
|
||||
)
|
||||
|
||||
set(overlay_includes
|
||||
overlay/
|
||||
overlay/linux/
|
||||
)
|
||||
|
||||
else()
|
||||
message(FATAL_ERROR "No CMake for other platforms")
|
||||
|
||||
endif()
|
||||
|
||||
# Set CXX standard
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
# Find the protobuf compiler and libraries
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
|
||||
|
||||
# Add option to enable experimental build
|
||||
option(EMU_EXPERIMENTAL_BUILD "Enable experimental build" OFF)
|
||||
if(EMU_EXPERIMENTAL_BUILD)
|
||||
if(APPLE)
|
||||
set(EMU_OVERLAY OFF)
|
||||
else()
|
||||
option(EMU_OVERLAY "Enable the emulator overlay" ON)
|
||||
endif()
|
||||
else()
|
||||
set(EMU_OVERLAY OFF)
|
||||
endif()
|
||||
|
||||
set(Protobuf_USE_STATIC_LIBS ON)
|
||||
include(FindProtobuf)
|
||||
find_package(Protobuf 3.1.0 REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
find_package(Protobuf CONFIG REQUIRED)
|
||||
find_package(CURL CONFIG REQUIRED)
|
||||
find_package(nlohmann_json CONFIG REQUIRED)
|
||||
find_package(nlohmann-fifo-map CONFIG REQUIRED)
|
||||
find_path(STB_INCLUDE_DIRS "stb.h")
|
||||
|
||||
if(NOT WIN32)
|
||||
find_package(OpenSSL REQUIRED)
|
||||
endif()
|
||||
|
||||
if(NOT APPLE)
|
||||
find_package(GLEW REQUIRED)
|
||||
endif()
|
||||
|
||||
# Generate the .h and .cxx files for dll/net.proto
|
||||
protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS dll/net.proto)
|
||||
|
@ -38,34 +187,6 @@ protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS dll/net.proto)
|
|||
# Print path to generated files
|
||||
message(STATUS "PROTO_SRCS = ${PROTO_SRCS}")
|
||||
message(STATUS "PROTO_HDRS = ${PROTO_HDRS}")
|
||||
message(STATUS "PROTOBUF_INCLUDE_DIRS = ${PROTOBUF_INCLUDE_DIRS}")
|
||||
message(STATUS "PROTOBUF_LIBRARIES = ${PROTOBUF_LIBRARIES}")
|
||||
message(STATUS "PROTOBUF_PROTOC_EXECUTABLE = ${PROTOBUF_PROTOC_EXECUTABLE}")
|
||||
|
||||
# Setup the lib/exe names for the targets
|
||||
if(WIN32)
|
||||
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
|
||||
set(LIB_STEAM_API steam_api64)
|
||||
set(LIB_STEAMCLIENT steamclient64)
|
||||
set(LIB_STEAMNETWORKINGSOCKETS steamnetworkingsockets64)
|
||||
set(BIN_LOBBY_CONNECT lobby_connect64)
|
||||
set(BIN_GENERATE_INTERFACES_FILE generate_interfaces_file64)
|
||||
else()
|
||||
set(LIB_STEAM_API steam_api)
|
||||
set(LIB_STEAMCLIENT steamclient)
|
||||
set(LIB_STEAMNETWORKINGSOCKETS steamnetworkingsockets)
|
||||
set(BIN_LOBBY_CONNECT lobby_connect)
|
||||
set(BIN_GENERATE_INTERFACES_FILE generate_interfaces_file)
|
||||
endif()
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
set(LIB_STEAM_API steam_api)
|
||||
set(LIB_STEAMCLIENT steamclient)
|
||||
set(LIB_STEAMNETWORKINGSOCKETS steamnetworkingsockets)
|
||||
set(BIN_LOBBY_CONNECT lobby_connect)
|
||||
set(BIN_GENERATE_INTERFACES_FILE generate_interfaces_file)
|
||||
else()
|
||||
message(FATAL_ERROR "Other platforms not supported...")
|
||||
endif()
|
||||
|
||||
# Gather the files that are shared between multiple targets
|
||||
file(GLOB DLL_SRC_SHARED
|
||||
|
@ -77,26 +198,6 @@ file(GLOB DETOURS_SRC_SHARED
|
|||
detours/*.cpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
file(GLOB OVERLAY_EXPERIMENTAL_SRC_SHARED
|
||||
overlay_experimental/*.cpp
|
||||
overlay_experimental/windows/*.cpp
|
||||
ImGui/*.cpp
|
||||
ImGui/impls/*.cpp
|
||||
ImGui/impls/windows/*.cpp
|
||||
glew/glew.c
|
||||
)
|
||||
elseif(UNIX)
|
||||
file(GLOB OVERLAY_EXPERIMENTAL_SRC_SHARED
|
||||
overlay_experimental/*.cpp
|
||||
overlay_experimental/linux/*.cpp
|
||||
ImGui/*.cpp
|
||||
ImGui/impls/*.cpp
|
||||
ImGui/impls/linux/*.cpp
|
||||
glew/glew.c
|
||||
)
|
||||
endif()
|
||||
|
||||
###################################################
|
||||
# Setup for the steam_api(64).dll / libsteam_api.so
|
||||
###################################################
|
||||
|
@ -112,49 +213,54 @@ add_library(${LIB_STEAM_API}
|
|||
)
|
||||
|
||||
# Include the required directories
|
||||
target_include_directories(${LIB_STEAM_API}
|
||||
target_include_directories(
|
||||
${LIB_STEAM_API}
|
||||
PRIVATE
|
||||
${PROTOBUF_INCLUDE_DIRS}
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/ImGui
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/glew/include
|
||||
${STB_INCLUDE_DIRS}
|
||||
|
||||
overlay_experimental
|
||||
)
|
||||
|
||||
# Link the required libraries
|
||||
target_link_libraries(${LIB_STEAM_API}
|
||||
PRIVATE
|
||||
protobuf::libprotobuf
|
||||
Threads::Threads
|
||||
protobuf::libprotobuf-lite
|
||||
#nlohmann_json::nlohmann_json doesn't work
|
||||
nlohmann-fifo-map::nlohmann-fifo-map
|
||||
|
||||
$<$<NOT:$<BOOL:${APPLE}>>:GLEW::GLEW>
|
||||
|
||||
$<$<BOOL:${WIN32}>:comdlg32>
|
||||
$<$<BOOL:${WIN32}>:advapi32>
|
||||
$<$<BOOL:${WIN32}>:shell32>
|
||||
$<$<BOOL:${WIN32}>:user32>
|
||||
$<$<BOOL:${WIN32}>:ws2_32>
|
||||
$<$<BOOL:${WIN32}>:iphlpapi>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:opengl32.lib>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:Winmm.lib>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:winmm.lib>
|
||||
|
||||
# For library UNIX loading
|
||||
$<$<NOT:$<BOOL:${WIN32}>>:dl>
|
||||
# For overlay opengl
|
||||
$<$<AND:$<BOOL:${UNIX}>,$<NOT:$<BOOL:${APPLE}>>>:GL>
|
||||
)
|
||||
|
||||
# Add target compile definitions
|
||||
target_compile_definitions(${LIB_STEAM_API}
|
||||
PRIVATE
|
||||
GLEW_NO_GLU
|
||||
STBI_NO_SIMD
|
||||
|
||||
$<$<CONFIG:>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:Release>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:RelWithDebInfo>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:MinSizeRel>:EMU_RELEASE_BUILD>
|
||||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:EMU_EXPERIMENTAL_BUILD>
|
||||
$<$<BOOL:${EMU_OVERLAY}>:EMU_OVERLAY>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:GLEW_STATIC>
|
||||
)
|
||||
|
||||
# Install the target
|
||||
if(WIN32)
|
||||
install(TARGETS
|
||||
${LIB_STEAM_API}
|
||||
RUNTIME DESTINATION ./
|
||||
)
|
||||
else()
|
||||
install(TARGETS
|
||||
${LIB_STEAM_API}
|
||||
LIBRARY DESTINATION ./
|
||||
)
|
||||
endif()
|
||||
|
||||
########################################################
|
||||
# Setup for the steamclient(64).dll / libsteamclient.so?
|
||||
########################################################
|
||||
|
@ -162,49 +268,79 @@ endif()
|
|||
# Setup the target
|
||||
add_library(${LIB_STEAMCLIENT}
|
||||
SHARED
|
||||
steamclient.cpp
|
||||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:${DETOURS_SRC_SHARED}>
|
||||
$<$<AND:$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:${OVERLAY_EXPERIMENTAL_SRC_SHARED}>
|
||||
${DLL_SRC_SHARED}
|
||||
${PROTO_SRCS}
|
||||
${PROTO_HDRS}
|
||||
)
|
||||
|
||||
if(UNIX)
|
||||
SET_TARGET_PROPERTIES(${LIB_STEAMCLIENT} PROPERTIES PREFIX "")
|
||||
endif()
|
||||
|
||||
# Include the required directories
|
||||
target_include_directories(
|
||||
${LIB_STEAMCLIENT}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${STB_INCLUDE_DIRS}
|
||||
|
||||
overlay_experimental
|
||||
)
|
||||
|
||||
# Link the required libraries
|
||||
target_link_libraries(${LIB_STEAMCLIENT}
|
||||
PRIVATE
|
||||
Threads::Threads
|
||||
protobuf::libprotobuf-lite
|
||||
#nlohmann_json::nlohmann_json doesn't work
|
||||
nlohmann-fifo-map::nlohmann-fifo-map
|
||||
|
||||
$<$<NOT:$<BOOL:${APPLE}>>:GLEW::GLEW>
|
||||
|
||||
$<$<BOOL:${WIN32}>:comdlg32>
|
||||
$<$<BOOL:${WIN32}>:advapi32>
|
||||
$<$<BOOL:${WIN32}>:shell32>
|
||||
$<$<BOOL:${WIN32}>:user32>
|
||||
$<$<BOOL:${WIN32}>:ws2_32>
|
||||
$<$<BOOL:${WIN32}>:iphlpapi>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:opengl32.lib>
|
||||
$<$<AND:$<BOOL:${WIN32}>,$<BOOL:${EMU_EXPERIMENTAL_BUILD}>,$<BOOL:${EMU_OVERLAY}>>:winmm.lib>
|
||||
|
||||
# For library UNIX loading
|
||||
$<$<NOT:$<BOOL:${WIN32}>>:dl>
|
||||
# For overlay opengl
|
||||
$<$<AND:$<BOOL:${UNIX}>,$<NOT:$<BOOL:${APPLE}>>>:GL>
|
||||
)
|
||||
|
||||
# Add target compile definitions
|
||||
target_compile_definitions(${LIB_STEAMCLIENT}
|
||||
PRIVATE
|
||||
GLEW_NO_GLU
|
||||
STBI_NO_SIMD
|
||||
STEAMCLIENT_DLL
|
||||
|
||||
$<$<CONFIG:>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:Release>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:RelWithDebInfo>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:MinSizeRel>:EMU_RELEASE_BUILD>
|
||||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:EMU_EXPERIMENTAL_BUILD>
|
||||
$<$<BOOL:${EMU_OVERLAY}>:EMU_OVERLAY>
|
||||
)
|
||||
|
||||
# Install the target
|
||||
if(WIN32)
|
||||
install(TARGETS
|
||||
${LIB_STEAMCLIENT}
|
||||
RUNTIME DESTINATION ./
|
||||
)
|
||||
else()
|
||||
install(TARGETS
|
||||
${LIB_STEAMCLIENT}
|
||||
LIBRARY DESTINATION ./
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
message(STATUS "Target library 'steamclient' is only suported for windows at this time... Disabling Build ALL inclusion for this target")
|
||||
set_target_properties(${LIB_STEAMCLIENT} PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1)
|
||||
endif()
|
||||
|
||||
##############################################################################
|
||||
# Setup for the steamnetworkingsockets(64).dll / libsteamnetworkingsockets.so?
|
||||
##############################################################################
|
||||
|
||||
# Setup the target
|
||||
add_library(${LIB_STEAMNETWORKINGSOCKETS}
|
||||
add_library(steamnetworkingsockets
|
||||
SHARED
|
||||
steamnetworkingsockets.cpp
|
||||
)
|
||||
|
||||
# Add target compile definitions
|
||||
target_compile_definitions(${LIB_STEAMNETWORKINGSOCKETS}
|
||||
target_compile_definitions(steamnetworkingsockets
|
||||
PRIVATE
|
||||
$<$<CONFIG:>:EMU_RELEASE_BUILD>
|
||||
$<$<CONFIG:Release>:EMU_RELEASE_BUILD>
|
||||
|
@ -213,30 +349,14 @@ target_compile_definitions(${LIB_STEAMNETWORKINGSOCKETS}
|
|||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:EMU_EXPERIMENTAL_BUILD>
|
||||
)
|
||||
|
||||
# Setup install rules for the target
|
||||
if(WIN32)
|
||||
install(TARGETS
|
||||
${LIB_STEAMNETWORKINGSOCKETS}
|
||||
RUNTIME DESTINATION ./
|
||||
)
|
||||
else()
|
||||
install(TARGETS
|
||||
${LIB_STEAMNETWORKINGSOCKETS}
|
||||
LIBRARY DESTINATION ./
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
message(STATUS "Target library 'steamnetworkingsockets' is only supported for windows at this time... Disabling Build ALL inclusion for this target")
|
||||
set_target_properties(${LIB_STEAMNETWORKINGSOCKETS} PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1)
|
||||
endif()
|
||||
set_target_properties(steamnetworkingsockets PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1)
|
||||
|
||||
###########################################################################
|
||||
# Setup for the lobby_connect(64).exe / lobby_connect
|
||||
###########################################################################
|
||||
|
||||
# Setup the target
|
||||
add_executable(${BIN_LOBBY_CONNECT}
|
||||
add_executable(lobby_connect
|
||||
lobby_connect.cpp
|
||||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:${DETOURS_SRC_SHARED}>
|
||||
${DLL_SRC_SHARED}
|
||||
|
@ -244,25 +364,34 @@ add_executable(${BIN_LOBBY_CONNECT}
|
|||
${PROTO_HDRS}
|
||||
)
|
||||
|
||||
target_include_directories(${BIN_LOBBY_CONNECT}
|
||||
target_include_directories(lobby_connect
|
||||
PRIVATE
|
||||
${PROTOBUF_INCLUDE_DIRS}
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
# Link the required libraries
|
||||
target_link_libraries(${BIN_LOBBY_CONNECT}
|
||||
target_link_libraries(lobby_connect
|
||||
PRIVATE
|
||||
protobuf::libprotobuf
|
||||
Threads::Threads
|
||||
protobuf::libprotobuf-lite
|
||||
#nlohmann_json::nlohmann_json doesn't work
|
||||
nlohmann-fifo-map::nlohmann-fifo-map
|
||||
|
||||
$<$<BOOL:${WIN32}>:comdlg32>
|
||||
$<$<BOOL:${WIN32}>:advapi32>
|
||||
$<$<BOOL:${WIN32}>:shell32>
|
||||
$<$<BOOL:${WIN32}>:user32>
|
||||
$<$<BOOL:${WIN32}>:ws2_32>
|
||||
$<$<BOOL:${WIN32}>:iphlpapi>
|
||||
$<$<BOOL:${WIN32}>:comdlg32>
|
||||
${CMAKE_DL_LIBS}
|
||||
|
||||
# For library UNIX loading
|
||||
$<$<NOT:$<BOOL:${WIN32}>>:dl>
|
||||
|
||||
-debug:none
|
||||
)
|
||||
|
||||
# Add target compile definitions
|
||||
target_compile_definitions(${BIN_LOBBY_CONNECT}
|
||||
target_compile_definitions(lobby_connect
|
||||
PRIVATE
|
||||
NO_DISK_WRITES
|
||||
LOBBY_CONNECT
|
||||
|
@ -273,47 +402,63 @@ target_compile_definitions(${BIN_LOBBY_CONNECT}
|
|||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:EMU_EXPERIMENTAL_BUILD>
|
||||
)
|
||||
|
||||
# Setup install rules for the target
|
||||
install(TARGETS
|
||||
${BIN_LOBBY_CONNECT}
|
||||
RUNTIME DESTINATION lobby_connect/
|
||||
)
|
||||
|
||||
###########################################################################
|
||||
# Setup for the generate_interfaces_file(64).exe / generate_interfaces_file
|
||||
###########################################################################
|
||||
|
||||
# Setup the target
|
||||
add_executable(${BIN_GENERATE_INTERFACES_FILE}
|
||||
add_executable(
|
||||
generate_interfaces
|
||||
generate_interfaces_file.cpp
|
||||
)
|
||||
|
||||
# Link the required libraries
|
||||
target_link_libraries(${BIN_GENERATE_INTERFACES_FILE}
|
||||
target_link_libraries(
|
||||
generate_interfaces
|
||||
PRIVATE
|
||||
-debug:none
|
||||
)
|
||||
|
||||
# Setup install rules for the target
|
||||
|
||||
###########################################################################
|
||||
# Installation setup
|
||||
###########################################################################
|
||||
|
||||
if(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
|
||||
set(OUT_DIR debug/${OUT_DIR})
|
||||
else()
|
||||
set(OUT_DIR release/${OUT_DIR})
|
||||
endif()
|
||||
|
||||
set(CMAKE_INSTALL_PREFIX ${CMAKE_SOURCE_DIR})
|
||||
|
||||
# emulators
|
||||
install(
|
||||
TARGETS ${LIB_STEAM_API} ${LIB_STEAMCLIENT}
|
||||
RUNTIME DESTINATION ${OUT_DIR}
|
||||
LIBRARY DESTINATION ${OUT_DIR}
|
||||
)
|
||||
|
||||
# generate_interfaces
|
||||
install(TARGETS
|
||||
${BIN_GENERATE_INTERFACES_FILE}
|
||||
RUNTIME DESTINATION tools/
|
||||
generate_interfaces
|
||||
RUNTIME DESTINATION ${OUT_DIR}/tools/generate_interfaces
|
||||
)
|
||||
|
||||
###########################################################################
|
||||
# Installation setup for non target files and directories
|
||||
###########################################################################
|
||||
|
||||
install(FILES
|
||||
Readme_lobby_connect.txt
|
||||
DESTINATION lobby_connect/
|
||||
)
|
||||
|
||||
install(FILES
|
||||
scripts/find_interfaces.sh
|
||||
scripts/find_interfaces.ps1
|
||||
Readme_generate_interfaces.txt
|
||||
DESTINATION tools/
|
||||
DESTINATION ${OUT_DIR}/tools/generate_interfaces
|
||||
)
|
||||
|
||||
# lobby_connect
|
||||
install(TARGETS
|
||||
lobby_connect
|
||||
RUNTIME DESTINATION ${OUT_DIR}/tools/lobby_connect
|
||||
)
|
||||
install(FILES
|
||||
Readme_lobby_connect.txt
|
||||
DESTINATION ${OUT_DIR}/tools/lobby_connect
|
||||
)
|
||||
|
||||
install(FILES
|
||||
|
@ -322,10 +467,10 @@ install(FILES
|
|||
files_example/steam_interfaces.EXAMPLE.txt
|
||||
$<$<BOOL:${EMU_EXPERIMENTAL_BUILD}>:${PROJECT_SOURCE_DIR}/Readme_experimental.txt>
|
||||
$<$<CONFIG:Debug>:${PROJECT_SOURCE_DIR}/Readme_debug.txt>
|
||||
DESTINATION ./
|
||||
DESTINATION ${OUT_DIR}
|
||||
)
|
||||
|
||||
install(DIRECTORY
|
||||
files_example/steam_settings.EXAMPLE
|
||||
DESTINATION ./
|
||||
DESTINATION ${OUT_DIR}
|
||||
)
|
||||
|
|
|
@ -7,10 +7,10 @@ mkdir -p linux/tools
|
|||
cp scripts/find_interfaces.sh linux/tools/
|
||||
cp scripts/steamclient_loader.sh linux/tools/
|
||||
../protobuf/prefix_x86/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
|
||||
g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32
|
||||
g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect32
|
||||
g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32_steamclient
|
||||
g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I. -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32
|
||||
g++ -m32 -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x86 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I. -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect32
|
||||
g++ -m32 -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I. -I../protobuf/prefix_x86/include/ -L../protobuf/prefix_x86/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built32_steamclient
|
||||
../protobuf/prefix/bin/protoc -I./dll/ --cpp_out=./dll/ ./dll/*.proto
|
||||
g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64
|
||||
g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect64
|
||||
g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64_steamclient
|
||||
g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/libsteam_api.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I. -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64
|
||||
g++ -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DNDEBUG -DNO_DISK_WRITES -DLOBBY_CONNECT -s -o linux/lobby_connect/lobby_connect_x64 lobby_connect.cpp dll/*.cpp dll/*.cc -Wno-return-type -I. -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built_lobby_connect64
|
||||
g++ -shared -fPIC -fvisibility=hidden -Wl,--exclude-libs,ALL -DGNUC -DEMU_RELEASE_BUILD -DSTEAMCLIENT_DLL -DNDEBUG -DCONTROLLER_SUPPORT -s -o linux/x86_64/steamclient.so dll/*.cpp dll/*.cc controller/*.c -Wno-return-type -I. -I../protobuf/prefix/include/ -L../protobuf/prefix/lib/ -lprotobuf-lite -lpthread -ldl -std=c++11 && echo built64_steamclient
|
||||
|
|
|
@ -4,11 +4,11 @@ call build_set_protobuf_directories.bat
|
|||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /IImGui /Iglew\include /I%PROTOBUF_X86_DIRECTORY%\include\ /DGLEW_STATIC /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api.dll
|
||||
cl /LD /I. /IImGui /Iglew\include /I%PROTOBUF_X86_DIRECTORY%\include\ /DGLEW_STATIC /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api.dll
|
||||
cl /LD steamclient.cpp /EHsc /MP12 /link /OUT:steamclient.dll
|
||||
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ /DGLEW_STATIC /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api64.dll
|
||||
cl /LD /I. /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ /DGLEW_STATIC /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api64.dll
|
||||
cl /LD steamclient.cpp /EHsc /MP12 /link /OUT:steamclient64.dll
|
||||
|
|
|
@ -6,7 +6,7 @@ call build_set_protobuf_directories.bat
|
|||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /DNO_DISK_WRITES /DLOBBY_CONNECT /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ lobby_connect.cpp dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Comdlg32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\lobby_connect\lobby_connect.exe
|
||||
cl /DNO_DISK_WRITES /DLOBBY_CONNECT /DEMU_RELEASE_BUILD /DNDEBUG /I. /I%PROTOBUF_X86_DIRECTORY%\include\ lobby_connect.cpp dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Comdlg32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\lobby_connect\lobby_connect.exe
|
||||
del /Q /S release\lobby_connect\*.lib
|
||||
del /Q /S release\lobby_connect\*.exp
|
||||
copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
|
||||
|
|
|
@ -10,12 +10,12 @@ call build_set_protobuf_directories.bat
|
|||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I. /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api.dll
|
||||
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X64_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api64.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I. /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X64_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api64.dll
|
||||
copy Readme_release.txt release\Readme.txt
|
||||
xcopy /s files_example\* release\
|
||||
call build_win_release_experimental.bat
|
||||
|
|
|
@ -6,11 +6,11 @@ call build_set_protobuf_directories.bat
|
|||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DGLEW_STATIC /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /IImGui /Iglew\include /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DGLEW_STATIC /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /I. /IImGui /Iglew\include /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EHsc /MP12 /Ox /link /OUT:release\experimental\steamclient.dll
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DGLEW_STATIC /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api64.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DGLEW_STATIC /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /I. /IImGui /Iglew\include /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api64.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EHsc /MP12 /Ox /link /OUT:release\experimental\steamclient64.dll
|
||||
copy Readme_experimental.txt release\experimental\Readme.txt
|
||||
|
|
|
@ -6,11 +6,11 @@ call build_set_protobuf_directories.bat
|
|||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DGLEW_STATIC /IImGui /Iglew\include /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DGLEW_STATIC /I. /IImGui /Iglew\include /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X86_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient.dll
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
cl steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Od /link /debug:none /OUT:release\experimental_steamclient\steamclient_loader.exe
|
||||
copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\
|
||||
call build_env_x64.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DGLEW_STATIC /IImGui /Iglew\include /DNDEBUG /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient64.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DGLEW_STATIC /I. /IImGui /Iglew\include /DNDEBUG /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/impls/*.cpp ImGui/impls/windows/*.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp "%PROTOBUF_X64_LIBRARY%" glew\glew.c opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient64.dll
|
||||
copy Readme_experimental_steamclient.txt release\experimental_steamclient\Readme.txt
|
||||
|
|
56
dll/base.cpp
56
dll/base.cpp
|
@ -150,44 +150,18 @@ bool check_timedout(std::chrono::high_resolution_clock::time_point old, double t
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifdef __LINUX__
|
||||
std::string get_lib_path() {
|
||||
std::string dir = "/proc/self/map_files";
|
||||
DIR *dp;
|
||||
int i = 0;
|
||||
struct dirent *ep;
|
||||
dp = opendir (dir.c_str());
|
||||
uintptr_t p = (uintptr_t)&get_lib_path;
|
||||
|
||||
if (dp != NULL)
|
||||
#if defined(__LINUX__) || defined(__APPLE__)
|
||||
std::string get_lib_path()
|
||||
{
|
||||
while ((ep = readdir (dp))) {
|
||||
if (memcmp(ep->d_name, ".", 2) != 0 && memcmp(ep->d_name, "..", 3) != 0) {
|
||||
char *upper = NULL;
|
||||
uintptr_t lower_bound = strtoull(ep->d_name, &upper, 16);
|
||||
if (lower_bound) {
|
||||
++upper;
|
||||
uintptr_t upper_bound = strtoull(upper, &upper, 16);
|
||||
if (upper_bound && (lower_bound < p && p < upper_bound)) {
|
||||
std::string path = dir + PATH_SEPARATOR + ep->d_name;
|
||||
char link[PATH_MAX] = {};
|
||||
if (readlink(path.c_str(), link, sizeof(link)) > 0) {
|
||||
std::string lib_path = link;
|
||||
(void) closedir (dp);
|
||||
return link;
|
||||
}
|
||||
}
|
||||
std::string library_path = "./";
|
||||
|
||||
Dl_info infos;
|
||||
dladdr((void*)&get_lib_path, &infos);
|
||||
library_path = infos.dli_fname;
|
||||
|
||||
return library_path;
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
(void) closedir (dp);
|
||||
}
|
||||
|
||||
return ".";
|
||||
}
|
||||
#endif
|
||||
|
||||
std::string get_full_lib_path()
|
||||
|
@ -222,10 +196,10 @@ std::string get_full_program_path()
|
|||
std::string get_current_path()
|
||||
{
|
||||
std::string path;
|
||||
#if defined(STEAM_WIN32)
|
||||
#if defined(__WINDOWS__)
|
||||
char *buffer = _getcwd( NULL, 0 );
|
||||
#else
|
||||
char *buffer = get_current_dir_name();
|
||||
#elif defined(__LINUX__) || defined(__APPLE__)
|
||||
char *buffer = getcwd( NULL, 0 );
|
||||
#endif
|
||||
if (buffer) {
|
||||
path = buffer;
|
||||
|
@ -239,10 +213,10 @@ std::string get_current_path()
|
|||
std::string canonical_path(std::string path)
|
||||
{
|
||||
std::string output;
|
||||
#if defined(STEAM_WIN32)
|
||||
#if defined(__WINDOWS__)
|
||||
char *buffer = _fullpath(NULL, path.c_str(), 0);
|
||||
#else
|
||||
char *buffer = canonicalize_file_name(path.c_str());
|
||||
#elif defined(__LINUX__) || defined(__APPLE__)
|
||||
char *buffer = realpath(path.c_str(), NULL);
|
||||
#endif
|
||||
|
||||
if (buffer) {
|
||||
|
|
|
@ -40,6 +40,16 @@
|
|||
#define __LINUX__
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#if defined(__x86_64__)
|
||||
#define __APPLE_64__
|
||||
#define __64BITS__
|
||||
#else
|
||||
#define __APPLE_32__
|
||||
#define __32BITS__
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__WINDOWS__)
|
||||
#define STEAM_WIN32
|
||||
#ifndef NOMINMAX
|
||||
|
@ -59,8 +69,6 @@
|
|||
#include <iphlpapi.h> // Include winsock2 before this, or winsock2 iphlpapi will be unavailable
|
||||
#include <shlobj.h>
|
||||
|
||||
#define MSG_NOSIGNAL 0
|
||||
|
||||
#define SystemFunction036 NTAPI SystemFunction036
|
||||
#include <ntsecapi.h>
|
||||
#undef SystemFunction036
|
||||
|
@ -84,7 +92,15 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__LINUX__)
|
||||
#elif defined(__LINUX__) || defined(__APPLE__)
|
||||
#if defined(__LINUX__)
|
||||
// Insert here Linux specific headers
|
||||
#else
|
||||
// Insert here MacOS specific headers
|
||||
#include <sys/sysctl.h>
|
||||
#include <mach-o/dyld_images.h>
|
||||
#endif
|
||||
#include <ifaddrs.h>// getifaddrs
|
||||
#include <arpa/inet.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
|
@ -97,7 +113,6 @@
|
|||
#include <sys/time.h>
|
||||
|
||||
#include <netinet/in.h>
|
||||
#include <linux/netdevice.h>
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
|
@ -112,7 +127,13 @@
|
|||
#define PRINT_DEBUG(...) {FILE *t = fopen("STEAM_LOG.txt", "a"); fprintf(t, __VA_ARGS__); fclose(t);}
|
||||
#endif
|
||||
#define PATH_SEPARATOR "/"
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef MSG_NOSIGNAL
|
||||
#define MSG_NOSIGNAL 0
|
||||
#endif
|
||||
|
||||
//#define PRINT_DEBUG(...) fprintf(stdout, __VA_ARGS__)
|
||||
#ifdef EMU_RELEASE_BUILD
|
||||
#define PRINT_DEBUG(...)
|
||||
|
@ -143,7 +164,8 @@
|
|||
#include <stdio.h>
|
||||
|
||||
// Other libs includes
|
||||
#include "../json/json.hpp"
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <nlohmann/fifo_map.hpp>
|
||||
#include "../controller/gamepad.h"
|
||||
|
||||
// Steamsdk includes
|
||||
|
|
|
@ -120,68 +120,39 @@ static void get_broadcast_info(uint16 port)
|
|||
}
|
||||
}
|
||||
|
||||
#elif defined(__linux__)
|
||||
#elif defined(__LINUX__) || defined(__APPLE__)
|
||||
|
||||
static void get_broadcast_info(uint16 port)
|
||||
{
|
||||
/* Not sure how many platforms this will run on,
|
||||
* so it's wrapped in __linux for now.
|
||||
* Definitely won't work like this on Windows...
|
||||
*/
|
||||
ifaddrs* ifaces_list;
|
||||
|
||||
number_broadcasts = 0;
|
||||
sock_t sock = 0;
|
||||
|
||||
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
|
||||
return;
|
||||
|
||||
/* Configure ifconf for the ioctl call. */
|
||||
struct ifreq i_faces[MAX_BROADCASTS];
|
||||
memset(i_faces, 0, sizeof(struct ifreq) * MAX_BROADCASTS);
|
||||
|
||||
struct ifconf ifconf;
|
||||
ifconf.ifc_buf = (char *)i_faces;
|
||||
ifconf.ifc_len = sizeof(i_faces);
|
||||
|
||||
if (ioctl(sock, SIOCGIFCONF, &ifconf) < 0) {
|
||||
close(sock);
|
||||
return;
|
||||
}
|
||||
|
||||
/* ifconf.ifc_len is set by the ioctl() to the actual length used;
|
||||
* on usage of the complete array the call should be repeated with
|
||||
* a larger array, not done (640kB and 16 interfaces shall be
|
||||
* enough, for everybody!)
|
||||
*/
|
||||
int i, count = ifconf.ifc_len / sizeof(struct ifreq);
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
/* there are interfaces with are incapable of broadcast */
|
||||
if (ioctl(sock, SIOCGIFBRDADDR, &i_faces[i]) < 0)
|
||||
continue;
|
||||
|
||||
/* moot check: only AF_INET returned (backwards compat.) */
|
||||
if (i_faces[i].ifr_broadaddr.sa_family != AF_INET)
|
||||
continue;
|
||||
|
||||
struct sockaddr_in *sock4 = (struct sockaddr_in *)&i_faces[i].ifr_broadaddr;
|
||||
|
||||
if (number_broadcasts >= MAX_BROADCASTS) {
|
||||
close(sock);
|
||||
return;
|
||||
}
|
||||
|
||||
IP_PORT *ip_port = &broadcasts[number_broadcasts];
|
||||
ip_port->ip = sock4->sin_addr.s_addr;
|
||||
|
||||
if (ip_port->ip == 0) {
|
||||
continue;
|
||||
}
|
||||
if (getifaddrs(&ifaces_list) == 0)
|
||||
{
|
||||
const sockaddr_in* sock_addr;
|
||||
for (ifaddrs* pIface = ifaces_list; pIface != nullptr; pIface = pIface->ifa_next)
|
||||
{
|
||||
if (pIface->ifa_addr->sa_family == AF_INET)
|
||||
{
|
||||
sock_addr = reinterpret_cast<const sockaddr_in*>(pIface->ifa_addr);
|
||||
if (sock_addr->sin_addr.s_addr != 0 && pIface->ifa_netmask != nullptr)
|
||||
{
|
||||
uint32_t ip = reinterpret_cast<const sockaddr_in*>(pIface->ifa_addr)->sin_addr.s_addr;
|
||||
uint32_t mask = reinterpret_cast<const sockaddr_in*>(pIface->ifa_netmask)->sin_addr.s_addr;
|
||||
|
||||
IP_PORT *ip_port = &broadcasts[number_broadcasts++];
|
||||
ip_port->ip = ip | ~mask;
|
||||
ip_port->port = port;
|
||||
number_broadcasts++;
|
||||
}
|
||||
|
||||
close(sock);
|
||||
}
|
||||
// IPV6
|
||||
//else if (pIface->ifa_addr->sa_family == AF_INET6)
|
||||
//{
|
||||
// const sockaddr_in6* addr = reinterpret_cast<const sockaddr_in6*>(pIface->ifa_addr);));
|
||||
//}
|
||||
}
|
||||
freeifaddrs(ifaces_list);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
13
dll/wrap.cpp
13
dll/wrap.cpp
|
@ -15,19 +15,12 @@
|
|||
License along with the Goldberg Emulator; if not, see
|
||||
<http://www.gnu.org/licenses/>. */
|
||||
|
||||
#if defined(WIN64) || defined(_WIN64) || defined(__MINGW64__)
|
||||
#define __WINDOWS_64__
|
||||
#elif defined(WIN32) || defined(_WIN32) || defined(__MINGW32__)
|
||||
#define __WINDOWS_32__
|
||||
#endif
|
||||
|
||||
#if defined(__WINDOWS_32__) || defined(__WINDOWS_64__)
|
||||
// Nothing to be done here
|
||||
#else
|
||||
#define STEAM_API_FUNCTIONS_IMPL
|
||||
#include "base.h"
|
||||
#include "dll.h"
|
||||
|
||||
#if defined(__LINUX__)
|
||||
#define STEAM_API_FUNCTIONS_IMPL
|
||||
|
||||
#define PATH_SEPARATOR_CHAR '/'
|
||||
#define STEAM_PATH_CACHE_SIZE 4096
|
||||
|
||||
|
|
|
@ -0,0 +1,7 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x64)
|
||||
set(VCPKG_CRT_LINKAGE dynamic)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(VCPKG_CMAKE_SYSTEM_NAME Linux)
|
|
@ -0,0 +1,16 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x64)
|
||||
set(VCPKG_CRT_LINKAGE dynamic)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(VCPKG_CMAKE_SYSTEM_NAME Darwin)
|
||||
|
||||
set(ENV{OSXCROSS_HOST} "x86_64-apple-$ENV{OSXCROSS_TARGET}")
|
||||
|
||||
set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE /osxcross/target/toolchain.cmake)
|
||||
|
||||
set(ENV{VCPKG_TOOLCHAIN} "/vcpkg/scripts/toolchains/osx.cmake")
|
||||
|
||||
set(VCPKG_C_FLAGS "-stdlib=libc++")
|
||||
set(VCPKG_CXX_FLAGS "-stdlib=libc++")
|
|
@ -0,0 +1,11 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x64)
|
||||
set(VCPKG_CRT_LINKAGE static)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(ENV{HOST_ARCH} ${VCPKG_TARGET_ARCHITECTURE})
|
||||
|
||||
set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE /clang_windows_sdk/clang-cl-msvc.cmake)
|
||||
|
||||
set(ENV{VCPKG_TOOLCHAIN} "/vcpkg/scripts/toolchains/windows.cmake")
|
|
@ -0,0 +1,7 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x86)
|
||||
set(VCPKG_CRT_LINKAGE dynamic)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(VCPKG_CMAKE_SYSTEM_NAME Linux)
|
|
@ -0,0 +1,16 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x86)
|
||||
set(VCPKG_CRT_LINKAGE dynamic)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(VCPKG_CMAKE_SYSTEM_NAME Darwin)
|
||||
|
||||
set(ENV{OSXCROSS_HOST} "i386-apple-$ENV{OSXCROSS_TARGET}")
|
||||
|
||||
set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE /osxcross/target/toolchain.cmake)
|
||||
|
||||
set(ENV{VCPKG_TOOLCHAIN} "/vcpkg/scripts/toolchains/osx.cmake")
|
||||
|
||||
set(VCPKG_C_FLAGS "-stdlib=libc++")
|
||||
set(VCPKG_CXX_FLAGS "-stdlib=libc++")
|
|
@ -0,0 +1,11 @@
|
|||
set(VCPKG_TARGET_ARCHITECTURE x86)
|
||||
set(VCPKG_CRT_LINKAGE static)
|
||||
set(VCPKG_LIBRARY_LINKAGE static)
|
||||
|
||||
set(VCPKG_BUILD_TYPE release)
|
||||
|
||||
set(ENV{HOST_ARCH} ${VCPKG_TARGET_ARCHITECTURE})
|
||||
|
||||
set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE /clang_windows_sdk/clang-cl-msvc.cmake)
|
||||
|
||||
set(ENV{VCPKG_TOOLCHAIN} "/vcpkg/scripts/toolchains/windows.cmake")
|
Loading…
Reference in New Issue